^Yeah, they need to "land out of bounds" to guarantee a kill - otherwise, leaving it up to the engine's fall damage can be iffy. The game treats elevations strangely. I think this can also be seen in the Object Rho fight, where Object Rho instakills whoever lands on it, and where Flashbangs can kill YMIRs as well.
CajNatalie wrote...
Seems they simply have to land 'out of bounds'. Which means you have to hit them the moment you see them and be precise about it (since at that distance it won't highlight them for auto-targeting the squad powers).
This is pretty much the art of power sniping, and Garrus' LM is an amazing level for it. Sometimes powers can lock on, even with no highlight. Eg: Incinerate usually tracks targets, even when zooming in on them from well well past 40m.
Modifié par Locutus_of_BORG, 16 juin 2011 - 07:30 .