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Collective Community Suggestion: Squad Armour Customization (STAGE 4-Final stage?) [VOTE NOW]


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#1
Phaedon

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Okay, I think that now that we have heard some of the ideas, we first need to agree in what level of customization we want,


STAGE 4

A. Should armour parts have statistics attached to them? Vote here

B. How many armour parts do you want the armour sets to break to? Vote here

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STAGE 3

A. How many armour sets would you want per squadmate? Vote original poll

B.  How many patterns would you like to see per character? Vote original poll

C. Should the patterns apply to all armour sets and parts? Vote original poll

D. In comparison to armour sets how many additional armour parts do you want Vote original poll

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STAGE 2

A. Do you want the armour parts of the squadmates come from whole armour sets or not?

OPTION 1: Yes, I want several armour sets which break into parts and can produce a custom armour. (27%(35 votes))

OPTION 2: No, I want a single armour set and different unique armour parts that get unlocked on their own, as they are not part of a set. (22%(28 votes))

OPTION 3: A combination. I want multiple armour sets and unique armour parts that don't belong to an armour set. (51%(66 votes))

Original Poll

B. Do you want patterns to be customizable?

OPTION 1: Yes, I want a fuller customization experience. (25%(32 votes))

OPTION 2: No, I want my squadmates to retain their own style. (18%(23 votes))

OPTION 3: A combination. I want to have multiple patterns that are unique to each squadmate. (57%(72 votes))

Vote here

STAGE 1 (Finished)

OPTION 1: Alternate Appearances [13%(21 votes)]

All squadmates have a number of their own unique alternate appearances, which are not customizable.

OPTION 2: Material and Colour customisable-only Alternate Apperances [25%(40 votes)]

All squadmates have a number of their own unique alternate appearances, with some customization choices, such as material and colour there.

OPTION 3: Fully Customisable Alternate Apperances [60%(97 votes)]

Each alternate appearance breaks to different parts  (Helmet,chest,shoulders,arms,legs), the materials and colours are customisable, and you can use parts from the other armour sets. This option has many sub-options, but we will discuss those later.

OPTION 4: Single Appearance [2%(4 votes)]

Each squadmate has their own unique appearance, with no alternate ones.

Original Poll

Modifié par Phaedon, 15 juin 2011 - 08:49 .


#2
Phaedon

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Any comments?

#3
RinpocheSchnozberry

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Sounds like ME1's crap system. Stick with ME2's system.

#4
Phaedon

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RinpocheSchnozberry wrote...

Sounds like ME1's crap system. Stick with ME2's system.

It's not?

It is basically ME2's Wardrobe system for Shepard, but for all squadmates.

#5
Chewin

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Hmm, hmm, hmmm.

It's a very well done idea, Phaedon. But how many armor sets are you suggesting per person? Is this a "armor specific only for a certain squadmember" or "armor specific for humans, turians, etc.?

#6
EsterCloat

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Phaedon wrote...

RinpocheSchnozberry wrote...

Sounds like ME1's crap system. Stick with ME2's system.

It's not?

It is basically ME2's Wardrobe system for Shepard, but for all squadmates.

Actually it's more like Dragon Age: Origins' armor system from what I can tell. Which is more RPGish so I'm all for it.^_^

#7
Guest_Arcian_*

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Switch Engineer to Light Armor and Infiltrator to Medium Armor and I'm totally fine with it.

#8
Phaedon

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Chewin3 wrote...

Hmm, hmm, hmmm.

It's a very well done idea, Phaedon. But how many armor sets are you suggesting per person? Is this a "armor specific only for a certain squadmember" or "armor specific for humans, turians, etc.?

3 armour sets. All unique for each character.

#9
CroGamer002

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Image IPB

#10
CroGamer002

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Arcian wrote...

Switch Engineer to Light Armor and Infiltrator to Medium Armor and I'm totally fine with it.


Shouldn't be other way around?

Or both in medium armor?

#11
Chewin

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Phaedon wrote...
3 armour sets. All unique for each character.


Then I approve.

#12
roflchoppaz

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This is alot like what I've been wanting for a long time. Comments? Yeah, sure. The things that I would change...
This is coming from a gal who doesn't like ME1 gameplay that much. Infact, I don't think miss anything at all from it.

I want the appearance of each armour set be well... set. Not customizable. Not being broken into parts. Their appearance is part of their personality.
Each squadmate has 3 (more as DLC?) armor sets (preferably with altered models) with their different own stats (as in - "Do I want longer tech duration or do I want more tech damage for this squaddie? Hmm."). No light/medium/heavy armor, please? Always hated that.
Acquisition is just how I want it.

I guess that's all I have to say.

Modifié par roflchoppaz, 09 juin 2011 - 05:33 .


#13
theelementslayer

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Heres my opinion, give them all a basic, or few basic casual outfits, these can be their "signature outfits" and then give them a N7 style customization based on their race. I know it would be alot of work but it would be awesome. Imagine everyone just walking in with their own N7 outfits into combat, based on their race.

#14
Phaedon

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I thought of the infiltrators as not needing a lot of protection at first, as they are great damage dealers and they tend to stay in the back, sniping from cover.

#15
Someone With Mass

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I think a set amount of armor pieces, like five per head or so would work too.

Modifié par Someone With Mass, 09 juin 2011 - 05:33 .


#16
Phaedon

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roflchoppaz wrote...

This is alot like what I've been wanting for a long time. Comments? Yeah, sure. The things that I would change...
This is coming from a gal who doesn't like ME1 gameplay that much. Infact, I don't think miss anything at all from it.

I want the appearance of each armour set be well... set. Not customizable. Not being broken into parts. Their appearance is part of their personality.
Each squadmate has 3 (more as DLC?) armor sets (preferably with altered models) with their different own stats (as in - "Do I want longer tech duration or do I want more tech damage for this squaddie? Hmm."). No light/medium/heavy armor, please? Always hated that.
Acquisition is just how I want it.

I guess that's all I have to say.

I see.

So, no customization at all? Even if the armour is unique and the patterns are specific to the character's style?

#17
Someone With Mass

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I honestly think ME2 did the right thing to ditch the light/medium and heavy armor concept. I don't feel like missing out on being as protected as a Soldier (without any affecting powers) just because I happen to play as Engineer.

Same with squadmates, for that matter.

Modifié par Someone With Mass, 09 juin 2011 - 05:36 .


#18
Phaedon

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Someone With Mass wrote...

I think a set amount of armor pieces, like five per head or so would work too.

All of which are unique to the character?

#19
blitzkkrieg

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So the general gist, if I am understanding this correctly, is that each squadmate would have ~3 outfits, each looking different (obviously) but also offering different bonuses? That would be nice. Maybe include multiple set color schemes for each outfit?

#20
Someone With Mass

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Phaedon wrote...
All of which are unique to the character?


Pretty much. Have different boosters that fits his/her style.

#21
roflchoppaz

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Phaedon wrote...

I see.

So, no customization at all? Even if the armour is unique and the patterns are specific to the character's style?


This sounds okay. Wouldn't mind it. Yeah, I want that infact. But no separate armor pieces.

I just don't want some weird people posting screenshots of mis-matched pink armored squaddies, lol.

Modifié par roflchoppaz, 09 juin 2011 - 05:39 .


#22
Arbiter156

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Perhaps this: each squadmate has 3 different suits like the ones in ME2 except each has different stats, shields, bonuses to speed, power cooldowns etc.

Each of them has 3 upgrade slots and 3 attachment slots. The difference between upgrades and attachments is that upgrades are generally hidden and aren't visible and provide bonuses: motorised joints cannot be seen but give a bonus to speed and melee damage. Attachments on the other hand are visible and give bonuses as well as drawbacks: asymmetric defense layer adds a bonus to health and shields but penalty to movement speed.

Other options on the armor include full colour customisation with a wider selection of colours and more colours on the suit at once and an array of patterns and symbols which can be "tattooed" onto the armor in various places and sizes. Other options could be even changing the colour of the lights on the armor.

Were I in charge I would make a far more comprehensive system where the armors provided an actual armor bar to the player and squadmates instead of just improving health, but that would involve rewriting a lot of the combat system. So I'll stick with this as it is simple, has loads of potential but doesn't create too much work for bioware.

#23
Phaedon

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roflchoppaz wrote...

Phaedon wrote...

I see.

So, no customization at all? Even if the armour is unique and the patterns are specific to the character's style?


This sounds okay. Wouldn't mind it. Yeah, I want that infact. But no separate armor pieces.

I just don't want some weird people posting screenshots of mis-matched pink armored squaddies, lol.

I see your point. So you wouldn't have a problem with my proposed system, as long as there was only one "N7-like armour"?

What about mini-upgrades that are just non-visually customizable items placed on top of your armour? Like, perhaps, a different shield generator.

Modifié par Phaedon, 09 juin 2011 - 05:42 .


#24
Phaedon

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blitzkkrieg wrote...

So the general gist, if I am understanding this correctly, is that each squadmate would have ~3 outfits, each looking different (obviously) but also offering different bonuses? That would be nice. Maybe include multiple set color schemes for each outfit?

I want 3 N7-like sets that can be customized fully.

#25
roflchoppaz

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Phaedon wrote...

roflchoppaz wrote...

Phaedon wrote...

I see.

So, no customization at all? Even if the armour is unique and the patterns are specific to the character's style?


This sounds okay. Wouldn't mind it. Yeah, I want that infact. But no separate armor pieces.

I just don't want some weird people posting screenshots of mis-matched pink armored squaddies, lol.

I see your point. So you wouldn't have a problem with my proposed system, as long as there was only one "N7-like armour"?


N7-like armor for squadmates is a complete waste of resources in my opinion. Unique, not separated, with each set having different stats, color customizable armor. That's what I want.

By the way, really love the work you're doing here. Good luck with it.

edit: Armor mods? Don't care about them, myself. But if most people do want it., I think one armor mod slot for each armor set.

Modifié par roflchoppaz, 09 juin 2011 - 05:51 .