Companions actually talking to each other?
#1
Guest_70R4N_*
Posté 10 juin 2011 - 01:03
Guest_70R4N_*
Another thing I would like to see are Normandy interractions. In ME2 we had Miranda vs. Jack, but I would like to see more of those. Not necesarilly fighting one another. This is a thing KotOR 2 has done realy well, and it made characters feel more "alive" and "realistic".
#2
Guest_SwobyJ_*
Posté 10 juin 2011 - 01:06
Guest_SwobyJ_*
It would help, with it being only like 6-8 squadmates. I hope it happens.
#3
Posté 10 juin 2011 - 01:14
Just a thought of how character immersion can be in ME 3
#4
Posté 10 juin 2011 - 01:18
ME-ParaShep wrote...
I'd also like to see crew members and squad members walking around the Normandy and you can talk to most of them. The less important characters you can pass by and say hello while the more significant characters like Tali and Garrus will allow you to have an in depth conversation with them as you both walk by each other. I think that would create more realism in terms of activity on the Normandy. Players will always receive a new warm welcome whenever they get back on the ship because it's as if everybody is active and doing something rather than doing the same old thing. To keep it simple, all of the major characters should stay on the same ship level. Garrus, Tali, and Liara should stay on their respective 2nd, 3rd, or 4th levels even though they can walk around the area. It'd keep things simpler that way without removing the nice RPG experience. If it comes to a situation where the conversation needs to be talked in private, a small cutscene showing the character and Shepard walking to a private area would ensue. The place they'd be talking at would be the place they'd be assigned to work on like Garrus being at the weapons systems area and Tali being at the engineering deck. I think it would be nice to pop into the men or womens restroom and seeing characters washing their hands and you both say hello (if you're the a male going into a females bathroom, you'll receive a corresponding reaction)
Just a thought of how character immersion can be in ME 3
I love the idea but if you have ever played Knights of the old republic 2, one of your robot teammates is always moving around your ship and is really annoying to find
Modifié par BlahDog, 10 juin 2011 - 01:19 .
#5
Posté 10 juin 2011 - 01:20
#6
Guest_70R4N_*
Posté 10 juin 2011 - 01:21
Guest_70R4N_*
BlahDog wrote...
ME-ParaShep wrote...
I'd
also like to see crew members and squad members walking around the
Normandy and you can talk to most of them. The less important characters
you can pass by and say hello while the more significant characters
like Tali and Garrus will allow you to have an in depth conversation
with them as you both walk by each other. I think that would create more
realism in terms of activity on the Normandy. Players will always
receive a new warm welcome whenever they get back on the ship because
it's as if everybody is active and doing something rather than doing the
same old thing. To keep it simple, all of the major characters should
stay on the same ship level. Garrus, Tali, and Liara should stay on
their respective 2nd, 3rd, or 4th levels even though they can walk
around the area. It'd keep things simpler that way without removing the
nice RPG experience. If it comes to a situation where the conversation
needs to be talked in private, a small cutscene showing the character
and Shepard walking to a private area would ensue. The place they'd be
talking at would be the place they'd be assigned to work on like Garrus
being at the weapons systems area and Tali being at the engineering
deck. I think it would be nice to pop into the men or womens restroom
and seeing characters washing their hands and you both say hello (if
you're the a male going into a females bathroom, you'll receive a
corresponding reaction)
Just a thought of how character immersion can be in ME 3
I love the idea but if you have ever played Knights of the old republic 2, one of your robot teammates is always moving around your ship and is really annoying to find
If I remember correctly you can tell him to stay put.
Modifié par 70R4N, 10 juin 2011 - 01:24 .
#7
Posté 10 juin 2011 - 01:23
70R4N wrote...
BlahDog wrote...
ME-ParaShep wrote...
I'd also like to see crew members and squad members walking around the Normandy and you can talk to most of them. The less important characters you can pass by and say hello while the more significant characters like Tali and Garrus will allow you to have an in depth conversation with them as you both walk by each other. I think that would create more realism in terms of activity on the Normandy. Players will always receive a new warm welcome whenever they get back on the ship because it's as if everybody is active and doing something rather than doing the same old thing. To keep it simple, all of the major characters should stay on the same ship level. Garrus, Tali, and Liara should stay on their respective 2nd, 3rd, or 4th levels even though they can walk around the area. It'd keep things simpler that way without removing the nice RPG experience. If it comes to a situation where the conversation needs to be talked in private, a small cutscene showing the character and Shepard walking to a private area would ensue. The place they'd be talking at would be the place they'd be assigned to work on like Garrus being at the weapons systems area and Tali being at the engineering deck. I think it would be nice to pop into the men or womens restroom and seeing characters washing their hands and you both say hello (if you're the a male going into a females bathroom, you'll receive a corresponding reaction)
Just a thought of how character immersion can be in ME 3
I love the idea but if you have ever played Knights of the old republic 2, one of your robot teammates is always moving around your ship and is really annoying to find
If I remember correctly you can tell him to stay put.
Well I wanted him to fix the ship (it may not have any real game effects it makes me feel more immersed).
#8
Guest_Para-Medic_*
Posté 10 juin 2011 - 01:32
Guest_Para-Medic_*
#9
Posté 10 juin 2011 - 01:52
#10
Guest_70R4N_*
Posté 10 juin 2011 - 01:36
Guest_70R4N_*
#11
Posté 10 juin 2011 - 01:43
Its something I've been crying out for in games since as long as I can remember.
Why shouldn't I wander to the lounge of the Normandy and find Garrus and Ashley engaging in a few drinks and war stories, why can't they wander around and say hi to one another.
Indeed it all goes back to that making the world live and breath, rather than just react. Fingers crossed! There did seem to be an increase in banter during combat. So here's hoping it carries out of combat too.
#12
Posté 10 juin 2011 - 01:44
BlahDog wrote...
ME-ParaShep wrote...
I'd also like to see crew members and squad members walking around the Normandy and you can talk to most of them. The less important characters you can pass by and say hello while the more significant characters like Tali and Garrus will allow you to have an in depth conversation with them as you both walk by each other. I think that would create more realism in terms of activity on the Normandy. Players will always receive a new warm welcome whenever they get back on the ship because it's as if everybody is active and doing something rather than doing the same old thing. To keep it simple, all of the major characters should stay on the same ship level. Garrus, Tali, and Liara should stay on their respective 2nd, 3rd, or 4th levels even though they can walk around the area. It'd keep things simpler that way without removing the nice RPG experience. If it comes to a situation where the conversation needs to be talked in private, a small cutscene showing the character and Shepard walking to a private area would ensue. The place they'd be talking at would be the place they'd be assigned to work on like Garrus being at the weapons systems area and Tali being at the engineering deck. I think it would be nice to pop into the men or womens restroom and seeing characters washing their hands and you both say hello (if you're the a male going into a females bathroom, you'll receive a corresponding reaction)
Just a thought of how character immersion can be in ME 3
I love the idea but if you have ever played Knights of the old republic 2, one of your robot teammates is always moving around your ship and is really annoying to find
Mentions of a MAP showing where all the squadmates are at have been brought up in similar threads. It would make finding them much easier, and still allow the squad to move about anywhere in the ship.
Make it happen, Bioware!!!!
Modifié par blackashes411, 10 juin 2011 - 01:45 .
#13
Posté 10 juin 2011 - 01:44
#14
Posté 10 juin 2011 - 01:47
Seeing as the banter in and inter party member comuniation was amazing in DA2, I really don't see what you are complaining about.Hellbound555 wrote...
ive gotta say, if da2 didnt fail as hard as it did, me3 might not have so much material to take in and improve upon. i have a feeling the party banter is going to be over the moon this time.
#15
Guest_70R4N_*
Posté 10 juin 2011 - 01:47
Guest_70R4N_*
sp0ck 06 wrote...
I would love to see more squad interactions as well, especially on the Normandy. It would be cool to walk to the crew quarters and see Garrus and Legion playing chess, or Wrex getting drunk with Kasumi. Even just having them move around a bit would be a huge improvement.
Thane and Garrus discussing sniper rifles?
#16
Posté 10 juin 2011 - 01:58
70R4N wrote...
sp0ck 06 wrote...
I would love to see more squad interactions as well, especially on the Normandy. It would be cool to walk to the crew quarters and see Garrus and Legion playing chess, or Wrex getting drunk with Kasumi. Even just having them move around a bit would be a huge improvement.
Thane and Garrus discussing sniper rifles?
...or comparing their guns.
#17
Posté 10 juin 2011 - 03:20
Icinix wrote...
70R4N wrote...
sp0ck 06 wrote...
I would love to see more squad interactions as well, especially on the Normandy. It would be cool to walk to the crew quarters and see Garrus and Legion playing chess, or Wrex getting drunk with Kasumi. Even just having them move around a bit would be a huge improvement.
Thane and Garrus discussing sniper rifles?
...or comparing their guns.
Popping heatsinks...
#18
Posté 10 juin 2011 - 03:24
#19
Posté 10 juin 2011 - 03:40
wait they did when did they explaningBadpie wrote...
I have to say I love in the demos they released that you could hear some back and forth between the characters. It's something I think people have wanted for a long time. It was great, and I hope it's indicative of what they do with the rest of the game. Hearing Shepard and Anderson and Liara and Garrus comment to each other in the middle of combat was very exciting for me.
#20
Posté 10 juin 2011 - 04:27
I would even be happy if at certain stages of the game, there was a short cutscene that showed Shep moving through the ship observing various team members interacting in various ways, like some of the suggestions that have already been mentioned in other posts. It doesn't have to be a really long intensive cutscene but just something that shows each team members interacting with another one, and maybe the next cutscene they would be interacting with someone else, I mean there has to be some "down-time" with all the travelling between galaxies that they do, and it would be nice to see what they are doing during those times.
#21
Posté 10 juin 2011 - 04:44
#22
Posté 10 juin 2011 - 04:48
#23
Posté 10 juin 2011 - 04:50
#24
Posté 10 juin 2011 - 05:15
#25
Posté 10 juin 2011 - 05:18
That's pretty cool! Makes them more real.
I've been praying for Dragon Age style party banter ever since I played DAO and loved the character interaction to no end because it was beyond anything I'd ever seen in a video game.
ME doesn't even come close.
But I'm not very optimistic that we'll get the same amount of party banter. Probability is close to zero, I guess.
But maybe if we're lucky we'll get *some* party banter back and it will be even more than the bits in the elevators.
Keep your fingers crossed!





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