elearon1 wrote...
That is not an identity, that is a preference toward a skill set. An identity is a background, a personality, a way of approaching conflicts and scenarios.
A 'preference toward a skill set'? What exactly does that mean? I, the player, had a role in shaping my avatar in the game world. I'd argue that this entails playing a role. I gave him a race, a class, attributes, and various skills which the character employs in the game role. What about this does not constitute playing a role? All those things shape the character from physical attributes to their intelligence.
Which only proves my point. "Roleplaying Game" is being reduced to mean a game in which you can change armor and skills ... there is no true 'playing of a role' involved with those decisions ... you are "number playing" or "playing dress up" at best.
For the definition of 'roleplaying game' to be reduced, it at one point must have been accepted by the community at large. When was it agreed upon that your definition is the right definition?
'Role-playing games' have almost always been accompanied by rulesets. Dungeons and Dragons, amongst others. Rulebooks are heavily focused on the rules and those are considered 'role-playing games'. Why is it that the creators spent so much time implementing these features when the definition of the game (according to you) revolves only around character personality/choice/etc? Everything you've described: changing armor, skills, etc, has always had close ties to pen and paper.
Because you have been programmed to think that way.
No more than you've been programmed to think as you do.
But, that is merely character design customization ... there is no ROLEPLAYING involved with those decisions. Do not get me wrong, I Love Diablo and Bioshock, but I love them for what they are - adventure or FPS games with story tacked on. There is nothing wrong with that design, but they should not be touting themselves as RPGs.
If you really want to play this game, your definition is still wrong. In every video game, I the player am 'playing a role'. Ergo, all games are role-playing games. You're not going to get a point across relying on literal naming conventions. Your definition would still be considered a misnomer.
Modifié par Il Divo, 11 juin 2011 - 03:53 .