Request: N7 Assualt Rifle for Collector's Edtion Arsenal
#1
Posté 09 juin 2011 - 10:02
I noticed one minor thing that was painfully missing however. There is no Assault Rifle in the N7 DLC.
Pistol check,
Shotgun check,
SMG check,
Sniper Rifle check.
Assault Rifle..........
I don't know about the rest of you but I'd love for my soldier to go into combat loaded with all N7 armor and weapons. Bioware would you please consider adding an assualt rifle to the pack? Even if its just a retex of a previous rifle with some modified stats it would be appreciated.
Who's with me?
#2
Posté 09 juin 2011 - 10:04
#3
Guest_luk4s3d_*
Posté 09 juin 2011 - 10:06
Guest_luk4s3d_*
Perhaps a re-skinned Vindicator, but with a useable amount of ammo?
God i love that gun!
#4
Posté 09 juin 2011 - 10:07
#5
Posté 09 juin 2011 - 10:11
The low amount of ammo is what makes the Vindicator a balanced weapon. It's easily my second-favorite assault rifle (behind the Revenant).luk4s3d wrote...
I'm with you buddy!
Perhaps a re-skinned Vindicator, but with a useable amount of ammo?
God i love that gun!
#6
Guest_luk4s3d_*
Posté 09 juin 2011 - 10:18
Guest_luk4s3d_*
daqs wrote...
The low amount of ammo is what makes the Vindicator a balanced weapon. It's easily my second-favorite assault rifle (behind the Revenant).luk4s3d wrote...
I'm with you buddy!
Perhaps a re-skinned Vindicator, but with a useable amount of ammo?
God i love that gun!
I'm not saying give me 500 rounds, just enough to be useable early on! Maybe an extra 20 or 30 rounds?
Its the way enemies twitch-move so you miss 2/3 of your burst that i find so annoying. Adrenaline takes ages to recharge, so i hardly use it. It seams like cheating to me anyway.
#7
Posté 09 juin 2011 - 10:21
luk4s3d wrote...
I'm not saying give me 500 rounds, just enough to be useable early on! Maybe an extra 20 or 30 rounds?
Its the way enemies twitch-move so you miss 2/3 of your burst that i find so annoying. Adrenaline takes ages to recharge, so i hardly use it. It seams like cheating to me anyway.
Adrenaline Rush takes 3 seconds to cool down - one of the reasons why some people claim that it's broken.
#8
Posté 09 juin 2011 - 10:25
#9
Guest_luk4s3d_*
Posté 09 juin 2011 - 10:31
Guest_luk4s3d_*
daqs wrote...
luk4s3d wrote...
I'm not saying give me 500 rounds, just enough to be useable early on! Maybe an extra 20 or 30 rounds?
Its the way enemies twitch-move so you miss 2/3 of your burst that i find so annoying. Adrenaline takes ages to recharge, so i hardly use it. It seams like cheating to me anyway.
Adrenaline Rush takes 3 seconds to cool down - one of the reasons why some people claim that it's broken.
Wow, that shows you how much i use it!
Seriously though, i dont want to have to use some "power" to be able to use my weapons proficiently.
Me3 is obviously trying to out do every 3ps out there, i just want to be able to shoot dudes in the face without the game holding my hand. Bottom line it feels like a crutch.
Please Bioware, get rid of adrenaline rush and stop the enemies moving in unatural ways.
And i dont mean make it easier, just make it possible to shoot people without a cheap gimmick like Adrenaline Rush!
#10
Posté 09 juin 2011 - 10:37
#11
Posté 09 juin 2011 - 10:38
You can shoot people outside of Adrenaline Rush. Five classes seem to manage it just fine. The Soldier is also capable of shooting quite well outside of Adrenaline Rush - it's just that it's usually not optimal, in terms of ammo efficiency, to do it that way.luk4s3d wrote...
Wow, that shows you how much i use it!
Seriously though, i dont want to have to use some "power" to be able to use my weapons proficiently.
Me3 is obviously trying to out do every 3ps out there, i just want to be able to shoot dudes in the face without the game holding my hand. Bottom line it feels like a crutch.
Please Bioware, get rid of adrenaline rush and stop the enemies moving in unatural ways.
And i dont mean make it easier, just make it possible to shoot people without a cheap gimmick like Adrenaline Rush!
Modifié par daqs, 09 juin 2011 - 10:38 .
#12
Posté 09 juin 2011 - 10:39
#13
Posté 09 juin 2011 - 10:40
or it could be a surprise

pew pew pew!
#14
Guest_Guest12345_*
Posté 09 juin 2011 - 10:41
Guest_Guest12345_*
It is the N7 Arsenal, how can the best weapon type not be included?
#15
Guest_Arcian_*
Posté 09 juin 2011 - 10:47
Guest_Arcian_*
>Best weapon typescyphozoa wrote...
Absolutely. I am shocked, literally electrocuted, that the N7 Assault Rifle is not included in the N7 arsenal.
It is the N7 Arsenal, how can the best weapon type not be included?
>Not Sniper
I seriously hope you will reconsider your opinion.
#16
Posté 10 juin 2011 - 02:07
#17
Posté 10 juin 2011 - 02:10
#18
Posté 10 juin 2011 - 02:13
#19
Posté 10 juin 2011 - 02:17
#20
Posté 10 juin 2011 - 02:17
#21
Posté 10 juin 2011 - 02:17
The Avenger is the standard issue rifle for the Alliance. Its basically like the M-16 rifle for the US armyME_Fan wrote...
Standard issue N7 rifle is the avenger I think, which will definitely be in the base game.
#22
Posté 10 juin 2011 - 02:19
Modifié par GreenDragon37, 10 juin 2011 - 02:19 .
#23
Posté 10 juin 2011 - 05:28
#24
Posté 10 juin 2011 - 05:31
GreenDragon37 wrote...
Truth be told, the Mattock will always be my N7 AR.
If a N7 Riffle were to be made. I'm led to beleive it'll be a reskinned Mattock since the other weapons are reskinned ME2 DLC weapons.
#25
Guest_priori_*
Posté 10 juin 2011 - 01:17
Guest_priori_*





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