Lock on aiming
#1
Posté 10 juin 2011 - 06:00
In Call of Duty, if you quickly press the aiming button near an enemy(but not directly on them), you can "snap" on to them to quickly shoot them down or aim at body parts for the same effect.
He suggested something similar for ME3. I know how snap on aiming works in CoD but I don't know if its necessary in ME3. Thoughts? I'll let him know what you guys said.
#2
Posté 10 juin 2011 - 06:01
Modifié par Skilled Seeker, 10 juin 2011 - 06:02 .
#3
Posté 10 juin 2011 - 06:04
#4
Posté 10 juin 2011 - 06:04
it trivializes aiming. playing through CoD campaigns are really lame when you play it that way, LT - RT, LT- RT, LT- RT.
i havent played ME2 on the 360 in a long long time, i have the PC version, but i dont remember it being evne remotely hard to aim.
#5
Posté 10 juin 2011 - 06:05
Makes Singleplayer even on consoles too easy.
#6
Posté 10 juin 2011 - 06:10
Modifié par Brenon Holmes, 10 juin 2011 - 06:10 .
#7
Posté 10 juin 2011 - 06:11
lol oh, well i guess its well done and subtle!Brenon Holmes wrote...
Zoom snap already exists in ME2, it's one of several different types of aim assist that we had. :happy:
kudos to you guys!
the super exaggerated ones like in CoD tend to make gameplay alot less fun.
#8
Posté 10 juin 2011 - 06:12
Brenon Holmes wrote...
Zoom snap already exists in ME2, it's one of several different types of aim assist that we had. :happy:
Can we get those goodies on the PC?
#9
Posté 10 juin 2011 - 06:14
Jonp382 wrote...
Brenon Holmes wrote...
Zoom snap already exists in ME2, it's one of several different types of aim assist that we had. :happy:
Can we get those goodies on the PC?
I believe a designer (Christina Norman, I think) said that the game was already easier on the PC so they didn't include it.
#10
Posté 10 juin 2011 - 06:14
#11
Posté 10 juin 2011 - 06:15
What on Earth for? We don't have to fight the controller on PC.Jonp382 wrote...
Can we get those goodies on the PC?Brenon Holmes wrote...
Zoom snap already exists in ME2, it's one of several different types of aim assist that we had. :happy:
Edit: Well, then, can it be toggled off?
Modifié par NuclearBuddha, 10 juin 2011 - 06:15 .
#12
Posté 10 juin 2011 - 06:16
NuclearBuddha wrote...
What on Earth for? We don't have to fight the controller on PC.Jonp382 wrote...
Can we get those goodies on the PC?Brenon Holmes wrote...
Zoom snap already exists in ME2, it's one of several different types of aim assist that we had. :happy:
Edit: Well, then, can it be toggled off?
I would hope so. I don't think everyone would want it.
Any chance of getting a heavier duty version for Mass Effect 3 PC?
#13
Posté 10 juin 2011 - 06:16
Brenon Holmes wrote...
It also exists on the PC verson of ME2... it's turned down a bit more on PC though, since it's generally a lot easier to aim with the mouse.
Really? hm very subtle, couldnt notice it if it was, but it didnt bother me, cause I didnt feel it.
#14
Posté 10 juin 2011 - 06:16
Much more noticeable in CoD. I'll let him know that.
But are there plans to make the snap-aiming more noticeable?
I guess that would be more important to him.
#15
Posté 10 juin 2011 - 06:17
That did get annoying when I was aiming at someone further back and just when I started to aim someone ran into my field of fire and my aim suddenly snapped onto them instead of my intended tartgetBrenon Holmes wrote...
Zoom snap already exists in ME2, it's one of several different types of aim assist that we had. :happy:
#16
Posté 10 juin 2011 - 06:19
Paul Sedgmore wrote...
That did get annoying when I was aiming at someone further back and just when I started to aim someone ran into my field of fire and my aim suddenly snapped onto them instead of my intended tartgetBrenon Holmes wrote...
Zoom snap already exists in ME2, it's one of several different types of aim assist that we had. :happy:
That's never happened to me. Ever. Maybe you just got unlucky?
#17
Posté 10 juin 2011 - 06:25
Probably, happens to me quite a lot on game with aim assist, only a minor complaint thoughLPPrince wrote...
Paul Sedgmore wrote...
That did get annoying when I was aiming at someone further back and just when I started to aim someone ran into my field of fire and my aim suddenly snapped onto them instead of my intended tartgetBrenon Holmes wrote...
Zoom snap already exists in ME2, it's one of several different types of aim assist that we had. :happy:
That's never happened to me. Ever. Maybe you just got unlucky?
#18
Posté 10 juin 2011 - 06:33
It had to be very subtle because the snapping on targets in CoD is quite noticeable and that's what I'm used to thinking about when I think of snap on aiming.
Same with my buddy.
#19
Posté 10 juin 2011 - 06:37
#20
Posté 10 juin 2011 - 06:39
#21
Posté 10 juin 2011 - 06:45
#22
Posté 10 juin 2011 - 06:46
Brenon Holmes wrote...
It also exists on the PC verson of ME2... it's turned down a bit more on PC though, since it's generally a lot easier to aim with the mouse.
Careful. The mods might lock this thread if you talk about how superior the PC platform is to consoles.
#23
Posté 10 juin 2011 - 07:02
Hi, we can turn this off right? Aim assist feels strange to me.Brenon Holmes wrote...
It also exists on the PC verson of ME2... it's turned down a bit more on PC though, since it's generally a lot easier to aim with the mouse.
#24
Posté 10 juin 2011 - 07:13
#25
Posté 10 juin 2011 - 07:14




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