The Unoffical Post 1.02 Issues Thread
#51
Posté 23 juin 2011 - 01:38
#52
Posté 23 juin 2011 - 05:17
#53
Posté 26 juin 2011 - 03:59
#54
Posté 26 juin 2011 - 09:24
#55
Posté 26 juin 2011 - 09:35
Modifié par Matt 2108, 26 juin 2011 - 09:36 .
#56
Posté 27 juin 2011 - 05:11
#57
Posté 27 juin 2011 - 09:01
Yuqi wrote...
What? That stinks..I'm not playing the dlc until all bugs are fixed!
Agreed. Bug fixing should be a consistant priotrity when the community does not have access to a toolset to fix issues themselves. Especially when new bugs are introduced with a new patch.
However..I do believe there was a solid effort to do this up until this point, and I'm sure they are way behind schedule for DLC related releases so I am somewhat understanding if this be the case. But at least fix sunder in the meantime please.
#58
Posté 27 juin 2011 - 09:26
Zevran doesn't register a romance with the Warden
The weapon Final Thought still has the physical damage type.
Playthrough begun after the latest patch was released.
Modifié par LookingGlass93, 27 juin 2011 - 09:27 .
#59
Posté 01 juillet 2011 - 03:47
#60
Posté 02 juillet 2011 - 05:31
Sometimes, that icon would linger, but it isn't altering your stats... and it should go away on its own.
#61
Posté 03 juillet 2011 - 12:01
#62
Posté 03 juillet 2011 - 04:10
#63
Posté 05 juillet 2011 - 05:01
#64
Posté 06 juillet 2011 - 12:47
#65
Guest_PureMethodActor_*
Posté 08 juillet 2011 - 04:39
Guest_PureMethodActor_*
Unless I find a fix I can do myself, or someone tells me of one, I'm gonna sell this game.
#66
Posté 08 juillet 2011 - 03:20
#67
Posté 08 juillet 2011 - 03:42
Riknas wrote...
Man, now that they've announced new DLC, I hope to god they'll be willing to do one last patch before it releases, or maybe with the release? Patch + All the Fixes?
You are very optimistic.
I would assume that the next patch is probably being worked on alongside the DLC (different teams, yes?), so it shouldn't be outside the realm of possibility.
#68
Posté 08 juillet 2011 - 06:45
#69
Posté 08 juillet 2011 - 07:57
Captain_Obvious wrote...
Getting some visual glitches occasionally. I had Aveline in my party and she had a head, hands, and feet, but all of her armour was gone. Floating head syndrome I guess. Weapons in my companion selection screen are also occasionally disappearing, or floating somewhere away from whom they belong to. I had one of the qunari in the Last Straw show up with armour with no color or texture, just flat grey. This morning I had an episode on the Docks while going to do Aveline's act 3 companion quest where the walls immediately opposite the encounter area were white. No texture, very spotty. Maybe my 360 is finally dying.
Maybe it's getting close to dying? If that is the case, so is mine. I've had those exact same issues on our old 360 - once, Sebastian was just a floating head (a bald head, at that), and a bow. No matter how many times I reloaded, it kept happening. I also had that with trying on a new mage outfit I'd received near the end of the game in the Templar Hall. Once I put it on, the texture was gone, and displayed in white.
The only way I've found to fix it is to actually turn off the 360 and start it up again. I tried reloading, quitting DA2 and restarting, logging out, etc., etc., etc. before that, to no avail. A reboot is the only thing that ever helps me (plus you have to load something from right before it started happening).
Very annoying, but for now, I'm attributing it to the age of our XBox. Perhaps it's the case with yours too...?
#70
Posté 08 juillet 2011 - 08:13
Modifié par Matt 2108, 08 juillet 2011 - 08:13 .
#71
Posté 08 juillet 2011 - 08:46
Modifié par happy_daiz, 08 juillet 2011 - 08:59 .
#72
Posté 12 juillet 2011 - 05:57
MonkeyLungs wrote...
jbblue05 wrote...
Does anybody else kill Zevran and still have the Murder of Crows quest show up in Act3
2 of my imports are from wardens that killed Zev. He showed up in DA2 in each game.
Did you get Finding Nathaniel quest also.
The only time Zevran has been properly imported dead for me was when I got the Fool's gold quest.
That playthrough flagged Nathaniel as dead because I I didn't bring him to the Mother's lair.
I'm still getting physical damage from The FInal Though
#73
Posté 14 juillet 2011 - 09:08
Riknas wrote...
Man, now that they've announced new DLC, I hope to god they'll be willing to do one last patch before it releases, or maybe with the release? Patch + All the Fixes?
This does not seem that far out there, hopefully it will happen; even if it was a fix for some of the smaller problems, it would be appreciated.
#74
Posté 16 juillet 2011 - 02:39
#75
Posté 16 juillet 2011 - 04:39
Matt 2108 wrote...
The invincible zero health enemies are what's stopping me from playing at the moment... sooooo annoying. Really liked what I saw and heard about Legacy today, so hopefully there's a patch shortly after it comes out.
If you don't mind me asking, what did you hear about Legacy? was it something new?
I actually just started my first playthrough over... I fell into the attack speed loss bug back in march, and have been waiting for the patches for plot troubles to be sorted out; hopefully there won't be any serious problems!




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