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Press response to E3


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#101
Jebel Krong

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Reapinger wrote...

KennethAFTopp wrote...

good Mass Effect 3 coverage, but honestly? E3 sucked this year.


Errrrrrrr......

Looking forward to:

Mass Effect 3
Batman: Arkham City
CoD: MW 3
Battlefield
Halo: Anniversary
Halo 4
TES 5: Skyrim
Gears of War 3
Star Wars: The Old Republic
Star Wars: Kinect
Gonna Get Kinect soon


Really FAIL to see how this E3 sucked for any kind of game enthusiast, especially FPS and RPG fans. 

On another note: PWNed to Assasin (who in fact spelled his own username wrong, ASSASSIN) Cause assassins have 2 bootys


actually i'd agree it did suck because whilst all those cool titles were indeed on display, there seemed to be very little press enthusiasm over anything, really. the articles were quite sporadic, too - whereas previous years IGN et al have had big sections and breaking news all over, this year with the publishers having all the "exclusive looks" (BW pulse, behind the scenes, origin etc) there has been little to shout about in those terms for press/news sites. the muted reaction to titles such as halo 4 are testament to this as is the generally negative reaction to the silly wii u thing - which only got worse when they used 360/PS3 footage to show it off.

#102
Saber Wolf

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If there willl be more of moments like that with the kid and what they said in the article, I think this will be a very very good game.

#103
sevalaricgirl

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PoliteAssasin wrote...

I'm sorry but IGN's getting a little too dramatic. It's a video game. Virtual reality, not actual reality. Crying over pixels is pretty sad.

-Polite


Yup, and I suppose when movies try to evoke emotions you have no emotions to give.  You are the sad one.

On the topic, I wish IGN and such others wouldn't give spoilers. Casey avoided that as much as he could.  I'll admit that I'm a sap.  I hated it when VS (and from my avatar you can guess which one my femShep didn't leave behind) had to be left behind.  It really sucked.

#104
Someone With Mass

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People tend to be extra vulnerable to child violence/other emotional moments in games and movies if they just had one themselves or are parents to one in around the same age.

I've seen it before. It's acceptable.

#105
Gatt9

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Reapinger wrote...

KennethAFTopp wrote...

good Mass Effect 3 coverage, but honestly? E3 sucked this year.


Errrrrrrr......

Looking forward to:

Mass Effect 3
Batman: Arkham City
CoD: MW 3
Battlefield
Halo: Anniversary
Halo 4
TES 5: Skyrim
Gears of War 3
Star Wars: The Old Republic
Star Wars: Kinect
Gonna Get Kinect soon


Really FAIL to see how this E3 sucked for any kind of game enthusiast, especially FPS and RPG fans. 

On another note: PWNed to Assasin (who in fact spelled his own username wrong, ASSASSIN) Cause assassins have 2 bootys


It sucks because pretty much everything at E3 this year is a Shooter,  and the majority of it is a sequel.  Here and there you find the occasional RTS thrown in,  maybe a Pseudo-RPG or a Action-Adventure,  but the vast majority of it is Shooter.

I wouldn't be surprised if less than 10% of what was shown was not a Shooter.

kids need to die more in videogames. im tired of shooting children in fallout 3, only for them to run and disappear into a wall.

just me? ok.


You can thank the EU for that,  in the EU,  kids dieing = instaban.  That's what happened with Fallout 2,  and if you get a copy of the European game,  in one town you'll have stuff randomly disappearing from your inventory for no reason.  In the US version,  there's kids who'll pickpocket you when they're near you,  in the EU version,  they're invisible so you can't kill them,  but they still pickpocket you.

@Polite Assassin
That's alright, we're all pretty heavily invested in this series. I think from what we've seen, BioWare's implemented RPG features the best possible way into an game where you have a gun and you shoot people


Disagree.

Not by a long shot,  there's no non-combat skills at all,  that right there is weak design and implementation in an RPG.  There's a wealth of things they could've done,  but they opted not to,  in many cases to more closely emulate any given TPS instead of an RPG.  A good example is that health autoregenerates in 2 seconds,  like any given Shooter,  rather than including any kind of healing skill,  healer class,  and healing mechanic.

Does it make sense for a TPS?  Sure.  An RPG?  Notsomuch.  I mean Fallout had a gun and you shot people,  and they still managed to include plenty of non-combat skills.  ME even included a few.

#106
Guest_laecraft_*

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sevalaricgirl wrote...

On the topic, I wish IGN and such others wouldn't give spoilers. Casey avoided that as much as he could. 


The journalists watched the full version of the demo. They know what became of the kid, and what's the deal with Anderson. They got the full emotional experience of the first watch firsthand, wherein we're left confused and hanging. It's the fans who got the cut version and had to scrape for info to understand what's going on. The "spoilers" were bound to become public knowledge. They were given to the press!

#107
Gterror

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Damn IGN with their spoilers argh,but this is life

#108
Phaedon

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PoliteAssasin wrote...

I'm sorry but IGN's getting a little too dramatic. It's a video game. Virtual reality, not actual reality. Crying over pixels is pretty sad.

-Polite

Movies are also pixels.

And books are just molecules of ink on pieces of paper.

#109
Gterror

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Phaedon wrote...

PoliteAssasin wrote...

I'm sorry but IGN's getting a little too dramatic. It's a video game. Virtual reality, not actual reality. Crying over pixels is pretty sad.

-Polite

Movies are also pixels.

And books are just molecules of ink on pieces of paper.


And life is your imagination :P

#110
CroGamer002

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Gterror wrote...

Phaedon wrote...

PoliteAssasin wrote...

I'm sorry but IGN's getting a little too dramatic. It's a video game. Virtual reality, not actual reality. Crying over pixels is pretty sad.

-Polite

Movies are also pixels.

And books are just molecules of ink on pieces of paper.


And life is your imagination :P


What's "life"?

#111
Gterror

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Mesina2 wrote...

Gterror wrote...

Phaedon wrote...

PoliteAssasin wrote...

I'm sorry but IGN's getting a little too dramatic. It's a video game. Virtual reality, not actual reality. Crying over pixels is pretty sad.

-Polite

Movies are also pixels.

And books are just molecules of ink on pieces of paper.


And life is your imagination :P


What's "life"?


Life=Big Bang theory

#112
CroGamer002

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Gatt9 wrote...


I wouldn't be surprised if less than 10% of what was shown was not a Shooter.


Good majority of games on E3 aren't shooters.
Just majority of big name titles are shooters.

kids need to die more in videogames. im tired of shooting children in fallout 3, only for them to run and disappear into a wall.

just me? ok.


You can thank the EU for that,  in the EU,  kids dieing = instaban.  That's what happened with Fallout 2,  and if you get a copy of the European game,  in one town you'll have stuff randomly disappearing from your inventory for no reason.  In the US version,  there's kids who'll pickpocket you when they're near you,  in the EU version,  they're invisible so you can't kill them,  but they still pickpocket you.


Only sick people would like to kill children.



Disagree.

Not by a long shot,  there's no non-combat skills at all,  that right there is weak design and implementation in an RPG.


And what non-combat skills you want?

Persuasion? That's still there.
Accuracy? Not even Fallout 3 used them outside of VATS, it kills shooter elements.
Crafting? In future that everything is advanced and you're in military?

There's a wealth of things they could've done,  but they opted not to,  in many cases to more closely emulate any given TPS instead of an RPG.  A good example is that health autoregenerates in 2 seconds,  like any given Shooter,  rather than including any kind of healing skill,  healer class,  and healing mechanic.


Wow, you count pretty slow.

And that's a Demo on Causal.
And health meter is not something that defines some Genre. A lot of shooters used health meter before and today Valve and some Indie games use it as well.

Does it make sense for a TPS?  Sure.  An RPG?  Notsomuch.  I mean Fallout had a gun and you shot people,  and they still managed to include plenty of non-combat skills.  ME even included a few.


Because Fallout 3 and New Vegas use same engine as Oblivion.
Those games are pretty much Oblivion's mods.

#113
Phaedon

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Mesina2 wrote...
What's "life"?

Well, we can only comprehend three dimensions in space, so I guess that everything that we see around us is a lie.

Really, using the "pixel" argument is like using the "video games are not art" in 2011.

People have devoted their lives to the worlds of books, and movies. A book or movie is not the ink or the pixels on the screen that you see, it's what it stands for, for you. 

#114
sp0ck 06

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Gatt9 wrote...

Not by a long shot,  there's no non-combat skills at all,  that right there is weak design and implementation in an RPG.  There's a wealth of things they could've done,  but they opted not to,  in many cases to more closely emulate any given TPS instead of an RPG.  A good example is that health autoregenerates in 2 seconds,  like any given Shooter,  rather than including any kind of healing skill,  healer class,  and healing mechanic.

Does it make sense for a TPS?  Sure.  An RPG?  Notsomuch.  I mean Fallout had a gun and you shot people,  and they still managed to include plenty of non-combat skills.  ME even included a few.


What you want Shepard to work on his blacksmithing or potion brewing skills or something?  A "healer" class really wouldnt make sense in the ME universe.  And Fallout's shooting mechanics were terrible.  Maybe we should be able to rest for 8 hours after every fight to regain health like in BG?

#115
hansamurai

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Comparing the emotional impact of the short sequence in Mass Effect 3 to Metal Gear Solid 3 does a complete injustice to MGS3. The Boss was a character built up over 20 hours of gaming, the kid was introduced minutes before he was killed. I don't see how they're even in the same league.

Not that ME3 can't have the emotional impact, but calling out the IGN "journalist" for his over-the-topness in reporting is justified.

Also, don't know if anyone has said this, but Kevin VanOrd of Gamespot said Mass Effect 3 was disappointing.

https://twitter.com/...028656365768705

Though he argues in some later tweets:
"It was the turret sequence that did it for me. I don't want Mass Effect to be like every other shooter."
"NFS looks highly scripted. I am over quicktime events in a major way. ME3, because it's looking like a regular old shooter."
"So much emphasis on shooting, turrets, and so on. Mass Effect should be special--but what I saw was just a regular sci-fi shooter"
"So much shown made Mass Effect 3 look like a regular sci-fi shooter. And I know ME3 is more than that."

#116
dreman9999

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hansamurai wrote...

Comparing the emotional impact of the short sequence in Mass Effect 3 to Metal Gear Solid 3 does a complete injustice to MGS3. The Boss was a character built up over 20 hours of gaming, the kid was introduced minutes before he was killed. I don't see how they're even in the same league.

Not that ME3 can't have the emotional impact, but calling out the IGN "journalist" for his over-the-topness in reporting is justified.

Also, don't know if anyone has said this, but Kevin VanOrd of Gamespot said Mass Effect 3 was disappointing.

https://twitter.com/...028656365768705

Though he argues in some later tweets:
"It was the turret sequence that did it for me. I don't want Mass Effect to be like every other shooter."
"NFS looks highly scripted. I am over quicktime events in a major way. ME3, because it's looking like a regular old shooter."
"So much emphasis on shooting, turrets, and so on. Mass Effect should be special--but what I saw was just a regular sci-fi shooter"
"So much shown made Mass Effect 3 look like a regular sci-fi shooter. And I know ME3 is more than that."

Ok, if you want to go that direction....What were your fellings the first time about the choice you made on vermir? What about the I remeber me scene. What about Samaras self imposed pentence, Tali lose, the true Jack, and Thanes fate?
Also, Kevin VanOrd is an old school rpg gamer....he never had any love for ME. He only plays the game once and only has one character.

Modifié par dreman9999, 10 juin 2011 - 02:31 .


#117
hansamurai

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I'm always torn on Virmire, it is powerful stuff. My post was never meant to indicate that emotional responses in the Mass Effect universes was impossible, I disagree with the poster who says that. But bringing up MGS3 as the shining example is all well and good, but like I said, it was emotional not because of the tropes playing out at that exact moment, but because of all the background of The Boss and everything we learned about her throughout the game.

As far as I Remember Me, at least that had a few minutes of build-up and background, the kid in the duct was just that, a kid in the duct. Seeing the kid-in-the-duct's fate a few minutes later is only effective for me in the sad idea that there are kids in the Mass Effect universe too and they're being affected by the Reaper invasion. But for me it doesn't have that emotional impact.

Anyways, don't mean to get involved in this argument, but too late I guess. :P

As far as Kevin VanOrd goes, this thread is about press response, just wanted to report what I saw.

#118
Memphis Slim

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Just because he only plays through it once doesn't mean he doesn't like ME. Hell, several people on this board say they only play through ME once to keep their cinematic experience special. Same as some others are about LA Noire and Heavy Rain.

That said, he does take the **** out of what was shown.

Kevin VanOrd's other comments:
"Wow, Bioware, thanks for giving me what I don't want in Mass Effect 3--and making a big deal of it"
"Also, "it's all about kick-ass action." That was Ray Muzyka, talking about Mass Effect 3."
" 'Mass Effect 3: doing what Socom II did eight years ago.' "
"Want Mass Effect 3 much much much. On the other hand, mixed feelings about what was shown."
"I wish I was seeing more gameplay worth noting and fewer quicktime events and rail shooting. Which reminds me: Hey Bioware. When you show Mass Effect 3, don't show things that make your game look like "generic turret shooter #27." "

Also from Chris Watters, GS's Reviews Editor:
"Speaking dialogue choices in #MassEffect3 highlights the disconnect between what you choose and what Shepard says. No thanks. #e3"

#119
Apollo Starflare

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E3 was both brilliant and utterly depressing this year. The games industry is so messed up, but still so many awesome things and ideas coming out of it.

Looks like overal BioWare had a great e3 this year, congratulations to everyone involved with making it happen. :)

Most impressive thing for me was recognising people wanted to see more than just combat and giving us a look at the new upgrades and whatnot. Plus some of the live demos were handled really well. I hope BioWare TV (at least) continues to support events through the year, no more of the DA2 live stream style craning to get a look of someone playing the demo in the distance. Plus interviews are always interesting.

Edit: Reading those comments by Van Ord above just reminds me why I stopped reading Gamespot years ago. :whistle: It's like he only watched the Geth base trailer. He also seems to have less understanding of the nature of E3 than some casual gamers and far too little perspective in general.

I mean, his own website showed off more about ME3 than he mentions there, and where was all the QTE? Glad he is 'so over it' though. :wizard: Wonder what he thought of TW2, Nu Tomb Raider, Uncharted 3 and such?

I wasn't a huge fan of them highlighting a turret sequence either, but it hardly made it look less like Mass Effect. /rantoff.

Modifié par Apollo Starflare, 10 juin 2011 - 03:42 .


#120
HTTP 404

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PoliteAssasin wrote...

I'm sorry but IGN's getting a little too dramatic. It's a video game. Virtual reality, not actual reality. Crying over pixels is pretty sad.

-Polite


you my friend have no soul.  Image IPB

it was overly dramatic article but you know what, the author is a parent of a child.  Give her a break.

#121
Jaron Oberyn

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@mesina2 - so Mass effect 2 and 3 use the same engine as mass effect 1, do you consider them mods too? That has to be the most ridiculous thing I've ever heard.

-Polite

#122
Memphis Slim

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Apollo Starflare wrote...

E3 was both brilliant and utterly depressing this year. The games industry is so messed up, but still so many awesome things and ideas coming out of it.

Looks like overal BioWare had a great e3 this year, congratulations to everyone involved with making it happen. :)

Most impressive thing for me was recognising people wanted to see more than just combat and giving us a look at the new upgrades and whatnot. Plus some of the live demos were handled really well. I hope BioWare TV (at least) continues to support events through the year, no more of the DA2 live stream style craning to get a look of someone playing the demo in the distance. Plus interviews are always interesting.

Edit: Reading those comments by Van Ord above just reminds me why I stopped reading Gamespot years ago. :whistle: It's like he only watched the Geth base trailer. He also seems to have less understanding of the nature of E3 than some casual gamers and far too little perspective in general.

I mean, his own website showed off more about ME3 than he mentions there, and where was all the QTE? Glad he is 'so over it' though. :wizard: Wonder what he thought of TW2, Nu Tomb Raider, Uncharted 3 and such?

I wasn't a huge fan of them highlighting a turret sequence either, but it hardly made it look less like Mass Effect. /rantoff.


He was talking about E3 in general with the QTEs and rail-shooting, not ME3 exclusively. He liked the UbiSoft conference and small dev games for actually trying to go against the grain with what they were presenting. Also, going off the rest of his feed, he understands E3 just fine--he's just not making excuses for it. Which is cool; journalists aren't PR.

#123
ianmcdonald

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I've cried during movies, books and even TV shows here and there. I don't see why a video game can't invoke the same reaction. I think it's time for games to have more tear-jerking moments.

Shep looked legitimately bummed during the scene with the kid in the vents.

#124
I AM KROGAAANNN

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Dither more fools! It will make it that much easier for the Divine Beings to expunge you all from the face of the galaxy!

P.S: That spoiler was not nice!!

#125
Arbiter156

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PoliteAssasin wrote...

Erani wrote...

PCWorld Mass Effect 3 Preview: A Shooter to the Core :unsure:


Since when was it geeky to like RPG elements? Not everyone who loves RPG's are hardcore DnD fans. And apparently they haven't seen the new footage of the RPG features released yesterday.

-Polite

since most modern day reviewers are idiots who probably dont play video games much (a bit like fox news then in that respect)Image IPB