The Unoffical Post 1.02 Issues Thread
#76
Posté 25 juillet 2011 - 11:23
#77
Posté 25 juillet 2011 - 11:33
#78
Posté 30 juillet 2011 - 04:04
I have to wait for another party member to actually kill the enemy or switch to another party member and have them kill the enemy.
This is something I just came across after downloading the patch because I got the Legacy DLC.
Funny thing though is this doesn't happen while playing Legacy. It only happens in the main game itself.
I am also running into a sound glitching error because of the patch.
After talking to say the Arishok for starting or completing a quest and say Aveline is in my party and she says something via party banter her voice glitches out. Or when Varric says something the same thing happens. When I highlight them and then press the A button on my 360 controller they speak normally but this glitching of sound for when party members say something after an encounter with bad guys or talking to someone to complete a quest or start a quest is annoying.
This also only started post 1.02 patch.
Modifié par Heather Cline, 30 juillet 2011 - 04:06 .
#79
Posté 31 juillet 2011 - 03:54
This is annoying as hell and makes playing with the sound on difficult.
#80
Posté 04 août 2011 - 08:54
#81
Posté 04 août 2011 - 09:57
stragonar wrote...
I'm curious about the fact that enemies in Legacy don't have the invincibility bug that was (confirmed) introduced in 1.02...something is not adding up here.
The bug is affected by the spawning animations. Legacy still has the same issue but since enemies spawn around corners and run in, for the most part, this timing issue is a non-factor. There is at least one fight where you'll see this happen if you can kill fast enough.
Modifié par Luke Barrett, 04 août 2011 - 09:57 .
#82
Posté 07 août 2011 - 02:35
1. During the assault on the Viscount's Keep at the end of Act 2 Meredith doesn't have her sword, she's just running around swinging her arms. This has happened in everyone of my playthroughs.
2. Every time I send my sibling to the Circle or Templars and choose to side with the opposite team (IE Bethany is in the Circle and I side with the Templars) the sibling has white hair in battle scenes. Carver had it when I was a mage and sided with the mages and he was one of the npcs during the final battle. And Bethany had it when I sided with the Templars and she was an NPC in the Orsino fight. During the cutscenes their hair is back to black, only seems to be in battle sequences.
Not huge issues I know, but I thought I'd mention them anyways.
#83
Posté 11 août 2011 - 11:20


As you can see with the bottom one, she's looking up instead to staring at the person she's talking to.
Modifié par TMA LIVE, 11 août 2011 - 11:21 .
#84
Posté 14 août 2011 - 05:10
Luke Barrett wrote...
stragonar wrote...
I'm curious about the fact that enemies in Legacy don't have the invincibility bug that was (confirmed) introduced in 1.02...something is not adding up here.
The bug is affected by the spawning animations. Legacy still has the same issue but since enemies spawn around corners and run in, for the most part, this timing issue is a non-factor. There is at least one fight where you'll see this happen if you can kill fast enough.
I see, thanks for clearing that up. Is there some sort of broken continual loop in the anim unless the spawn is told to move by ai then?
#85
Posté 14 août 2011 - 05:45
Edit: I have just purchased and installed the Legacy DLC. And the game is newly created post patch installation.
Edit II: unstalling and reinstalling the Sebastian DLC seems to have resolved the issues.
Modifié par Leo Church 13, 14 août 2011 - 08:57 .
#86
Posté 18 août 2011 - 12:46
Any news on a new patch?
#87
Posté 18 août 2011 - 02:43
Yuqi wrote...
I can confirm the eye issue.
I've seen it too.
#88
Posté 18 août 2011 - 06:32
So if I say Alister has never showed up when I got to that part mean anything? I always have the random grey warden dude and never Alister but then later Alister shows up as king. It's weird since he was never king in my other game.Bluepainting wrote...
This is the correct example:
- Grey warden Alistair does not recognize romance with the Warden.
#89
Posté 22 août 2011 - 06:28
#90
Posté 23 août 2011 - 04:09
#91
Posté 23 août 2011 - 10:13
Asch Lavigne wrote...
2. Every time I send my sibling to the Circle or Templars and choose to side with the opposite team (IE Bethany is in the Circle and I side with the Templars) the sibling has white hair in battle scenes. Carver had it when I was a mage and sided with the mages and he was one of the npcs during the final battle. And Bethany had it when I sided with the Templars and she was an NPC in the Orsino fight. During the cutscenes their hair is back to black, only seems to be in battle sequences.
I've had this happen to Templar Carver in the end-game as well. Hardly a game-breaking issue, but very bizarre. Since installing Legacy I've also had problems with general main-game area visuals. (Is that the right term?) Entire walls, buildings, and occasionally floors in random warehouses, caves, parts of the Docks, and Lowtown become a sort of twinkling rainbow Tetris affair. It doesn't affect combat but is distinctly conducive to migraine. All very odd.
#92
Posté 23 août 2011 - 03:49
When Walking Bomb is cast and after the victim dies, the sound effect of an active bomb still persists. It's a sizzling sound which can be heard throughout quite a big part of the area. For example, when doing Fenris' recruitment mission, if it occurs during the very first battle with the shades (in the kitchen, I think), it can be heard throughout the great hall and the chambers above it.
It persists through cutscenes as well; I think a mob got infected with it by Orsino's staff during the fight in Lowtown after picking sides. Though not exactly game-breaking, it's incredibly annoying to say the least, especially during an immersive-heavy scene such as when Hawke gets to decide Anders' fate.
#93
Posté 27 août 2011 - 01:29
#94
Posté 28 août 2011 - 04:48
Has anyone else had this problem?
Modifié par legbamel, 28 août 2011 - 10:51 .
#95
Posté 31 août 2011 - 03:26
Modifié par Riknas, 31 août 2011 - 03:30 .
#96
Posté 31 août 2011 - 02:51
#97
Posté 01 septembre 2011 - 12:10
#98
Posté 03 septembre 2011 - 07:54
#99
Posté 03 septembre 2011 - 06:51
#100
Posté 04 septembre 2011 - 10:03




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