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Reapers seem too powerful to take on without some kind of plot twist


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#51
shadowreflexion

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daqs wrote...

shadowreflexion wrote...

The plot could sway more towards the Disabled Reaper from ME 2 that the Protheans had a hand in stopping. As long as there is no War of the Worlds germ that kills them because I feel the honor in deciding how they die should be mine. lol

The Protheans didn't exist when the Derelict Reaper was shot.

I could have sworn in ME 2 that it was a Prothean weapon that disabled the Reaper as a final stand.
I just did a search, my mistake.

Modifié par shadowreflexion, 09 juin 2011 - 09:32 .


#52
Guest_Montezuma IV_*

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ForumPortal wrote...

Reaper STDs


SEND JACK ABOARD!

#53
GnusmasTHX

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Shepard separates conciousnesses of the individuals that make up each Reaper, utterly destroying their host personalities (ie. the characters of Sovereign and Harbinger) and unbinding them from their directive of completing the Cycles. In essence, giving them individuality and freewill again, fully knowing of their actions in the past. (Who knows how?) Naturally it gets pretty messed up in their Reaper brains, giving Shepard the edge he needs.

#54
GreenDragon37

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I think it should involve Dark Energy. They played that up so much in ME2. It'd be a shame to ignore it like the Cipher.

#55
Aimi

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shadowreflexion wrote...

daqs wrote...

shadowreflexion wrote...

The plot could sway more towards the Disabled Reaper from ME 2 that the Protheans had a hand in stopping. As long as there is no War of the Worlds germ that kills them because I feel the honor in deciding how they die should be mine. lol

The Protheans didn't exist when the Derelict Reaper was shot.

I could have sworn in ME 2 that it was a Prothean weapon that disabled the Reaper as a final stand.

Nope.  The Protheans existed ca. 50,000 years before the events of Mass Effect; the weapon that created the Great Rift on Klendagon and which damaged the Derelict Reaper was ca. 37 million years old.  That's a lot of prior extinction cycles.

#56
Neverwinter_Knight77

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The only dark energy that I remember hearing about was on Tali's recruitment mission.

#57
Nashiktal

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Neverwinter_Knight77 wrote...

The only dark energy that I remember hearing about was on Tali's recruitment mission.


Oh dark energy is mentioned in various places around ME2 far before Tali's recruitment. I just can't remember specific examples.

#58
GreenDragon37

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Neverwinter_Knight77 wrote...

The only dark energy that I remember hearing about was on Tali's recruitment mission.


But it seemed important. It would be a shame to ignore it. Also, I think it was mentioned elsewhere in the game outside of Tali's mission.

Modifié par GreenDragon37, 09 juin 2011 - 09:39 .


#59
Aimi

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Nashiktal wrote...

Neverwinter_Knight77 wrote...

The only dark energy that I remember hearing about was on Tali's recruitment mission.


Oh dark energy is mentioned in various places around ME2 far before Tali's recruitment. I just can't remember specific examples.

It's mentioned in connection with Veetor's omni-tool data recorded about the Collectors, again between Tali and Kal'Reegar on the Migrant Fleet (also about Haestrom), and by Gianna Parasini on Illium (she says lots of people are asking about it).

#60
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Ok... dark energy AND the cypher. There :P We'll need both.

#61
Aimi

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You know, CHuds has said that there will be red herrings on the way to beating the Reapers. Dark energy could conceivably be one of them.

#62
Annihilator27

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Simple. Upload Windows Vista into them.

#63
Guest_Saphra Deden_*

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I agree that the Reapers are impossible to defeat without some kind dues ex machina, like the kind you'd find in fiction...

#64
sympathy4saren

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I agree 100% with the OP. I think we go to retake Earth and get our arses handed to us, 90% through the storyline. Then, the Normandy will launch a counterattack in darkspace on a solo mission.

If we are going to find out about the Reapers, we have to fully understand their home, I think, or where they stay while awaiting another extinction cycle.

I have zero idea how the deathblow will occur, though. It won't be a virus though, that was confirmed in Game Informer from Casey Hudson

#65
onelifecrisis

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Deus Ex Machina FTW

It'd hardly be the first time in the ME series. Shepard found a deus ex machina on Ilos, and nobody complained about that.

#66
jamesp81

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Flashlegend wrote...

Yea. And I don't see how we won't see it coming. Its definitely going to involve the protheans/dark energy. Game will still be awesome though.


Pretty much that.

#67
jamesp81

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Nashiktal wrote...

Neverwinter_Knight77 wrote...

The only dark energy that I remember hearing about was on Tali's recruitment mission.


Oh dark energy is mentioned in various places around ME2 far before Tali's recruitment. I just can't remember specific examples.


Gianni Parisini talked about it on Illium, IIRC.

#68
hex23

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They don't really seem too powerful to take on.

Keep in mind this is how they reproduce....and judging by the events in "ME2" they need thousands if not hundreds of thousands of a species to create 1 new Reaper.

So it becomes a question of, can we defeat enough of them that this Cycle becomes more trouble than it's worth. That's all we'd need to do. We don't need to wipe out all, or even most of them. Yes there is thousands of them but there is literally trillions opposing them....and every Galactic species outside of maybe the Krogans can replenish their numbers far faster than the Reapers can. Bioware could end "ME3" with Shepard and friends repelling the intiial Reaper assault and then make the rest of the games in the series focus on random character encounters with them as they're driven back to Dark Space.
 

Modifié par hex23, 10 juin 2011 - 12:47 .


#69
RobsanX

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I think the geth will be the wildcard in ME3. The whole thing with Legion set it up, and we really don't know what they have out beyond the Terminus...

#70
Lady Catastrophe

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It'll involve Garrus and the Batmobile.Just you wait and see.

#71
Red Panda

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Fighters from carriers.
Kinetic barriers are useless when you shoot from within the barrier.

#72
Red Panda

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Perhaps phasic rounds could be applied to shipborne weaponry
Remember the ME1 upgrade?
Remember that Reapers get torn apart without shields?

1. equip phasic rounds
2. fire en masse at reapers
3. dead reaper

#73
Reaver102

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I'm not so sure the entire alliance fleet was destroyed. If I'm not mistaken the alliance has several fleets in different areas, its probable that only one of these fleets was destroyed and that humanity still has some fight left in them.

Modifié par Reaver102, 10 juin 2011 - 01:12 .


#74
KodiakAsh

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RobsanX wrote...

I think the geth will be the wildcard in ME3. The whole thing with Legion set it up, and we really don't know what they have out beyond the Terminus...


There's lots of Wild Cards.  Geth.  Rachni.  Locked Mass Effect gates.  So on and so forth.  The game I figure is either going to fall back on the Dragon Age: Origins model (IE: Build up an army, then use it in some final battle) or there'll be some "gimmicky" twist that'll come into play.  By "gimmicky" I mean some realization or plot twist that will ultimately downplay the significance of all the previous build up of just how dangerous the Reapers really are in ME1 and ME2.

Also since Reapers take the forms of the biological material, has anyone ever noticed Reapers look kinda like Rachni?  Over all shape that is.  They were locked away in the Mass Effect gates.  They also breed at an incredible rate providing plenty of "material." 

Will be interesting to see how they wrap all that up.

#75
Shotokanguy

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We've known this since we learned what the Reapers are. 

It's one of the reasons I consider Mass Effect an incredibly ambitious series. I'm looking forward to how they handle a plot of this scope.