Most of the people on the forums have seen all of the E3 ME3 demos. I know tommorow there is going to be another ME3 thing, but I don't expect anything new. So what I'm wondering is if any of you didn't get the info you wanted.
What did you expect/want to see at E3 that wasn't there?
For me, I wanted to see more squadmate info and combat footage from the other classes.
Things you wanted to see at E3 that weren't there.
Débuté par
Dr. rotinaj
, juin 09 2011 12:03
#1
Posté 09 juin 2011 - 12:03
#2
Posté 09 juin 2011 - 12:09
I wanted to see the council eat their words.
#3
Posté 09 juin 2011 - 12:16
Equipment customization. Sanders. A snippet of emotional conversation. (The boy in the vent doesn't count.)
#4
Guest_Trust_*
Posté 09 juin 2011 - 12:16
Guest_Trust_*
Modifié par AwesomeEffect2, 09 juin 2011 - 12:19 .
#5
Posté 09 juin 2011 - 12:17
Honestly, it exceeded my expectations. Without spoiling much for me the Earth demo showed me the apocalyptic tone of the next game, and the Sur'Kesh demo showed me a much more fluid and dynamic fighting experience.
The scene with the kid in the vent made me curious as to what other boundaries the character writers were pushing. The attack on the "Reaper base" showed me air strikes and really awesome cut scene direction (where Garrus knocked the guy over, and Liara shot him through the head). In tonight's demo we got to see the weapon mod interface, which looks really cool, how the new skill trees are going to work (which look a bit too complicated to me - some ME1 players didn't even know they were supposed to level up), and a hint about the tone of the side missions from the Tuchanka planet scan.
I think Casey and his team did a really awesome job of showcasing the game. Their excitement for it is completely obvious. I'm getting a very strong sense that ME3 is going to be a better game than I'd hoped.
The scene with the kid in the vent made me curious as to what other boundaries the character writers were pushing. The attack on the "Reaper base" showed me air strikes and really awesome cut scene direction (where Garrus knocked the guy over, and Liara shot him through the head). In tonight's demo we got to see the weapon mod interface, which looks really cool, how the new skill trees are going to work (which look a bit too complicated to me - some ME1 players didn't even know they were supposed to level up), and a hint about the tone of the side missions from the Tuchanka planet scan.
I think Casey and his team did a really awesome job of showcasing the game. Their excitement for it is completely obvious. I'm getting a very strong sense that ME3 is going to be a better game than I'd hoped.
Modifié par CaptainZaysh, 09 juin 2011 - 12:18 .
#6
Posté 09 juin 2011 - 12:20
Boobs
Nah, more exporation stuff, but I can wait
Nah, more exporation stuff, but I can wait
Modifié par El_Chala_Legalizado, 09 juin 2011 - 12:21 .
#7
Posté 09 juin 2011 - 12:22
At the very least a single squad reveal. Though the Prothean might count towards that =P
#8
Guest_laecraft_*
Posté 09 juin 2011 - 12:26
Guest_laecraft_*
TIM. I'm now afraid that we won't see him until the very end, where he'd maybe give a short villainous speech, and that's it.
#9
Posté 09 juin 2011 - 12:30
What I would have liked to see...
More about the (permanent) squadmates, especially any new ones.
Information about classes other than the soldier. I favor the Infiltrator, after all
Armor customization. Really liked what I saw about weapons and powers
New Normandy interior
Ash in heavy armor (sorry, had to add that)
More about the (permanent) squadmates, especially any new ones.
Information about classes other than the soldier. I favor the Infiltrator, after all
Armor customization. Really liked what I saw about weapons and powers
New Normandy interior
Ash in heavy armor (sorry, had to add that)
#10
Posté 09 juin 2011 - 12:32
They seemed to really focus on combat, which is not necessarily a bad thing, it's just that Bioware didn't balance the combat footage with conversation footage.
#11
Posté 09 juin 2011 - 12:46
More emotional conversation, stuff with squadmates, customization for Shepard, weapons, and armor, and incredibly vague comments about stuff.
#12
Posté 09 juin 2011 - 12:46
Normandy Info
#13
Posté 09 juin 2011 - 12:52
Exploration
#14
Posté 09 juin 2011 - 12:54
Permanent Squad Mate reveals
Galaxy Exploration Features
Social Interaction and what's new about it this time around (if anything)
Storyline hints
Galaxy Exploration Features
Social Interaction and what's new about it this time around (if anything)
Storyline hints
#15
Posté 09 juin 2011 - 12:54
Flying the Normandy with Kinect. It was mentioned in Hudson's Twitter so I just assumed it'd make an appearance at the first Microsoft conference, especially since the whole point of that was to convince "core" gamers that the Kinect is worth their precious money.
Also, femShep. I know that they never use a female Shepard for promo's. Still be cool to see her though.
Also, femShep. I know that they never use a female Shepard for promo's. Still be cool to see her though.
#16
Posté 09 juin 2011 - 12:55
Planet scanning.
*runs out of thread*
*runs out of thread*
#17
Posté 09 juin 2011 - 12:57
More conversations.
#18
Posté 09 juin 2011 - 12:57
New character introductions(actual trailer)
Normandy Info(especially indoor)
Customization for weapons, armor, class power and skill etc.
Normandy Info(especially indoor)
Customization for weapons, armor, class power and skill etc.
#19
Posté 09 juin 2011 - 12:57
Jack!
#20
Posté 09 juin 2011 - 12:58
the mining mini "game" and hacking... my two biggest hatreds of mass effect 1 and 2 =p, I'll be wondering how that has changed... cause depending on what happens with those will make a great game to a perfect game for me =p
#21
Posté 09 juin 2011 - 01:01
I wanted to see gameplay of the other classes, Infiltrator especially. They said each class would have a unique melee, I wouldn't have minded seeing them.
#22
Posté 09 juin 2011 - 01:07
More squadmates
#23
Posté 09 juin 2011 - 01:10
Rob Blake. And why wasn't the improved audio showcased? I think Battlefield 3 did a far better job in talking about their game. They didn't have any silly buzzwords repeated time again and again. And it was great to hear them talk about technical things like lighting.
#24
Posté 09 juin 2011 - 01:13
javierabegazo wrote...
Rob Blake. And why wasn't the improved audio showcased? I think Battlefield 3 did a far better job in talking about their game. They didn't have any silly buzzwords repeated time again and again. And it was great to hear them talk about technical things like lighting.
I was also interested in the audio but seeing as every video I've seen so far has been a stream, the quality hasn't really been good enough to analyze.
#25
Posté 09 juin 2011 - 01:14
Enough so as appease all of the whiners.





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