I wanted to bring a bug to Bioware's attention.. although conversations and cutscenes with npcs were fixed in the patch (Thanks a lot!), another issue has come up.. For people playing the game at extremely high resolutions spanning across multiple monitors (e.g. 5760x1080), objects in the distance disappear and re-appear as the camera is panned around.
For example, at the camp site before you set out on the grand aventure, simply panning around the surroundings makes trees and foliage disappear.
Grass present -
img8.imageshack.us/img8/5622/dagrass1.jpg
Grass gone -
img43.imageshack.us/img43/9843/dagrass2.jpg
I've really been itching to play this game in ultra widescreen, but I can't if trees are disappearing in front of my character's path.. very distracting..
No settings I can change make any difference, though if I run it at 1920x1080, they are rendered correctly and stay put.
edit: If I run in 3x1 portrait mode, at 3240x1920 the foliage and trees do not disappear.. so it appears to have something to do with the extreme horizontal resolution..
Modifié par Robobandit, 20 novembre 2009 - 05:58 .





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