Admoniter wrote...
Would it really take all that much expertise be equire all you doing is putting a different metal block in its slot instead of your regular ammo block? Rectangular thing goes in rectangular hole, I don't see how that could be that complicated unless you don't understand the concept of shapes.JayhartRIC wrote...
They apparently require some type of expertise to equip beyond simply pushing a button, just like a tech specialist doing cyro blast or releasing a drone. Just because it happens quickly in-game doesn't make it as simple as it looks, just like it isn't easy to hack an opposing synthetic.
But really whether it is difficult to change ammo blocks for ME weapons is irrelevent; fact is all classes even the caster classes were capable of swapping out ammo blocks in ME1. This made sense, every single Shepard was an N7 operative; I imagine their training at some point dealt with getting the most out of your weapons. This especially makes sense for caster classes because weapons wise they have the most limited selection so one would think that having modifiers would be a necessity. And suddenly everyone but the combat classes has no idea how to do this; even the combat classes seem to suffer partial retardation here as well seeing as they somehow know how to put one type of ammo block in their gun but can't seem to figure out how the other ones work... lol wut? Now maybe we're missing something here but I don't imagine the process of putting in disruptor rounds would be functionally different from putting incindiary rounds or any other ammo block for that matter into your weapon.
It can't be that simple or you wouldn't be able to give it to other people. The weapons have been redone since ME1 so you can't really go off that. Like I said before, you could just as easily say, how hard is it to hit the cyro blast button. Better yet, why can an infiltrator hit the incinerate button, but not the cryo blast button?
Modifié par JayhartRIC, 11 juin 2011 - 11:47 .





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