Well Paragon Shep has to deal with the fact that there's now a green Asari running around with all the other Asari making fun of her lack of blueness. D=
Looks like rewriting the heretics will backfire
Débuté par
TridentWhisper
, juin 09 2011 07:00
#26
Posté 11 juin 2011 - 12:49
#27
Posté 11 juin 2011 - 12:59
Bailyn242 wrote...
Yeti13 wrote...
it would be nice if some paragon descsions have consequences. It would make Me3 the greatest game of all time! PARAGON FOR LIFE!
They will, there has been enough moaning about it that they'll do something, heck I'll even bet that all the whining won't really change much since we've yet to resolve any of the major P vs R choices save Wrex and the Council from the first game... unless you count the window dressing cameos and emails we got in ME2.
What I really want is something we all thought was irrelevant to bite us in the ass, something so minor that people will freak when the choice comes back to haunt us.
I haven't stopped wondering about Rana Thenoptis.
#28
Posté 11 juin 2011 - 01:16
I think it would depend on other choices myself, since cerebus are now the enemy re-write plus helping project overlord results in lots of cerebus geth you have to kill.
Destroying herectics plus keeping overlord could result in some geth getting mind wiped and cerebus having a few geth to throw at you.
Destroying herectics plus terminating project overlord results in just having cerebus meatbags to kill.
And thats before we add quarrians into the mix since siding with them plus keeping overlord might result in the entire geth species being pissed at you
Destroying herectics plus keeping overlord could result in some geth getting mind wiped and cerebus having a few geth to throw at you.
Destroying herectics plus terminating project overlord results in just having cerebus meatbags to kill.
And thats before we add quarrians into the mix since siding with them plus keeping overlord might result in the entire geth species being pissed at you
#29
Posté 11 juin 2011 - 01:33
I think rewriting the heretics will not backfire why? cause of this
"The geth will listen to Shepard, whose previous actions will have a bearing on whether Shep can "leverage them to help against the Reapers."
So basically I think that if you rewrote the Heretics the geth will be more likely to listen to you.
"The geth will listen to Shepard, whose previous actions will have a bearing on whether Shep can "leverage them to help against the Reapers."
So basically I think that if you rewrote the Heretics the geth will be more likely to listen to you.
#30
Posté 11 juin 2011 - 03:15
I think if anything it would be the other way around.
By not adding the Heretics back into the Geth collective mind. The Geth never learn about the virus and experiences fully. Basically nothing is gained and they're still just as vulnerable to AI "indoctrination". However if you bring the Heretics back the Geth gain their memories and experiences. They gain their unique knowledge on the virus, and can better understand it.
That was my justification to rewriting them, and my Shepard assumes in game that Sovereign didn't "sway them" nor did they choose that side willingly. He used a virus to do AI "indoctrination".
By not adding the Heretics back into the Geth collective mind. The Geth never learn about the virus and experiences fully. Basically nothing is gained and they're still just as vulnerable to AI "indoctrination". However if you bring the Heretics back the Geth gain their memories and experiences. They gain their unique knowledge on the virus, and can better understand it.
That was my justification to rewriting them, and my Shepard assumes in game that Sovereign didn't "sway them" nor did they choose that side willingly. He used a virus to do AI "indoctrination".
Modifié par strive, 11 juin 2011 - 03:15 .
#31
Posté 11 juin 2011 - 04:47
Y'know... deleting your video while your post is only a day old doesn't help your credibility, much.
#32
Posté 11 juin 2011 - 05:16
To elaborate on my previous post, the 'reason' I'm so certain is because of the way Legion describes the chance this will not go as intented: "sub-zero".
That word and that word alone should be enough for any genre-savvy gamer to know what to do.
That word and that word alone should be enough for any genre-savvy gamer to know what to do.
#33
Posté 11 juin 2011 - 05:36
Kaiser Shepard wrote...
To elaborate on my previous post, the 'reason' I'm so certain is because of the way Legion describes the chance this will not go as intented: "sub-zero".
That word and that word alone should be enough for any genre-savvy gamer to know what to do.
Beware of icicle wielding ninjas dressed in blue?





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