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Blood Magic, Why use it?


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#301
ddv.rsa

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Herr Uhl wrote...

ddv.rsa wrote...

How is the joining and Finn's ritual not blood magic? Magic using energy provided by blood = blood magic.


How is the joining magic using the power of blood? As far as I've seen it is a reaction to a toxic substance.

Is drinking the blood of an archdemon magic too in that case?


A developer (Gaider I think) covered this before. Darkspawn blood on its own will just cause the drinker to become tainted. Magic and lyrium is needed to produce a Warden. Therefore the joining can be thought of as a magical ritual using blood (blood magic).

Modifié par ddv.rsa, 14 juin 2011 - 07:51 .


#302
LobselVith8

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MichaelFinnegan wrote...

Deztyn wrote...

Unless, of course, WoG wants to step in and clarify.


WoG?


Word of God.

And David Gaider said at PAX that the phylacteries could be viewed as blood magic, so I don't see why people take such an issue at debating the Joining, which also involves blood and magic.

#303
Torax

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Wulfram wrote...

@The Ethereal Writer:  Even if it's not technically blood magic, would you want to have to explain that to the Templars?  Some of them don't seem the types to care about the fine distinctions between blood magic and magic that happens to involve blood.

IanPolaris wrote...

Codex Entry on Old Gods.  Dumat was the greatest and oldest of the old gods.  There is some dispute whether or not they are gods or superintelligent High Dragons, but they clearly are not demons.

-Polaris


The nature of the Old Gods is very unclear, but the obvious explanation to me has always been that they are very powerful spirits/demons who possessed High Dragons has always seemed the most obvious explanation to me, and there's nothing which contradicts this that I can see.



Old Gods were ancient powerful dragons who are alien to even the maker and his other creations. But since they also have the gift of magic. They are able to communicate through the veil. They found the Magisters within the Fade and "called" to them. Keep in mind there is much that doesn't fall within the realm of spirits. The taint is alien to the powers of Demons for example. Yet supposedly the tain happened inside the fade when the sins of man manifested it'self at the seat of the maker. If you take everything as literal and or factual you may find that things won't always add up. But Arch Demons are basically Old Gods tained by the Darkspawn. Which in some way lets them communicate through the taint like they were in the fade so long ago. So maybe the taint has more do with the Old Gods than anything.

Modifié par Torax, 14 juin 2011 - 07:51 .


#304
MichaelFinnegan

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LobselVith8 wrote...

MichaelFinnegan wrote...

WoG?


Word of God.

And David Gaider said at PAX that the phylacteries could be viewed as blood magic, so I don't see why people take such an issue at debating the Joining, which also involves blood and magic.

Ah, I see. Thanks.

#305
Herr Uhl

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ddv.rsa wrote...

Herr Uhl wrote...

ddv.rsa wrote...

How is the joining and Finn's ritual not blood magic? Magic using energy provided by blood = blood magic.


How is the joining magic using the power of blood? As far as I've seen it is a reaction to a toxic substance.

Is drinking the blood of an archdemon magic too in that case?


A developer (Gaider I think) covered this before. Darkspawn blood on its own will just cause the drinker to become tainted. Magic and lyrium is needed to produce a Warden. Therefore the joining can be thought of as a magical ritual using blood (blood magic).


David Gaider covered this before. Only a sufficient amount of "corruption" is needed to produce the desired effect. Archdemon blood easily would produce that effect untampered (or possibly certain big-wig darkspawns blood may have enough, my guess). Your rank and file darkspawn doesn't have enough in it's raw form, hence the magic and lyrium, which works to refine the blood.

Link

#306
Wolfborn Son

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MichaelFinnegan wrote...

Let's be more clear about it. I say when A attacks B without justification or provocation, A loses all claims to impunity, ethical or otherwise, from how B might counteract. You dispute this? If so, on what grounds?


On the ground that two wrongs never make a right.  Just because many (not all) Templar might be evil ****s doesn't give mages the right to do the same.

Danger in what sense though? All offensive spells are dangerous, in one way or another. And to be clear, from what we really know, issues with blood magic arise from such things as potential to control minds of others, from the potential to give power by draining blood of others, and so on.This is hardly all of what blood magic is. I think this has been repeatedly mentioned in the discussions that have happened here.



In context of this arguement, I'm no refering to all blood magic.  I'm fine, for the most part with the Joining.  I am refering to mind control, demon summoning, and using blood (yours or anothers) to make a bigger boom.  I'm refering to the dark and violent side of blood magic.   That should never be embraced.

They bind mages, as in those mages are chained for life. Don't you see anything wrong with that?


No.  I'm against the Circle too.

The Joining leads to an eventual death, albeit for a noble cause.




Still, what we have seen is but a fraction of all blood mages in existence. We have no clue about how many are in the wild, and in what state of existence they are in.


This is true.

It isn't also far fetched to believe some escaping Circle mages might turn to blood magic for self-protection - against hunting Templars; anything to give them an edge, to surive free of the shackles of the Circle and Chantry.


That doesn't mean its right.  States have used violence as a means of control, that doesn't mean in order to fight oppression its okay to blow up a building.   I understand why mages turn to blood magic.  I just don't agree with it,


I think it is ambiguous to judge because we've not been shown the whole truth, to be very honest.



Nor should we ever be.   Personally, I'd be upset if it was ever stated 'blood magic just ain't that bad' and I think a lot of fans of the concept would be upset if the developers came out and said 'its evil, even if you're using it for good reasons'. 

Also, I have no clue about what you mean by "holy art." Are you alluding to some divine thing? So, if I understand your postion correctly, are you suggesting that if blood magic was sanctioned by some deity, it would automatically become "good" irrespective of how mages might use it?


I really didn't mean anything by the whole 'holy art' thing, other than the general concept of blood magic being forbiddon, even by the Dalish.  In general, it's considered questionab;e no matter how you use it - period/


You're recommending a life of hiding for mages? Doesn't that mean that you don't believe that mages in general would  intentionally hurt others? If they can do so peacefully in hiding, what do you think would prevent them from doing the same in a more open, accepting society?


As Thedas currently is? Yes.  A life of hiding for mages is best.  They could live in a normal, accepting society and that's something that they should strive for.  You really can't do that by using blood magic though.


Morrigan has lived a life of exile, of constant movement, of trying to escape hunting Templars. A life that has probably shaped her into a power-hungry mage. In other words, a life of an apostate - an outlaw of an inherently corrupt system, that brands mages as dangerous just because of an accident of their birth. Is this the kind of life you want all mages to endure? But why?


No.  I don't agree with the Chantry or the Circle.   However, in the current system, if a mage wants true freedom - being bound to no Circle, demon, or law other than their own - they really don't have a choice.  And yes, Morrigan is an apostate but I wouldn't call her anything else even by the Chantry's standards.

#307
Silfren

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LobselVith8 wrote...

The Warden teaches Anders, which is noted in the dialogue between them that he's now a blood mage.


This is mostly just an irrelevant aside, but as you've maintained this several times, I have to point out that the dialogue in question has the Warden saying "but you are a blood mage," with Anders responding "Well, now I am.  Don't think the irony is lost on me."

There is nothing in the exchange to indicate that the Warden taught Anders anything.  It could very well be that Anders learned it on his own.  At any rate my point is that that exchange between the Warden and Anders in no way states that Anders learned the specialization from the Warden.

#308
Silfren

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Herr Uhl wrote...

ddv.rsa wrote...

How is the joining and Finn's ritual not blood magic? Magic using energy provided by blood = blood magic.


How is the joining magic using the power of blood? As far as I've seen it is a reaction to a toxic substance.

Is drinking the blood of an archdemon magic too in that case?


Well, it not only involves blood, but lyrium as well, and if I recall, it's prepared by Circle mages, which makes it a spell of some fashion.  It's not merely a case of drinking blood and hoping you survive the process.

#309
LobselVith8

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Silfren wrote...

LobselVith8 wrote...

The Warden teaches Anders, which is noted in the dialogue between them that he's now a blood mage.


This is mostly just an irrelevant aside, but as you've maintained this several times, I have to point out that the dialogue in question has the Warden saying "but you are a blood mage," with Anders responding "Well, now I am.  Don't think the irony is lost on me."

There is nothing in the exchange to indicate that the Warden taught Anders anything.  It could very well be that Anders learned it on his own.  At any rate my point is that that exchange between the Warden and Anders in no way states that Anders learned the specialization from the Warden.


One can infer that The Warden taught Anders if Anders wasn't willing to become a blood mage during the seven escape attempts he made, and only when he came under the leadership of The Warden who seems to be fully aware that Anders knows blood magic. Given Anders' unwillingness to fight the templars for his survival when he is in Amaranthine and his dialogue in DA2, it doesn't seem like a route he would've explored on his own.

#310
Wolfborn Son

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[quote]Queen-Of-Stuff wrote...

That's not the way things work. Anyone who'd refuse to to everything it takes to stay alive in the face of certain annihalation out of concern for ethics would have to be a fool. Survival instinct is necessarily very strong, and unless you've been in a situation where it kicks in at full force, you can't really say what "goes too far" in such circumstances. A mage can't defend herself against a group of templars if they strip her of the only weapon she has, which is mana-based magic.

[/quote]

If you use blood magic, something that the setting has made clear is at the very least questionable, where do you stop? Its easy to say that you'd only use it to defend yourself, but it isn't that easy.   Magic, in the world of Thedas, is dangerous in and on itself.   An untrained mage is just as dangerous as any darkspawn to the world around him.  Blood magic, because of the things that it deals with is especially dangerous.  Sure, if you have no other choice and its blood magic or death, many people would justify using it.  That doesn't mean its right, or a mage should be proud of himself for doing it.


[quote]Queen-Of-Stuff wrote...

Not unless it thinks it would gain something, no. This is where deceit comes in handy. If you're careful, you can simply abandon your end of the bargain once you have gotten what you want. Or, in the case of Connor's demon, beat it into submission and then force it to give you what you want. The risk of something going wrong is high, but you don't live indebted to the demon if things go right.

[/quote]

If things do right.  How often does that happen to non-protagonists?

You mean, where the blood mage Avernus unlocked the potential of the
taint, and can make a breakthrough that might mean victory against the
darkspawn?

[/quote]

Or the research could end up leading to nothing of worth.  Unless its dealt with in a future game, we don't really know do we?


[quote]Blood
magic can be learned without the need for a demon, like in the case of
Jowan, and even Finn uses a ritual of blood magic that he read about.
Merrill was being to learn blood magic from a demon without losing her
soul or her freedom in the process. [/quote]

We don't know what
that book told Jowen to do.   I'm not so sure he'd even admit that he
made a pact, even if he did.  He seems the sort that would be ashamed of
it to me.  As for Merrill, her blood magic still lead to tragedy.  Yes, he clans' fear of her was to blame, but some was her pig-headed nature and her refusal to admit she might be wrong.  Even if she didn't damn herself, bad thing happen because of blood magic.

#311
ddv.rsa

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Herr Uhl wrote...

David Gaider covered this before. Only a sufficient amount of "corruption" is needed to produce the desired effect. Archdemon blood easily would produce that effect untampered (or possibly certain big-wig darkspawns blood may have enough, my guess). Your rank and file darkspawn doesn't have enough in it's raw form, hence the magic and lyrium, which works to refine the blood.

Link


Ok. So when drinking Archdemon blood no magic is involved, therefore it isn't blood magic. When drinking normal darkspawn blood magic IS involved, therefore it IS blood magic. I'll concede that how the joining is done determines whether or not it is blood magic.

Simmilarly, casting lightning bolt is not blood magic. When you cut yourself and use blood to power the bolt, then it is blood magic.

#312
ddv.rsa

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Silfren wrote...

Herr Uhl wrote...

ddv.rsa wrote...

How is the joining and Finn's ritual not blood magic? Magic using energy provided by blood = blood magic.


How is the joining magic using the power of blood? As far as I've seen it is a reaction to a toxic substance.

Is drinking the blood of an archdemon magic too in that case?


Well, it not only involves blood, but lyrium as well, and if I recall, it's prepared by Circle mages, which makes it a spell of some fashion.  It's not merely a case of drinking blood and hoping you survive the process.


It's only blood magic when blood is the only component? That doesn't make sense. These are magical rituals that use blood as a component, so I'd say blood magic.

#313
Silfren

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Wolfborn Son wrote...

MichaelFinnegan wrote...

Let's be more clear about it. I say when A attacks B without justification or provocation, A loses all claims to impunity, ethical or otherwise, from how B might counteract. You dispute this? If so, on what grounds?


On the ground that two wrongs never make a right.  Just because many (not all) Templar might be evil ****s doesn't give mages the right to do the same.


This presumes that blood magic is inherently evil and there are no acceptable uses for it ever, under any circumstance.  This is not an absolute given.  It may be your mora perspective, but since when does one person's moral outlook form the basis of everyone else's?   And since when should it?

In context of this arguement, I'm no refering to all blood magic.  I'm fine, for the most part with the Joining.  I am refering to mind control, demon summoning, and using blood (yours or anothers) to make a bigger boom.  I'm refering to the dark and violent side of blood magic.   That should never be embraced.


Most of us insisting that blood magic is not inherently evil and does have practical, morally sound applications, would not dispute this.  But it does seem to dispute your own stance, as until now unless I've completely misread you, its been your position that using blood magic, even in self-defense, is always wrong.

That doesn't mean its right.  States have used violence as a means of control, that doesn't mean in order to fight oppression its okay to blow up a building.   I understand why mages turn to blood magic.  I just don't agree with it,


Problem being is that, in reference to individuals, you're basically saying that even as you understand why they would resort to it, you believe it's wrong to use blood magic even as a last ditch attempt to save your own life.

#314
Herr Uhl

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ddv.rsa wrote...

Herr Uhl wrote...

David Gaider covered this before. Only a sufficient amount of "corruption" is needed to produce the desired effect. Archdemon blood easily would produce that effect untampered (or possibly certain big-wig darkspawns blood may have enough, my guess). Your rank and file darkspawn doesn't have enough in it's raw form, hence the magic and lyrium, which works to refine the blood.

Link


Ok. So when drinking Archdemon blood no magic is involved, therefore it isn't blood magic. When drinking normal darkspawn blood magic IS involved, therefore it IS blood magic. I'll concede that how the joining is done determines whether or not it is blood magic.

Simmilarly, casting lightning bolt is not blood magic. When you cut yourself and use blood to power the bolt, then it is blood magic.


I see the joining itself as about as magical as drinking tea cooked with the aid of a fireball.

The preparations themselves may be blood magic though, but I'm kind of doubtful as they used circle mages for it in Ostagar. Using magic on blood is not necessarily blood magic in my books.

#315
Silfren

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LobselVith8 wrote...

Silfren wrote...

LobselVith8 wrote...

The Warden teaches Anders, which is noted in the dialogue between them that he's now a blood mage.


This is mostly just an irrelevant aside, but as you've maintained this several times, I have to point out that the dialogue in question has the Warden saying "but you are a blood mage," with Anders responding "Well, now I am.  Don't think the irony is lost on me."

There is nothing in the exchange to indicate that the Warden taught Anders anything.  It could very well be that Anders learned it on his own.  At any rate my point is that that exchange between the Warden and Anders in no way states that Anders learned the specialization from the Warden.


One can infer that The Warden taught Anders if Anders wasn't willing to become a blood mage during the seven escape attempts he made, and only when he came under the leadership of The Warden who seems to be fully aware that Anders knows blood magic. Given Anders' unwillingness to fight the templars for his survival when he is in Amaranthine and his dialogue in DA2, it doesn't seem like a route he would've explored on his own.


A person can roleplay that that's how Anders learned it, just as they could roleplay that he decided to learn it as a Grey Warden upon learning that Wardens don't forbid it.  Or they could roleplay that he decided to change his mind since, even after the monarch allowing his Conscription, Rylock decided to come after him regardless.  There are any number of ways to roleplay how or why he learned it, but that bit of dialogue doesn't really infer anything.

His sudden aversion to blood magic in DA2 doesn't make sense for any Awakening playthrough where he was a blood mage anyway.  At least his "death" is addressed by the game (provided Nathaniel is alive). 

#316
LobselVith8

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Silfren wrote...

His sudden aversion to blood magic in DA2 doesn't make sense for any Awakening playthrough where he was a blood mage anyway. 


Neither does Anders meeting Justice if he was never recruited and Justice was killed in the Dragonbone Wastes.

#317
Silfren

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LobselVith8 wrote...

Silfren wrote...

His sudden aversion to blood magic in DA2 doesn't make sense for any Awakening playthrough where he was a blood mage anyway. 


Neither does Anders meeting Justice if he was never recruited and Justice was killed in the Dragonbone Wastes.


I still maintain that using Anders in DA2 was planned from the start, based on the party banters we hear.  But good Gods above, you'd think they could've made a better effort in writing his return.  Some differing lines of dialogue could have addressed any epilogue inconsistencies...it only would have taken better writing and effort...

#318
TEWR

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I think blood magic can be used medicinally to keep a man from gushing blood all over the place if he has an artery cut open.


Or is that evil too?

#319
MichaelFinnegan

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Wolfborn Son wrote...

MichaelFinnegan wrote...

Let's be more clear about it. I say when A attacks B without justification or provocation, A loses all claims to impunity, ethical or otherwise, from how B might counteract. You dispute this? If so, on what grounds?


On the ground that two wrongs never make a right.  Just because many (not all) Templar might be evil ****s doesn't give mages the right to do the same.

I defined A and B precisely. I don't claim anything about C - perhaps an innocent bystander (maybe even an honest Templar caught in the crossfire), because such assumptions for me would make the debate morally ambiguous.

And it isn't about two wrongs. I don't think. It's simply that A cannot hide behind any pretence of morality anymore.

In context of this arguement, I'm no refering to all blood magic.  I'm fine, for the most part with the Joining.  I am refering to mind control, demon summoning, and using blood (yours or anothers) to make a bigger boom.  I'm refering to the dark and violent side of blood magic.   That should never be embraced.

Surely, you're hardly in a postion to prescribe morality to mages who are running for their lives. If I may suggest it, it is how those mages use blood magic against others that should be our concern - that they don't themselves become the "A" that I referred to earlier.

No.  I'm against the Circle too.

I may have misunderstood your position. For that, I apologize.

That doesn't mean its [turning to blood magic] right.  States have used violence as a means of control, that doesn't mean in order to fight oppression its okay to blow up a building.   I understand why mages turn to blood magic.  I just don't agree with it,

Well, I'm saying it is not for you or me to judge.

Nor should we ever be.   Personally, I'd be upset if it was ever stated 'blood magic just ain't that bad' and I think a lot of fans of the concept would be upset if the developers came out and said 'its evil, even if you're using it for good reasons'.  

If I may ask, why do you hold this prejudice toward blood magic? Is it just the thought of using blood that makes you uncomfortable? You seem to acknowledge that there are some uses that you don't see as evil.

I really didn't mean anything by the whole 'holy art' thing, other than the general concept of blood magic being forbiddon, even by the Dalish.  In general, it's considered questionab;e no matter how you use it - period/

Personally, I don't think the Dalish know what to think. They don't seem to have good records about how the ancients practiced their magic.

As Thedas currently is? Yes.  A life of hiding for mages is best.  They could live in a normal, accepting society and that's something that they should strive for.  You really can't do that by using blood magic though.

Even assuming that some manage to hide, it would still be less of a life. For me, it is best to understand it as people valuing their freedom more. What was it that Benjamin Franklin said? "Those who give up essential liberty for a little temporary safety deserve neither liberty nor safety."

No.  I don't agree with the Chantry or the Circle.   However, in the current system, if a mage wants true freedom - being bound to no Circle, demon, or law other than their own - they really don't have a choice.  And yes, Morrigan is an apostate but I wouldn't call her anything else even by the Chantry's standards.

Oh, yes. They do have another choice. War. I think it's on the horizon.

#320
TEWR

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Silfren wrote...

LobselVith8 wrote...

Silfren wrote...

His sudden aversion to blood magic in DA2 doesn't make sense for any Awakening playthrough where he was a blood mage anyway. 


Neither does Anders meeting Justice if he was never recruited and Justice was killed in the Dragonbone Wastes.


I still maintain that using Anders in DA2 was planned from the start, based on the party banters we hear.  But good Gods above, you'd think they could've made a better effort in writing his return.  Some differing lines of dialogue could have addressed any epilogue inconsistencies...it only would have taken better writing and effort...


It wouldn't have been too hard. All they had to do was make him go say:


"When the Warden Commander turned me over to the Templars despite the fact I offered to help him at Vigil's Keep, I escaped from the Templars when we were near Lake Calenhad. It was in Amaranthine that I met a spirit of Justice.


or....


"I escaped the Templars near Lake Calenhad and was recruited by some Wardens after saving them from bandits. Later on in Amaranthine, I found myself in a ghastly place that was far too hopeless. They called it the Blackmarsh, and there was a voice calling out to me. I found it odd at first and thought it a demon, but it was a spirit of Justice. He couldn't freely travel through our world and he needed a host, so I offered to be his host. Over time, we grew to be friends after we merged.

#321
Silfren

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The Ethereal Writer Redux wrote...

Silfren wrote...

LobselVith8 wrote...

Silfren wrote...

His sudden aversion to blood magic in DA2 doesn't make sense for any Awakening playthrough where he was a blood mage anyway. 


Neither does Anders meeting Justice if he was never recruited and Justice was killed in the Dragonbone Wastes.


I still maintain that using Anders in DA2 was planned from the start, based on the party banters we hear.  But good Gods above, you'd think they could've made a better effort in writing his return.  Some differing lines of dialogue could have addressed any epilogue inconsistencies...it only would have taken better writing and effort...


It wouldn't have been too hard. All they had to do was make him go say:


"When the Warden Commander turned me over to the Templars despite the fact I offered to help him at Vigil's Keep, I escaped from the Templars when we were near Lake Calenhad. It was in Amaranthine that I met a spirit of Justice.


or....


"I escaped the Templars near Lake Calenhad and was recruited by some Wardens after saving them from bandits. Later on in Amaranthine, I found myself in a ghastly place that was far too hopeless. They called it the Blackmarsh, and there was a voice calling out to me. I found it odd at first and thought it a demon, but it was a spirit of Justice. He couldn't freely travel through our world and he needed a host, so I offered to be his host. Over time, we grew to be friends after we merged.


Well, I don't think they would've grown to be friends AFTER the merging, but yes, putting some thought into the writing is all it would have taken.

#322
EmperorSahlertz

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Magic involving blood, is not blood magic.
Magic powered by blood, is blood magic.

It is a difference the ignorant rarely cares to distinct between. Which is why the joinning, the phylacteries and Finn's ritual could all be VIEWED as blood magic, while in truth neither of them are.

#323
TEWR

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Well Anders contradicts himself on the merging.


"We are one"


"I can't tell where he begins and I end."


Granted, this isn't a topic that he'd be an expert in. But I believe they are in fact separate beings in one body and could've been friends after the merging.

#324
Silfren

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The Ethereal Writer Redux wrote...

Well Anders contradicts himself on the merging.


"We are one"


"I can't tell where he begins and I end."


Granted, this isn't a topic that he'd be an expert in. But I believe they are in fact separate beings in one body and could've been friends after the merging.


LOL...well, those statements are NOT contradictory, just so you know. 

I'll grant that Anders makes it clear he himself is confused on the nature of his merger with Justice.  But for them to have become friends after the merging, some of the writing from DA2 would also have to be edited, as he also indicates that when they merged, Justice underwent a dramatic change.  May not have been an instant change, but I've gathered that it happened so quickly that it caught Anders completely off-guard, suggesting that he knew Justice well from the outset.

I suppose we should get this back on topic, lol.  So...blood magic! 

#325
Silfren

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EmperorSahlertz wrote...

Magic involving blood, is not blood magic.
Magic powered by blood, is blood magic.

It is a difference the ignorant rarely cares to distinct between. Which is why the joinning, the phylacteries and Finn's ritual could all be VIEWED as blood magic, while in truth neither of them are.


Where's your proof that this is the case?