Originally reported in this thread.
UPDATE: It has been found that removing the x from the Normal Mapping box in the graphic settings will also fix this.
Since I replaced my Radeon VGA card for a NVidia Geforce GTX 560 TI, I have noticed the occassional texture corruption in game. Note, that it appears fine in the toolset, but will corrupt in the game. I can normally make the texture display correctly, if I restart the game a couple of times. (Also, redetecting the VGA settings from the options and restarting that way also helps.)
Has anybody else experienced this, and/or has a better solution than restarting the game a couple of times?
Images of the problem follow ...
Many Thanks.
Lance.
TOOLSET IMAGE

INGAME IMAGE
Modifié par Lance Botelle, 13 juin 2011 - 02:20 .





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