darth_lopez wrote...
RinpocheSchnozberry wrote...
No looting. No looting. No looting.
If they have to be acquired, they can be acquired in shops at worst, or during the story at best.
What's wrong with ME 1 style looting Kill some baddies = New items? You even looted weapons at set points in ME 2, this includes credits and technology?
i would prefer looting over the Xp idea or a combination of the two :/
If you killed your enemy, their armor would be all shot up or damaged. Plus, if they lost and were similarly trained, it just means their equipment was inferior, so you would have little to no reason to take it. I believe having an on-site R&D facility, or ordering/commissioning gear from high end suppliers makes more sense. Unless special operations forces are working for an extended period in a remote area, without access to high-quality ammunition or other supplies, they are often equipped with match-grade weaponry and non-standard gear.





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