The Unoffical Post 1.02 Issues Thread
#101
Posté 06 septembre 2011 - 01:20
#102
Posté 06 septembre 2011 - 03:21
It would provide tons of closure to just say, "Sorry, patching just isn't necessary," or, "Hey, patch may take a while longer!" That way we know, but right now it just feels like Bioware does not care, and is that cold aloof father that you know pays child support but still doesn't bother visiting you anymore.
...Hmm. That analogy might need some work, but my point still stands.
#103
Guest_PresidentCowboy_*
Posté 08 septembre 2011 - 12:35
Guest_PresidentCowboy_*
Modifié par PresidentCowboy, 08 septembre 2011 - 12:35 .
#104
Posté 08 septembre 2011 - 05:05
#105
Posté 08 septembre 2011 - 05:39
Gemini1179 wrote...
I believe one of the devs in the main forum said they weren't working on any patches at the moment.
That is pathetic if true.
#106
Posté 08 septembre 2011 - 09:12
Chris Priestly wrote...
Patching is still possible. Patching is always done based on (not in any particular order):So,
- what issues are being encountered
- how many poeple are encountering them
- how critical are they to the playing of the game
for made up example, a DLC comes out and there is a blocking bug that
prevents all mages from finishing. This would get fixed. But if the bug
was that X sword only did 10 damage instead of the 15 it was supposed to
do, this likely would not.
Currently, the team is not working on patching, but they could patch again in teh future is needs warrant.
[smilie]../../../images/forum/emoticons/devil.png[/smilie]
Chris Priestly wrote...
Patching multiple SKUs, PC and
consoles, is by far harder and requires more coordination then back when
we only made PC games. We are still concerned about patching and our
team is still directly talking with fans submitting us saved games to
help us track bugs.
When I said we are not currently working on a
patch, I meant we do not have one scheduled to release. The team is
still investigating issues and working on fixes, I meant that we do not
have one scheduled to be released in the short term.
[smilie]../../../images/forum/emoticons/devil.png[/smilie]
#107
Posté 08 septembre 2011 - 09:29
#108
Guest_PresidentCowboy_*
Posté 08 septembre 2011 - 10:23
Guest_PresidentCowboy_*
Matt 2108 wrote...
So basically what he's saying is that unless the bug is completely and utterly game-breaking, they don't give a ****. Nice.
Pretty much. Disappointing but what can you do I guess...
#109
Posté 14 septembre 2011 - 05:36
I am level 14, femHawke, warrior class. Personality is aggressive for this play through.
#110
Posté 15 septembre 2011 - 05:04
I am playing a femhawke. I've done this as a mage femhawke, rogue femhawke, and now as a warrior femhawke. I'm around level 17 in my current playthrough of the game as the warrior femhawke. If the game guide is to be believed, this should not be happening.
#111
Posté 15 septembre 2011 - 01:33
Heather Cline wrote...
Ok I've been running into this since DA2 came out. The quest in Act 2 where you are supposed to go into the Fade to save Feynriel is glitched. The game guide that I got with DA2 states that you can take Sebastian into the fade with you because he's incorruptible. Yet whenever I get to the point of selecting my party for the fade, he is darkened out and I cannot select him. I've tried approaching the quest with and with out him in my party. I've had no luck being able to bring him into the fade. I've tried this on casual and even nightmare difficulty, again no joy.
I am playing a femhawke. I've done this as a mage femhawke, rogue femhawke, and now as a warrior femhawke. I'm around level 17 in my current playthrough of the game as the warrior femhawke. If the game guide is to be believed, this should not be happening.
It's not a glitch - I have that same guide, and it's a travesty at best (I like to call it a "stragedy" guide). Sebastian can not and will not go into the fade with you. I wish he would, but nope.
If you start paying attention, you'll notice that not only are there a lot of things wrong in the guide, there are also things missing.
#112
Posté 18 septembre 2011 - 03:59
Modifié par Heather Cline, 18 septembre 2011 - 04:00 .
#113
Posté 19 septembre 2011 - 03:28
#114
Posté 22 septembre 2011 - 01:26
Heather Cline wrote...
Ok new glitch/bug whatever. When running around Kirkwall the game seems to freeze for moments at a time. I'm on a 360 slim. This never happened before the patches came out. It freezes for a few seconds, I cannot make my party move, cannot open the pause menu with the right or left bumpers on my 360 controller, nor can I access the main menu where the save and load options are. Then after a few seconds, sometimes a minute the party moves again and I can continue playing. This is out of battle when this happens. It has happened a couple of times in battle too.
I don't think I have a solution for you but out of curiosity, is this happening on a game that you started before the patch came out? Reason I ask is I also have a 360 slim and I never had this problem, but I also deleted all my pre patch games and started anew.
#115
Posté 22 septembre 2011 - 03:38
stragonar wrote...
Heather Cline wrote...
Ok new glitch/bug whatever. When running around Kirkwall the game seems to freeze for moments at a time. I'm on a 360 slim. This never happened before the patches came out. It freezes for a few seconds, I cannot make my party move, cannot open the pause menu with the right or left bumpers on my 360 controller, nor can I access the main menu where the save and load options are. Then after a few seconds, sometimes a minute the party moves again and I can continue playing. This is out of battle when this happens. It has happened a couple of times in battle too.
I don't think I have a solution for you but out of curiosity, is this happening on a game that you started before the patch came out? Reason I ask is I also have a 360 slim and I never had this problem, but I also deleted all my pre patch games and started anew.
This is something that became more pronounced with each patch for me (old school 360). Connecting to the DA servers also made it worse. I changed my preferences to never connect to the servers, and just became more patient while running around (allowing time for the machine to catch up).
I bought a new Xbox since the last time I played (the one I'd been using started green-screening), so I'm not sure if maybe in my case it was just a failing XBox.
#116
Posté 22 septembre 2011 - 09:05
#117
Posté 23 septembre 2011 - 06:13
EDIT: and I'm still waiting for the Zevran romance fix...
Modifié par thedistortedchild, 23 septembre 2011 - 06:15 .
#118
Posté 23 septembre 2011 - 08:25
it's obvioulsy not game breaking but odd enough that I wanted to mention it.
EDIT TO ADD - I've also had ghost Sebastians during fights, 2 fights, I forget which was first but in the fight at the end of New Path, with the first group of dalish warriors, I see 2 Sebastians, one just standing there doing nothing and the other doing normal combat moves, once the fight is over, it's back to one Sebastian. Again, just a visual glitch but very odd
Modifié par AbsoluteApril, 23 septembre 2011 - 08:42 .
#119
Posté 25 septembre 2011 - 06:32
Modifié par thedistortedchild, 25 septembre 2011 - 06:33 .
#120
Guest_Dunstan_*
Posté 25 septembre 2011 - 10:18
Guest_Dunstan_*
#121
Posté 25 septembre 2011 - 12:22
#122
Guest_Dunstan_*
Posté 25 septembre 2011 - 07:15
Guest_Dunstan_*
#123
Posté 26 septembre 2011 - 04:05
Dunstan wrote...
I've had that problem as well, if changing the name is important to you then you'll need to reload the game and keep restarting it until it allows you to change the name.
Thanks
#124
Posté 26 septembre 2011 - 07:17
thedistortedchild wrote...
@april the second one isn't a glitch, it's one of Sebastian's talents. Rouge!Hawke can have it as well.
*facepalm* Oh! thanks!
I play on a really OLD tv, the text in this game (and ME2) is TINY so I cannot read most of the codex/journal or the talent tree descriptions.. I missed the 'decoy' talent completely.
#125
Guest_PresidentCowboy_*
Posté 08 octobre 2011 - 04:27
Guest_PresidentCowboy_*
Edit: Seems to work perfectly on Hawke, Fenris, and Merrill - what gives?
Modifié par PresidentCowboy, 08 octobre 2011 - 04:33 .




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