Aller au contenu

Photo

BIOWARE Lets us change the camera!


  • Veuillez vous connecter pour répondre
36 réponses à ce sujet

#1
theSteeeeels

theSteeeeels
  • Members
  • 169 messages
the third person camera is wayyy zoomed in, please it us change it to further back so we can see his whole body and get a better field of view! it looked a lot better for me in me1

#2
N7Infernox

N7Infernox
  • Members
  • 1 450 messages
I approve.

#3
Guest_Montezuma IV_*

Guest_Montezuma IV_*
  • Guests
Camera I could work with, not complaining. But It would be a nice accessory to scoot it back a bit so I can see my Shepard's entire, what's sure to be, fabulous ensemble.

#4
theSteeeeels

theSteeeeels
  • Members
  • 169 messages
??

surely this wouldnt be hard to do. just let us pick the zoom and height of the camera. fallout 3 has a very versatile option like this

Modifié par theSteeeeels, 09 juin 2011 - 03:38 .


#5
Clonedzero

Clonedzero
  • Members
  • 3 153 messages

theSteeeeels wrote...

??

surely this wouldnt be hard to do. just let us pick the zoom and height of the camera. fallout 3 has a very versatile option like this

no, actually that'd be really hard to do. like extremely hard.

#6
theSteeeeels

theSteeeeels
  • Members
  • 169 messages
how

#7
bigSarg

bigSarg
  • Members
  • 237 messages
I agree, especially when you are directing a squad its nice to have a better view of the area, if the AI of my squad was better it wouldn't be such a problem but its really difficult to direct a squad when you can't even see them or the area. It would also be nice to have a little mini-map where you can see the location of your squad mates during battle, maybe have a little map of the battle field and your squad mates show up as little dots on the map, you don't have to include enemies on the map but being able to see your squad and know where they are would be helpful.

#8
Guest_makalathbonagin_*

Guest_makalathbonagin_*
  • Guests

N7Infernox wrote...

I approve.

ia

#9
Quenaelin

Quenaelin
  • Members
  • 8 messages
Head bobbing and camera shaking should be optional also!

If Mass Effect 3 has same or worse camera shaking and zoom fov camera changing effects than in ME1 and ME2 then it just another game which I can't play, because of motion sickness.

I have to continue playing Dragon Age, until I figure out how to disable camera shaking in Mass Effect games. I hate games with camera shaking, why developers can't understand that some people are sensitive to camera shaking effects.

Make force-feedback effects or subwoofer audio effects if you like to do the shaking, then you can then use gaming chairs with rumble feature to get real rumble effects and not annoying artificial camera shaking.

Modifié par Quenaelin, 28 juin 2011 - 11:22 .


#10
Kusy

Kusy
  • Members
  • 4 025 messages
Mass Effect 2 cammera was a bit chaotic, with enemies in close it made it harder to fight, harder to navigate the battlefield, harder to look around. ME1 cam distance was fine.

#11
Mixon

Mixon
  • Members
  • 679 messages
ME1 camera were better for me, ME2 camera almost same like Dead Space style...

#12
Warkupo

Warkupo
  • Members
  • 317 messages
I had no problems with the ME2 Camera position. That said, it's really *not* hard to allow the thing to be movable.

#13
Skirata129

Skirata129
  • Members
  • 1 992 messages
I'd like a toggle between third person trailer, first person and free third.

#14
Raycer X

Raycer X
  • Members
  • 543 messages
I wouldn't mind being able to shoulder switch. This is one of the few games that I have played that have a third person shooter combat system but couldn't switch shoulders.

#15
Guitar-Hero

Guitar-Hero
  • Members
  • 1 085 messages
i approve

#16
Neverwinter_Knight77

Neverwinter_Knight77
  • Members
  • 2 841 messages
I liked the camera better in ME2.

#17
Flashlegend

Flashlegend
  • Members
  • 436 messages

N7Infernox wrote...

I approve.



#18
Destructo-Bot

Destructo-Bot
  • Members
  • 873 messages
Approve.

#19
shadowreflexion

shadowreflexion
  • Members
  • 634 messages

theSteeeeels wrote...

the third person camera is wayyy zoomed in, please it us change it to further back so we can see his whole body and get a better field of view! it looked a lot better for me in me1

I can't remember where I read it but the camera is supposed to change to give you a better view of what's coming at you from the sides as opposed to just seeing what's in front. if I come across the link I'll edit it.

#20
Mr. MannlyMan

Mr. MannlyMan
  • Members
  • 2 150 messages
Approved.

Close camera angles may provide intimacy and a sense of being claustrophobic (better suited to horror games, btw), but they really diminish the player's sense of scale and they give you a much larger blind spot that you then have to contend with, not to mention it also doesn't suit squad-based games at all, really.

Swinging the camera in while firing, ala GOW, is probably the best solution; when you're crouching in cover or walking/running, though, please pull the damn camera back. Or give us something like what the OP is suggesting.

#21
javierabegazo

javierabegazo
  • Members
  • 6 257 messages

shadowreflexion wrote...

theSteeeeels wrote...

the third person camera is wayyy zoomed in, please it us change it to further back so we can see his whole body and get a better field of view! it looked a lot better for me in me1

I can't remember where I read it but the camera is supposed to change to give you a better view of what's coming at you from the sides as opposed to just seeing what's in front. if I come across the link I'll edit it.



Yeah, you're right. it was confirmed, some where that the camera angle for ME3 will be not as close as it was in ME2

#22
Rockworm503

Rockworm503
  • Members
  • 7 519 messages

theSteeeeels wrote...

??

surely this wouldnt be hard to do. just let us pick the zoom and height of the camera. fallout 3 has a very versatile option like this


Considering you had to install a mod that made the camera more center just to have it playable in 3rd person I wouldn't use FO3 as a model here.

#23
javierabegazo

javierabegazo
  • Members
  • 6 257 messages
the field of view during combat will be larger:
http://twitter.com/#...005014964899840
CGaspur: "Have you been reading complaints from DocSeus :P we have made camera adjustments so the FOV is wider in general"

#24
jojon2se

jojon2se
  • Members
  • 1 018 messages
Ah good news - did find the narrow view and close-up camera quite annoying.

I tried to rationalise it to myself by surmising it was done that way so that they could effortlessly have a fixed distance (and position) and still allow you to cram into tight spaces without clipping the walls.

#25
Bogsnot1

Bogsnot1
  • Members
  • 7 997 messages

Quenaelin wrote...
Head bobbing and camera shaking should be optional also!

If Mass Effect 3 has same or worse camera shaking and zoom fov camera changing effects than in ME1 and ME2 then it just another game which I can't play, because of motion sickness.

I have to continue playing Dragon Age, until I figure out how to disable camera shaking in Mass Effect games. I hate games with camera shaking, why developers can't understand that some people are sensitive to camera shaking effects.

Make force-feedback effects or subwoofer audio effects if you like to do the shaking, then you can then use gaming chairs with rumble feature to get real rumble effects and not annoying artificial camera shaking.


At a rough guess, the amount of people who would get motion sickness from camera movement and/or head-bobbing would be < 2%.
The amount of people who would be p*ssed that Shep moves around at a fixed height, with no realistic movement would be >2%
The amount of developers getting p*ssed off due to minute fragments of the gaming community demanding a toggle for everything that upsets them would be approx 100%.

If you dont like how a game is developped, then your best bet is to buy it on PC and learn how to mod. Camera shake is easy to remove in PC versions of ME1. ME2 should also be easy to remove, as there is an entry for it in the coalsced.ini.