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#26
Shadow_Viper

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Schyzm wrote...

Wardawg1001 wrote...

Schyzm wrote...

Wardawg1001 wrote...

No you idiot, pay attention I'll say this again. Don't use the "overpowered" mechanics of the classes IF THEY BOTHER YOU. Most people couldn't care less, and many need them just to make them through the game on easy/normal. But if it irritates you that cone of cold is practically the most powerful spell in the game, then dont train it and dont use it. SIMPLE. Or build your mage to support your warriors/rogues (heals, buffs, single target disables, etc).


not everyone enjoys intentionally playing like a ****** in the mere hope that you won't accidentally break the combat mechanics.


And not everyone is so incapable of self control that they can't stop using a spell combo when they realize it makes the game boring for them. How are you not getting this? I'm not asking you to do anything except STOP USING (insert overpowered spell/combo here) IF YOU DONT LIKE IT. You dont have to run around not experimenting with the spells, but if you have come to the point where you are so annoyed by how powerful a spell THAT YOU ARE USING is that it has destroyed your gaming experience, then you really have problems and they have nothing to do with DAO.


how are you not getting this?  what's the point of treating the game in an intelligent and clever way if you have to constantly stop using things.  it's not like the game lets you respec(not that that would make it alright but it certainly doesn't help).  I guess its offensive to you that some people want an actual functioning balanced combat system and not just a minefield of absurdity.  

I guess fanboi extremism knows no bounds, "you want rich deep combat system! OMG YOU ARE HORRIBLE PERSON I WILL USE CAPS AND EXPLAIN TO YOU WHY THAT WOULD BE A TERRIBLE IDEA!"


As explained to you before in other threads.... 

Just because you believe mages to be overpowered doesn't mean they actually are.

Just because I claim the sky is green, doesn't mean it is. Image IPB

#27
Shadow_Viper

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Schyzm wrote...

title of thread "mages aren't overpowered"

first sentence "mages are suppose to be overpowered."

you'd think they'd make fanbois smarter than this


Ahh yes the "fanboy" label, classic CDM. Always amusing when you use it. Image IPB

#28
Schyzm

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Shadow_Viper wrote...

Schyzm wrote...

Wardawg1001 wrote...

Schyzm wrote...

Wardawg1001 wrote...

No you idiot, pay attention I'll say this again. Don't use the "overpowered" mechanics of the classes IF THEY BOTHER YOU. Most people couldn't care less, and many need them just to make them through the game on easy/normal. But if it irritates you that cone of cold is practically the most powerful spell in the game, then dont train it and dont use it. SIMPLE. Or build your mage to support your warriors/rogues (heals, buffs, single target disables, etc).


not everyone enjoys intentionally playing like a ****** in the mere hope that you won't accidentally break the combat mechanics.


And not everyone is so incapable of self control that they can't stop using a spell combo when they realize it makes the game boring for them. How are you not getting this? I'm not asking you to do anything except STOP USING (insert overpowered spell/combo here) IF YOU DONT LIKE IT. You dont have to run around not experimenting with the spells, but if you have come to the point where you are so annoyed by how powerful a spell THAT YOU ARE USING is that it has destroyed your gaming experience, then you really have problems and they have nothing to do with DAO.


how are you not getting this?  what's the point of treating the game in an intelligent and clever way if you have to constantly stop using things.  it's not like the game lets you respec(not that that would make it alright but it certainly doesn't help).  I guess its offensive to you that some people want an actual functioning balanced combat system and not just a minefield of absurdity.  

I guess fanboi extremism knows no bounds, "you want rich deep combat system! OMG YOU ARE HORRIBLE PERSON I WILL USE CAPS AND EXPLAIN TO YOU WHY THAT WOULD BE A TERRIBLE IDEA!"


As explained to you before in other threads.... 

Just because you believe mages to be overpowered doesn't mean they actually are.

Just because I claim the sky is green, doesn't mean it is. Image IPB


if you've explained it to me in other threads why are you trolling this thread?  how long is this trollfest with you and dimes going to go on?  20 pages? 30 pages?  are you just going to scream at everyone who has an opinion about the game that isn't yours until they're afraid of your fearsome troll powers?

#29
Shadow_Viper

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Wardawg1001 wrote...

Schyzm wrote...

Wardawg1001 wrote...

No you idiot, pay attention I'll say this again. Don't use the "overpowered" mechanics of the classes IF THEY BOTHER YOU. Most people couldn't care less, and many need them just to make them through the game on easy/normal. But if it irritates you that cone of cold is practically the most powerful spell in the game, then dont train it and dont use it. SIMPLE. Or build your mage to support your warriors/rogues (heals, buffs, single target disables, etc).


not everyone enjoys intentionally playing like a ****** in the mere hope that you won't accidentally break the combat mechanics.


And not everyone is so incapable of self control that they can't stop using a spell combo when they realize it makes the game boring for them. How are you not getting this? I'm not asking you to do anything except STOP USING (insert overpowered spell/combo here) IF YOU DONT LIKE IT. You dont have to run around not experimenting with the spells, but if you have come to the point where you are so annoyed by how powerful a spell THAT YOU ARE USING is that it has destroyed your gaming experience, then you really have problems and they have nothing to do with DAO.


The problem is that these individuals would rather whine and cry on the forums instead.

#30
Wardawg1001

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Schyzm wrote...

Wardawg1001 wrote...

Schyzm wrote...

Wardawg1001 wrote...

No you idiot, pay attention I'll say this again. Don't use the "overpowered" mechanics of the classes IF THEY BOTHER YOU. Most people couldn't care less, and many need them just to make them through the game on easy/normal. But if it irritates you that cone of cold is practically the most powerful spell in the game, then dont train it and dont use it. SIMPLE. Or build your mage to support your warriors/rogues (heals, buffs, single target disables, etc).


not everyone enjoys intentionally playing like a ****** in the mere hope that you won't accidentally break the combat mechanics.


And not everyone is so incapable of self control that they can't stop using a spell combo when they realize it makes the game boring for them. How are you not getting this? I'm not asking you to do anything except STOP USING (insert overpowered spell/combo here) IF YOU DONT LIKE IT. You dont have to run around not experimenting with the spells, but if you have come to the point where you are so annoyed by how powerful a spell THAT YOU ARE USING is that it has destroyed your gaming experience, then you really have problems and they have nothing to do with DAO.


how are you not getting this?  what's the point of treating the game in an intelligent and clever way if you have to constantly stop using things.  it's not like the game lets you respec(not that that would make it alright but it certainly doesn't help).  I guess its offensive to you that some people want an actual functioning balanced combat system and not just a minefield of absurdity.  

I guess fanboi extremism knows no bounds, "you want rich deep combat system! OMG YOU ARE HORRIBLE PERSON I WILL USE CAPS AND EXPLAIN TO YOU WHY THAT WOULD BE A TERRIBLE IDEA!"


I would ask you for specifics on what your problem is with mages and the combat system, but I'm not going to re-hash the same arguments that have gone on in dozens of threads across the forum. If you are so firm in your belief that mages are overpowered that you need to exaggerate it to the point that you claim it has broken the entire combat system, theres nothing that can be done to help you. Sit back and wait for the player mods. In the meantime, please sotp with the "fanboi" crap. I'm tired of reading it in every thread you post in. Not everyone who enjoys this game is a fanboi (as if this word actually has meaning anyways). I have disliked every Bioware game since BG1/2, and I played those so long ago I hardly remember a thing about them.

#31
Shadow_Viper

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Schyzm wrote...

Shadow_Viper wrote...

Schyzm wrote...

Wardawg1001 wrote...

Schyzm wrote...

Wardawg1001 wrote...

No you idiot, pay attention I'll say this again. Don't use the "overpowered" mechanics of the classes IF THEY BOTHER YOU. Most people couldn't care less, and many need them just to make them through the game on easy/normal. But if it irritates you that cone of cold is practically the most powerful spell in the game, then dont train it and dont use it. SIMPLE. Or build your mage to support your warriors/rogues (heals, buffs, single target disables, etc).


not everyone enjoys intentionally playing like a ****** in the mere hope that you won't accidentally break the combat mechanics.


And not everyone is so incapable of self control that they can't stop using a spell combo when they realize it makes the game boring for them. How are you not getting this? I'm not asking you to do anything except STOP USING (insert overpowered spell/combo here) IF YOU DONT LIKE IT. You dont have to run around not experimenting with the spells, but if you have come to the point where you are so annoyed by how powerful a spell THAT YOU ARE USING is that it has destroyed your gaming experience, then you really have problems and they have nothing to do with DAO.


how are you not getting this?  what's the point of treating the game in an intelligent and clever way if you have to constantly stop using things.  it's not like the game lets you respec(not that that would make it alright but it certainly doesn't help).  I guess its offensive to you that some people want an actual functioning balanced combat system and not just a minefield of absurdity.  

I guess fanboi extremism knows no bounds, "you want rich deep combat system! OMG YOU ARE HORRIBLE PERSON I WILL USE CAPS AND EXPLAIN TO YOU WHY THAT WOULD BE A TERRIBLE IDEA!"


As explained to you before in other threads.... 

Just because you believe mages to be overpowered doesn't mean they actually are.

Just because I claim the sky is green, doesn't mean it is. Image IPB


if you've explained it to me in other threads why are you trolling this thread?  how long is this trollfest with you and dimes going to go on?  20 pages? 30 pages?  are you just going to scream at everyone who has an opinion about the game that isn't yours until they're afraid of your fearsome troll powers?


There is no need to be so oversensitive and overdramatic.

I suggest taking a break, step away from the computer. Take a few deeps breaths, maybe even go outside and have yourself an ice cream cone. Image IPB

#32
Schyzm

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Wardawg1001 wrote...

Schyzm wrote...

Wardawg1001 wrote...

Schyzm wrote...

Wardawg1001 wrote...

No you idiot, pay attention I'll say this again. Don't use the "overpowered" mechanics of the classes IF THEY BOTHER YOU. Most people couldn't care less, and many need them just to make them through the game on easy/normal. But if it irritates you that cone of cold is practically the most powerful spell in the game, then dont train it and dont use it. SIMPLE. Or build your mage to support your warriors/rogues (heals, buffs, single target disables, etc).


not everyone enjoys intentionally playing like a ****** in the mere hope that you won't accidentally break the combat mechanics.


And not everyone is so incapable of self control that they can't stop using a spell combo when they realize it makes the game boring for them. How are you not getting this? I'm not asking you to do anything except STOP USING (insert overpowered spell/combo here) IF YOU DONT LIKE IT. You dont have to run around not experimenting with the spells, but if you have come to the point where you are so annoyed by how powerful a spell THAT YOU ARE USING is that it has destroyed your gaming experience, then you really have problems and they have nothing to do with DAO.


how are you not getting this?  what's the point of treating the game in an intelligent and clever way if you have to constantly stop using things.  it's not like the game lets you respec(not that that would make it alright but it certainly doesn't help).  I guess its offensive to you that some people want an actual functioning balanced combat system and not just a minefield of absurdity.  

I guess fanboi extremism knows no bounds, "you want rich deep combat system! OMG YOU ARE HORRIBLE PERSON I WILL USE CAPS AND EXPLAIN TO YOU WHY THAT WOULD BE A TERRIBLE IDEA!"


I would ask you for specifics on what your problem is with mages and the combat system, but I'm not going to re-hash the same arguments that have gone on in dozens of threads across the forum. If you are so firm in your belief that mages are overpowered that you need to exaggerate it to the point that you claim it has broken the entire combat system, theres nothing that can be done to help you. Sit back and wait for the player mods. In the meantime, please sotp with the "fanboi" crap. I'm tired of reading it in every thread you post in. Not everyone who enjoys this game is a fanboi (as if this word actually has meaning anyways). I have disliked every Bioware game since BG1/2, and I played those so long ago I hardly remember a thing about them.


it trivializes combat, so no it's not an exaggeration.  I know for some people its incredibly offensive in 2009 to ask for a deep and satisfying tactical combat system.  

I'm not asking for your help mate.

#33
Medet

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I think we got sidetracked somewhere. As the original poster stated, and I agree with it, mages aren't overpowered. I rather like how powerful mages are. I just wish there were some minor AI tweaks to make enemies respond a bit more intelligently to my actions. And well, I guess I do want something resembling area of effect for melee classes, it takes an ungodly long time to clear some encounters targeting one enemy at a time.

#34
Schyzm

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Shadow_Viper wrote...

Schyzm wrote...

Shadow_Viper wrote...

Schyzm wrote...

Wardawg1001 wrote...

Schyzm wrote...

Wardawg1001 wrote...

No you idiot, pay attention I'll say this again. Don't use the "overpowered" mechanics of the classes IF THEY BOTHER YOU. Most people couldn't care less, and many need them just to make them through the game on easy/normal. But if it irritates you that cone of cold is practically the most powerful spell in the game, then dont train it and dont use it. SIMPLE. Or build your mage to support your warriors/rogues (heals, buffs, single target disables, etc).


not everyone enjoys intentionally playing like a ****** in the mere hope that you won't accidentally break the combat mechanics.


And not everyone is so incapable of self control that they can't stop using a spell combo when they realize it makes the game boring for them. How are you not getting this? I'm not asking you to do anything except STOP USING (insert overpowered spell/combo here) IF YOU DONT LIKE IT. You dont have to run around not experimenting with the spells, but if you have come to the point where you are so annoyed by how powerful a spell THAT YOU ARE USING is that it has destroyed your gaming experience, then you really have problems and they have nothing to do with DAO.


how are you not getting this?  what's the point of treating the game in an intelligent and clever way if you have to constantly stop using things.  it's not like the game lets you respec(not that that would make it alright but it certainly doesn't help).  I guess its offensive to you that some people want an actual functioning balanced combat system and not just a minefield of absurdity.  

I guess fanboi extremism knows no bounds, "you want rich deep combat system! OMG YOU ARE HORRIBLE PERSON I WILL USE CAPS AND EXPLAIN TO YOU WHY THAT WOULD BE A TERRIBLE IDEA!"


As explained to you before in other threads.... 

Just because you believe mages to be overpowered doesn't mean they actually are.

Just because I claim the sky is green, doesn't mean it is. Image IPB


if you've explained it to me in other threads why are you trolling this thread?  how long is this trollfest with you and dimes going to go on?  20 pages? 30 pages?  are you just going to scream at everyone who has an opinion about the game that isn't yours until they're afraid of your fearsome troll powers?


There is no need to be so oversensitive and overdramatic.

I suggest taking a break, step away from the computer. Take a few deeps breaths, maybe even go outside and have yourself an ice cream cone. Image IPB


is that a way of saying you're going to stop trolling?  because I would find an ice cream cone if that was true.  you seem to imply that I am somehow agitated, I am not agitated so much as I want to confront the trollers before they get going on page 20 of flaming people relentlessly for having an opinion about the game.

#35
Wolfva2

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Wardawg1001 wrote...

Schyzm wrote...

Wardawg1001 wrote...

No you idiot, pay attention I'll say this again. Don't use the "overpowered" mechanics of the classes IF THEY BOTHER YOU. Most people couldn't care less, and many need them just to make them through the game on easy/normal. But if it irritates you that cone of cold is practically the most powerful spell in the game, then dont train it and dont use it. SIMPLE. Or build your mage to support your warriors/rogues (heals, buffs, single target disables, etc).


not everyone enjoys intentionally playing like a ****** in the mere hope that you won't accidentally break the combat mechanics.


And not everyone is so incapable of self control that they can't stop using a spell combo when they realize it makes the game boring for them. How are you not getting this? I'm not asking you to do anything except STOP USING (insert overpowered spell/combo here) IF YOU DONT LIKE IT. You dont have to run around not experimenting with the spells, but if you have come to the point where you are so annoyed by how powerful a spell THAT YOU ARE USING is that it has destroyed your gaming experience, then you really have problems and they have nothing to do with DAO.


Interesting idea, and I agree.  However, what does it have to do with the topic?  Not a whole lot.  If I may make a suggestion, sit back, take a deep breath, and chill out.  

Everyone talks about how overpowered mages are.  Well, how about how weak mages are?  Think about it, there your mage is, about to wipe out a room full of enemies when he gets distracted by an arrow.  As he starts to cast again, he realizes there's a warrior in his face swinging a two handed swo...which is about as far as his thought process will go because he just got cut in half.  Mages may be powerful, but they are also squishy.  Which is why they need warriors around them.  Someone has to intercept that big meanie trying to cleave the poor innocent mage in twain. Mark my words, there's no Clemens'y when you get cut in Twain.

#36
Schyzm

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Wolfva2 wrote...

Wardawg1001 wrote...

Schyzm wrote...

Wardawg1001 wrote...

No you idiot, pay attention I'll say this again. Don't use the "overpowered" mechanics of the classes IF THEY BOTHER YOU. Most people couldn't care less, and many need them just to make them through the game on easy/normal. But if it irritates you that cone of cold is practically the most powerful spell in the game, then dont train it and dont use it. SIMPLE. Or build your mage to support your warriors/rogues (heals, buffs, single target disables, etc).


not everyone enjoys intentionally playing like a ****** in the mere hope that you won't accidentally break the combat mechanics.


And not everyone is so incapable of self control that they can't stop using a spell combo when they realize it makes the game boring for them. How are you not getting this? I'm not asking you to do anything except STOP USING (insert overpowered spell/combo here) IF YOU DONT LIKE IT. You dont have to run around not experimenting with the spells, but if you have come to the point where you are so annoyed by how powerful a spell THAT YOU ARE USING is that it has destroyed your gaming experience, then you really have problems and they have nothing to do with DAO.


Interesting idea, and I agree.  However, what does it have to do with the topic?  Not a whole lot.  If I may make a suggestion, sit back, take a deep breath, and chill out.  

Everyone talks about how overpowered mages are.  Well, how about how weak mages are?  Think about it, there your mage is, about to wipe out a room full of enemies when he gets distracted by an arrow.  As he starts to cast again, he realizes there's a warrior in his face swinging a two handed swo...which is about as far as his thought process will go because he just got cut in half.  Mages may be powerful, but they are also squishy.  Which is why they need warriors around them.  Someone has to intercept that big meanie trying to cleave the poor innocent mage in twain. Mark my words, there's no Clemens'y when you get cut in Twain.


yah mages die instantly



#37
Wardawg1001

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it trivializes combat, so no it's not an exaggeration. I know for some people its incredibly offensive in 2009 to ask for a deep and satisfying tactical combat system.



I'm not asking for your help mate.




Maybe you should take a look around at the huge number of people that are having problems with the game on easy/normal. Theres nothing trivial about the combat system. The problem is the AI, and its not because it was made poorly (though I agree it could have been made better), its because its Artificial Intelligence. It cannot compete with the human mind, even when given an overwhelming advantage in numbers and skills.



Nobody is offended here, you are the only one acting like you have something at stake here. The fact that you post constantly in every thread about this topic is proof that you are indeed seeking help, or at least confirmation from others that you are correct. Yes there are people who agree with you. Yes you are in the minority. Get over it, wait for the player made "difficulty" mods, and go do something constructive with your time until then.

#38
Naminator236

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The reason why balanced gameplay is important even in a singleplayer game is to make sure that one does not feel gimped just for choosing something other than mage. In this game the difference is just absolutely atrocious! Things like 2H warriors, Archery and rogues in general are nothing compare to mages. A mage can put out more damage and CC much better than any warrior or rogue, while at the same time providing more utilities such as group buffs, summons and de-buffs.



Now look here, I'm not advocating a nerf to certain combos or a nerf to mages in general, I dont really care if mages are OP. What I DO want is for rogues and warrior to viable to the team. If you dont count the specializations rogue has only 4 lines of skills that are different from warrior, and 2 of those lines are lockpicking and stealth. THAT IS HORRIBLE! It absolutely is. The mage gets what? 17 lines of of skills to chose from, spread though 5 categories. And that's NOT counting the specializations. Warrior gets 10 lines of unique skills. Not as bad as the rogue but still pretty ****ing lame.



The point Im trying to make is that currently there not a lot combination's that you can try with the warrior class and almost non for the rogue. Combination's that are viable anyway. And THAT is what diminishes the fun from this game when you want to go through it again, your always stuck with the same 1 or 2 viable choices to make UNLESS you roll a mage.



P.S. I dont count rogue as a class, I count it as .25 of a class.

#39
F-C

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Schyzm wrote...
if you've explained it to me in other threads why are you trolling this thread?  how long is this trollfest with you and dimes going to go on?  20 pages? 30 pages?  are you just going to scream at everyone who has an opinion about the game that isn't yours until they're afraid of your fearsome troll powers?


i hate to feed the troll, but i feel the need to smack him in the face with his own logic.

if you have explained that you hate mages, biowares balance and combat system, think the game is awful, and everything else you have said, and we have all seen it dozens of times, then why do you need to keep trolling about it?

#40
Schyzm

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Wardawg1001 wrote...

it trivializes combat, so no it's not an exaggeration. I know for some people its incredibly offensive in 2009 to ask for a deep and satisfying tactical combat system.

I'm not asking for your help mate.


Maybe you should take a look around at the huge number of people that are having problems with the game on easy/normal. Theres nothing trivial about the combat system. The problem is the AI, and its not because it was made poorly (though I agree it could have been made better), its because its Artificial Intelligence. It cannot compete with the human mind, even when given an overwhelming advantage in numbers and skills.

Nobody is offended here, you are the only one acting like you have something at stake here. The fact that you post constantly in every thread about this topic is proof that you are indeed seeking help, or at least confirmation from others that you are correct. Yes there are people who agree with you. Yes you are in the minority. Get over it, wait for the player made "difficulty" mods, and go do something constructive with your time until then.


the game's only been out a short time.  the mechanics will catch up more over time.  and lotsa people I have tried to help w/ lower difficulties tend to do things like not pause the game, or rely totally on tactics for their other players.  I think one even thought pausing was cheating.  anyway I don't want to take value away from them but there are generally pretty easy ways they can get lots better, and some have even come back later and said "oh I got wynn, game is ez now."

#41
Schyzm

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F-C wrote...

Schyzm wrote...
if you've explained it to me in other threads why are you trolling this thread?  how long is this trollfest with you and dimes going to go on?  20 pages? 30 pages?  are you just going to scream at everyone who has an opinion about the game that isn't yours until they're afraid of your fearsome troll powers?


i hate to feed the troll, but i feel the need to smack him in the face with his own logic.

if you have explained that you hate mages, biowares balance and combat system, think the game is awful, and everything else you have said, and we have all seen it dozens of times, then why do you need to keep trolling about it?



I discuss the game with other people who want to discuss the game.  that is actually the opposite of trolling.  you flame people relentlessly for having an opinion on the game.  that is trolling, and guess what?  this post of yours does it again.  good old super troll dimes.  you going to swoop down and give us 20 pages of flametasm again mr. troll?

#42
F-C

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Schyzm wrote...
I discuss the game with other people who want to discuss the game.  that is actually the opposite of trolling.  you flame people relentlessly for having an opinion on the game.  that is trolling, and guess what?  this post of yours does it again.  good old super troll dimes.  you going to swoop down and give us 20 pages of flametasm again mr. troll?



so let me get this straight.

you think its ok for you to rehash the same things over and over and call that discussing something, yet when someone else does the same thing you label them a troll?

i must say, your intelligence is in a league of its own.

#43
Schyzm

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F-C wrote...

Schyzm wrote...
I discuss the game with other people who want to discuss the game.  that is actually the opposite of trolling.  you flame people relentlessly for having an opinion on the game.  that is trolling, and guess what?  this post of yours does it again.  good old super troll dimes.  you going to swoop down and give us 20 pages of flametasm again mr. troll?



so let me get this straight.

you think its ok for you to rehash the same things over and over and call that discussing something, yet when someone else does the same thing you label them a troll?

i must say, your intelligence is in a league of its own.


first of all, I've never hashd anything, much less rehashed anything because I've never made a thread.  and second of all, I can see we're getting deeper and deeper into your trolling.  how long you going to troll this time?  how many pages of flames do people have to endure?  

#44
Medet

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A few lines of tactics for the enemy would have made certain aspects of the game much more challenging



if you are ranged and enemy is casting an AOE spell, attempt to interrupt

if you are melee and enemy within 5m is casting an AOE spell, attempt to interrupt

if you are in the area of effect of an AOE spell, attempt to move

if enemy is force fielded, ignore

if you are a dragon, use melee unless enemy is unreachable.

if you are a dragon, use pull on ranged enemies.



Oddly, Revenants seemed remarkably intelligent. They would consistently pull Wynne from the rear of my party and cut her down.


#45
F-C

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Schyzm wrote...
first of all, I've never hashd anything, much less rehashed anything because I've never made a thread.  and second of all, I can see we're getting deeper and deeper into your trolling.  how long you going to troll this time?  how many pages of flames do people have to endure?  


we all know you think mages are ruining the game, you have said that day after day. we all know you think bioware is a failure of a company, you say it day after day. we all know you think 3 mage parties are the only thing worth playing, you say it day after day. we all know you think mages should be nerfed, you say it day after day. we all know you think this is an 'abortion of a game', you say it day after day. so on and so forth.

yet you want to claim you arnt rehashing the same things over and over?


the denial is stong in this one.

#46
Wardawg1001

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Naminator236 wrote...

The reason why balanced gameplay is important even in a singleplayer game is to make sure that one does not feel gimped just for choosing something other than mage. In this game the difference is just absolutely atrocious! Things like 2H warriors, Archery and rogues in general are nothing compare to mages. A mage can put out more damage and CC much better than any warrior or rogue, while at the same time providing more utilities such as group buffs, summons and de-buffs.

Now look here, I'm not advocating a nerf to certain combos or a nerf to mages in general, I dont really care if mages are OP. What I DO want is for rogues and warrior to viable to the team. If you dont count the specializations rogue has only 4 lines of skills that are different from warrior, and 2 of those lines are lockpicking and stealth. THAT IS HORRIBLE! It absolutely is. The mage gets what? 17 lines of of skills to chose from, spread though 5 categories. And that's NOT counting the specializations. Warrior gets 10 lines of unique skills. Not as bad as the rogue but still pretty ****ing lame.

The point Im trying to make is that currently there not a lot combination's that you can try with the warrior class and almost non for the rogue. Combination's that are viable anyway. And THAT is what diminishes the fun from this game when you want to go through it again, your always stuck with the same 1 or 2 viable choices to make UNLESS you roll a mage.

P.S. I dont count rogue as a class, I count it as .25 of a class.


If you feel gimped any time you are not playing the most powerful class in the game, then I'm sorry but theres nothing that can be done to help you. One class is always going to be more powerful than the other regardless of how well balanced a game is. Every MMO in history can attest to this. This should have no bearing on how enjoyable a rogue/warrior is to you, unless your only objective in the game is to put out the most DPS possible. Rogues and Warriors have their place, and are just as capable of beating the game as a mage is. My rogue dual wielder is nearing the end of the game with something like 48% party damage contribution.

If you want to complain about the fact that mages have more replayability due to their higher number of talent lines, then thats a fair complaint. But has nothing to do with difficulty of the game, mages being overpowered, balance, or anything else but mages simply having more replayability.

#47
Schyzm

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Medet wrote...

A few lines of tactics for the enemy would have made certain aspects of the game much more challenging

if you are ranged and enemy is casting an AOE spell, attempt to interrupt
if you are melee and enemy within 5m is casting an AOE spell, attempt to interrupt
if you are in the area of effect of an AOE spell, attempt to move
if enemy is force fielded, ignore
if you are a dragon, use melee unless enemy is unreachable.
if you are a dragon, use pull on ranged enemies.

Oddly, Revenants seemed remarkably intelligent. They would consistently pull Wynne from the rear of my party and cut her down.


revenants are probably the best not only because they resist tons of stuff but because they mostly seem to ignore threat, and have a way to pull anything ranged to them so you can't kite so good.

#48
vorianxavier

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Of course mages aren't overpowered: they've got no conversation skills. That's a big weakness in my book.

#49
Schyzm

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Wardawg1001 wrote...

Naminator236 wrote...

The reason why balanced gameplay is important even in a singleplayer game is to make sure that one does not feel gimped just for choosing something other than mage. In this game the difference is just absolutely atrocious! Things like 2H warriors, Archery and rogues in general are nothing compare to mages. A mage can put out more damage and CC much better than any warrior or rogue, while at the same time providing more utilities such as group buffs, summons and de-buffs.

Now look here, I'm not advocating a nerf to certain combos or a nerf to mages in general, I dont really care if mages are OP. What I DO want is for rogues and warrior to viable to the team. If you dont count the specializations rogue has only 4 lines of skills that are different from warrior, and 2 of those lines are lockpicking and stealth. THAT IS HORRIBLE! It absolutely is. The mage gets what? 17 lines of of skills to chose from, spread though 5 categories. And that's NOT counting the specializations. Warrior gets 10 lines of unique skills. Not as bad as the rogue but still pretty ****ing lame.

The point Im trying to make is that currently there not a lot combination's that you can try with the warrior class and almost non for the rogue. Combination's that are viable anyway. And THAT is what diminishes the fun from this game when you want to go through it again, your always stuck with the same 1 or 2 viable choices to make UNLESS you roll a mage.

P.S. I dont count rogue as a class, I count it as .25 of a class.


If you feel gimped any time you are not playing the most powerful class in the game, then I'm sorry but theres nothing that can be done to help you. One class is always going to be more powerful than the other regardless of how well balanced a game is. Every MMO in history can attest to this. This should have no bearing on how enjoyable a rogue/warrior is to you, unless your only objective in the game is to put out the most DPS possible. Rogues and Warriors have their place, and are just as capable of beating the game as a mage is. My rogue dual wielder is nearing the end of the game with something like 48% party damage contribution.

If you want to complain about the fact that mages have more replayability due to their higher number of talent lines, then thats a fair complaint. But has nothing to do with difficulty of the game, mages being overpowered, balance, or anything else but mages simply having more replayability.


no one is asking for perfect balance.  but dragon age isn't a case of "oh its single player so we didn't fine tune it."  they just looked at the flaming heap and said "awesome!"

and since when do you get to decide what fair complaints are? 

#50
F-C

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Schyzm wrote...

no one is asking for perfect balance.  but dragon age isn't a case of "oh its single player so we didn't fine tune it."  they just looked at the flaming heap and said "awesome!"

and since when do you get to decide what fair complaints are? 



you dont think they tried to balance the game? do you even read Georg posts?


Georg Zoeller wrote...

In regards to 'the missing manual' - I would have loved to ship talent and spell descriptions with detailed
numbers, but due to the localization schedule, that was not possible. It would either have been detailed, but completely wrong numbers (9
month or so of continued balancing) or the current solution. We chose
the current one. Those are the realities of large scale game development  - not all things work out like you want them to and sometimes you have to make hard choices.



9 months of continued balancing.

9 months!


your hyperbole is just laughable, troll.