Low resolution: http://www.ign.com/v...-teaser-trailer
HD (720p) needs to be switched in bottom right corner:
Modifié par foil-, 21 juin 2011 - 02:38 .
Modifié par foil-, 21 juin 2011 - 02:38 .
Modifié par UrkOfGreyhawk, 11 juin 2011 - 01:56 .
Seagloom wrote...
Someone needs to release a "Pathfinder" RPG taking place somewhere in Golarion. That is if the 3e OGL allows for it. My hopes for a proper WotC D&D RPG are growing dimmer by the month. "Neverwinter" could be a fun hack 'n' slash romp, but nothing points to it having much of a single player story; and the Foundry is unlikely to allow custom content. That seriously hurts its appeal in my eyes.
Modifié par foil-, 12 juin 2011 - 02:25 .
Pretty much sums it up. This is most probably just going to be another buttonmasher MMO.UrkOfGreyhawk wrote...
Daggerdale looks absolutely craptastic. I just don't like arcade style button mashers.
Modifié par Axe_Edge, 16 juin 2011 - 02:07 .
Axe_Edge wrote...
I just listened to a PCGamer magazine podcast from E3. Josh Augustine talks about what he saw concerning NWN3. If interested, skip ahead to 51:40 in PC Gamer US Podcast E3 2011 Special #2
www.pcgamer.com/category/podcast/
Modifié par foil-, 14 juin 2011 - 12:16 .
Axe_Edge wrote...
I just listened to a PCGamer magazine podcast from E3. Josh Augustine talks about what he saw concerning NWN3. If interested, skip ahead to 51:40 in PC Gamer US Podcast E3 2011 Special #2
www.pcgamer.com/category/podcast/
Modifié par foil-, 15 juin 2011 - 09:46 .
UrkOfGreyhawk wrote...
Yeah, I've gone from "meh" to just plain disgusted. Do they really think I'm stupid enough to pay like $180 a year to do their jobs for them?
Modifié par UrkOfGreyhawk, 17 juin 2011 - 09:38 .
UrkOfGreyhawk wrote...
Are you kidding? No custom items. No custom creatures. No way to import any custom models or animations. No DM client. No way for player choices to really affect the environment or setting history.
It's an MMO for crying out loud. I really don't see how you can consider Neverwinter anywhere near a pen and paper model.
As for the toolset, it's a drop and drag kiddie mapper at best. After working in NWN and NWN2 working in the forge would be like having one hand tied behind your back and the other removed entirely and fed to Jeff Lapin's dog.
Modifié par foil-, 17 juin 2011 - 12:12 .
I dunno, I think an MMO could actually be closer to PnP than the NWN games are. I'm still probably not going to play it, though.UrkOfGreyhawk wrote...
It's an MMO for crying out loud. I really don't see how you can consider Neverwinter anywhere near a pen and paper model.
The Fred wrote...
I dunno, I think an MMO could actually be closer to PnP than the NWN games are. I'm still probably not going to play it, though.UrkOfGreyhawk wrote...
It's an MMO for crying out loud. I really don't see how you can consider Neverwinter anywhere near a pen and paper model.
Modifié par UrkOfGreyhawk, 17 juin 2011 - 04:56 .