Moiaussi wrote...
Sovereign is trying (and utterly failing) to convince Shepard to give up. The prothean program disrupts Sovereign's link in the same way the Keepers were cut off.
And the arms don't open until the DA is saved or dead anyway, which renders the time factor rather moot.
Vigil tells you Sovereign will do this as well... you think he's trying to convince Shepard to give up too? And the "time" factor is only moot post-choice because Bioware allowed the Paragon decision to win out. They "could have" run out of time... they just didn't. That's the difference between what could happen and what actually happens.
Bailyn242 wrote...
Gogeta34, you keep harping on your perception that paragons are favored and as I and others have demonstrated that is not the case. To date the differences between the two have been largely cosmetic. Paragons get cameos and renegades get more satisfying interrupts and shorter fights.
Each time a point has been brought up, the appropriate counter has been made... if you feel differently, lets reverse it and you explain to me the positive in-game benefits a Renegade choice has over the Paragon ones.
Interrupts don't allow for a Paragon option. We've been comparing Paragon to Renegade choices in situations where you can actually compare them.
Lastly, Paragons get more than cameos, they get less lives lost to achieve the same end result, and more positive feedback/validation for making that choice (even to the point of complete opinion reversals).
Again, belittling Paragon extras don't make them any less extra. "Oh they just agreed with that decision more. Oh that just saved a few hundred more lives. Oh that just allowed more characters to be in the game. Oh that just worked out so that even in the face of galactic annihilation you've got time to put stopping sovereign on hold in order to save 3 people.
Modifié par Mr. Gogeta34, 12 juin 2011 - 10:32 .