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Party suggestions for 3rd playthrough


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#26
TheBigMatt90

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Yep, it's great, makes daggers (arguably, I already did all that haha) the best weapons in the game. It also means you can build your S&S warrior to be D&S if you like, for faster auto's, higher def, but lower damage from skills. Still is a very viable build with poisons/elements etc :)

#27
Engal

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^ With S&S, AFAIK, whether shield bash, pummel, and overpower knockdown/stun the opponent is determined by check of S&S's strength against physical resistance of the target. If the knockdown or stun fails, you still get the damage but not the disabling knockdown/stun. Not having enough strength to make effective use of his crowd control abilities means the tank has to rely solely on his high dex to avoid hits (helped along by buffs/debuffs and healing).

Modifié par Engal, 15 juin 2011 - 11:34 .


#28
Last Darkness

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Try 3 rogues and a spider shapeshifted mage (Or Bear)
4 warriors
3 wolf rogue rangers and dog
3 archers and shale in ranged form.