But I guess it's like a big red button labelled "Don't touch me". You can hardly blame anyone that you still touched it can you?
places where you will just totally die
#26
Posté 20 novembre 2009 - 08:40
But I guess it's like a big red button labelled "Don't touch me". You can hardly blame anyone that you still touched it can you?
#27
Posté 20 novembre 2009 - 08:55
For the revenants, try to forcefield them while killing the adds, after that the same as above applies, they're completely immune to cold damage but somehow still can be frozen with cone of cold.
Modifié par dannythefool, 20 novembre 2009 - 08:56 .
#28
Posté 20 novembre 2009 - 09:14
Revenants themselves are quite fine in difficulty, the revenants in the forest with the gravestones are real badass ****es to be honest, really hard if you're not high enough level (which you usually arent when in the forest), there must be some sort of reward for killing all of them no? There so many scattered around here and there, and also some random encounters ones I've found in Denerim.
#29
Posté 20 novembre 2009 - 09:17
convenient but kinda lame...
#30
Posté 20 novembre 2009 - 09:20
#31
Posté 20 novembre 2009 - 10:29
Anyway, it's entirely possible to beat them at level 9/10, I just did the one in the Circle tower on hard in my current playthrough. You may need to adjust your strategy, what is your party composition?
#32
Posté 20 novembre 2009 - 10:32
#33
Posté 20 novembre 2009 - 10:42
And Ser Cauthrien. I didn't even bring my good party there :sadface:
#34
Posté 20 novembre 2009 - 10:46
#35
Posté 20 novembre 2009 - 10:47
#36
Posté 20 novembre 2009 - 10:51
#37
Posté 20 novembre 2009 - 10:55
JessicaGlenn wrote...
Hi there, I'm the mighty revenant of the glass vial. Do not touch me or you will release me and I'm a level 25 boss monster that will wipe the floor with you. There you have it, I'm giving you a warning, just like in the real world. You don't want to touch me, no sir you don't, especially if you haven't mastered the tactics required to play this game. Run along now.
And what are these "required tactics" I am not mastering then? The only person who has discussed them so far turned out to have things I don't have access to like Wynn (my char is the healer and doesn't have any specialties yet) and the drake armor, implying they are at a much higher level. No, really. You want to brag, back it up.
#38
Posté 20 novembre 2009 - 11:04
#39
Posté 20 novembre 2009 - 11:12
bombastinator wrote...
JessicaGlenn wrote...
Hi there, I'm the mighty revenant of the glass vial. Do not touch me or you will release me and I'm a level 25 boss monster that will wipe the floor with you. There you have it, I'm giving you a warning, just like in the real world. You don't want to touch me, no sir you don't, especially if you haven't mastered the tactics required to play this game. Run along now.
And what are these "required tactics" I am not mastering then? The only person who has discussed them so far turned out to have things I don't have access to like Wynn (my char is the healer and doesn't have any specialties yet) and the drake armor, implying they are at a much higher level. No, really. You want to brag, back it up.
I killed the 3 Revenants in the Bercilian Forest at lv10 & 11 but if you're talking about the glasses that should be much easier since its just a Revenant no minions. Anyways if you read your codex it tells you they are vulnerable to physical damage. I used me (sword & shield warrior), Alistair, Leliana & Morrigan..it was tough took 2 or 3 tries but not impossible. Make sure you have your tactics tab set correctly so your party members don't waste time using the wrong talent or spell.
#40
Posté 20 novembre 2009 - 11:12
#41
Posté 20 novembre 2009 - 11:13
Edge32 wrote...
I find it odd that people keep saying there is no warning preceding the Revenant encounters, considering that every time you approach one it says the area feels unnaturally cold. Did you think you were standing on an AC vent?
Anyway, it's entirely possible to beat them at level 9/10, I just did the one in the Circle tower on hard in my current playthrough. You may need to adjust your strategy, what is your party composition?
leileia, alistair, magwhat'shername (the dps cold mage) and my player whch is a healing mage with various party buffers and crushing prison. leilia is the real weak link imho. rogues are easily the weakest class. she's heavily weighted for chest opening which she still can't even do that well. The biggest prolem is I just can't seem to do very much damge to it. Alistair is actually doing more damage than anyone else. My plan for my char was to get it's dps from archane warrior but I'm not high enough level to make it work yet. I've only just gotten to the philactery, (after being forced to "just somehow know" to not open any grave stones or vials) but I don't have a level to use it yet. I tried opening it up and using my specialiation point on it but even though my magic is above 38 I still can't wear armor, so perhps I have to have a level on to be able to correctly activate it.
#42
Posté 20 novembre 2009 - 11:14
#43
Posté 20 novembre 2009 - 11:17
#44
Posté 20 novembre 2009 - 11:18
Not sure what you're talking about with arcane warrior if u have AW unlocked just means u can choose it at lv7 or 14 but if u have a point in it as long as your magic matches the strength req u can wear it. Might have to be true magic stat though not counting stat boosts from rings or amulets.
#45
Posté 20 novembre 2009 - 11:22
sylkwyrm1 wrote...
leliana is probably the best for them because she is specced for ranged weapons, as long as you keep her out of melee range
leiliana can't seem to hit the broad side of a barn with a bow though. She misses like 3 in 4 times at just about everything. All I've ever put points into though s cunning and chest opening in a vain attempt to make her actually capable of doing it. she still can't get more than about half of them.
#46
Posté 20 novembre 2009 - 11:25
bombastinator wrote...
sylkwyrm1 wrote...
leliana is probably the best for them because she is specced for ranged weapons, as long as you keep her out of melee range
leiliana can't seem to hit the broad side of a barn with a bow though. She misses like 3 in 4 times at just about everything. All I've ever put points into though s cunning and chest opening in a vain attempt to make her actually capable of doing it. she still can't get more than about half of them.
she needs more points in dexterity, cunning isn't really important until around lv 10 when loot is much better but before that you should of been focusing on mostly dexterity to increase hit chance. obviously too late now but that is why you're missing, you might just need to wait & tackle this fight later if possible. You don't seem too prepared or just get some potions.
#47
Posté 20 novembre 2009 - 11:32
Dragon Age1103 wrote...
Revenants...if you read your codex once again do group damage so only have your tanks anywhere near him. Also Rogues following the archery tree & more powerful than a warrior close to a mage. The Arrow of Slaying is basically a mage killer. I use it to one shot mages all the time or close to it. If this is your 1st play through learn from it & level your party members better next time. Rogues are very useful, they can cloak & pull individual enemies into your traps or an ambush you have set up.
Not sure what you're talking about with arcane warrior if u have AW unlocked just means u can choose it at lv7 or 14 but if u have a point in it as long as your magic matches the strength req u can wear it. Might have to be true magic stat though not counting stat boosts from rings or amulets.
True magic is 38 and I can't get into chain, let alone the blood dragon armor that's been wasting a slot in my inventory since level frickin one.
#48
Posté 20 novembre 2009 - 11:38
"cold area creeping up on u"
u missed the chance to leave the vial alone
and ur leliana isnt capable of opening loot boxes/nor hitting stuff with a bow... ( what have u put her stats/talents in? ). apart from 1 box i was able to open all boxes in mage tower with her, and i always go there first after lothering.
revenant - hits multiple melee ppl (even back stabbin postioned rogues)
random pulls ranged to melee ranged ( doesnt happen often if he has melee in combat, but it did happen to me 1/2 times while i had 3 melee on him.
keep 1 dps at ranged ( even warrior with autoattack will do)
use single heal spells on ur tank ( u dont need wynne, i dont have her either/morrigan got 1 heal spell)
debuff revenant (spells/archer shot / cone of cold /disorientate anything u got / sunder)
use 1 heavy melee dps is possible ( i used my pc rogue to do insane dps and heal him with pots, since morrigans heals went to tank)
this would do revenants easy..... without lots of tactic.
hardest times i had first playthrough ( party was mostly melee based) was the ambushes from patrolls in denerim... loads of archers, long open range and soem heavy melee kickin me
#49
Posté 20 novembre 2009 - 11:38
bombastinator wrote...
Dragon Age1103 wrote...
Revenants...if you read your codex once again do group damage so only have your tanks anywhere near him. Also Rogues following the archery tree & more powerful than a warrior close to a mage. The Arrow of Slaying is basically a mage killer. I use it to one shot mages all the time or close to it. If this is your 1st play through learn from it & level your party members better next time. Rogues are very useful, they can cloak & pull individual enemies into your traps or an ambush you have set up.
Not sure what you're talking about with arcane warrior if u have AW unlocked just means u can choose it at lv7 or 14 but if u have a point in it as long as your magic matches the strength req u can wear it. Might have to be true magic stat though not counting stat boosts from rings or amulets.
True magic is 38 and I can't get into chain, let alone the blood dragon armor that's been wasting a slot in my inventory since level frickin one.
well if you have a point in Arcane Warrior & 38 magic then you can wear anything with that strength requirement. Arcane Warrior is a passive ability & active...just having it allows you to wear armor but activating it contributes spellpower to damage & more i think.
#50
Posté 20 novembre 2009 - 11:39





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