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The "I'm kind of a big deal" achievement and another one I can't remember.


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#1
ilikecookiesalot

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 Has anyone gotten this? I wish I had known about it, I would have tried for it, but I found out just as I had beaten the game. Also what is the acheivement for not dying once during the landsmeet, like when does it begin exactly because I want to get that too.

#2
lionalio87

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Yes, I've got it. I've played a character and he didn't fall in any combat. He is unstoppable guy :P. I must keep him survive all the time, even all of my companions were fallen, he stood still and achieved the victory.

#3
Sir Pounce-a-lot

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I was thinking of going for that. I have a question: In the Brecilian Forest, there is that one spot where the demon makes everyone fall asleep except for one of your characters. If your main character falls here, does this disable the achievement?

#4
bleetman

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I've gotten it, yes. Ironically, I achieved it at the same time as Ultimate Sacrifice.


Sir Pounce-a-lot wrote...

In the Brecilian Forest, there is that one spot where the demon makes everyone fall asleep except for one of your characters. If your main character falls here, does this disable the achievement?


Yes, it does. You can resist the spell and break the illusion by trying to walk away before inspecting anything in the camp, as far as I'm aware.

Modifié par bleetman, 10 juin 2011 - 08:14 .


#5
Sir Pounce-a-lot

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bleetman wrote...

I've gotten it, yes. Ironically, I achieved it at the same time as Ultimate Sacrifice.


Sir Pounce-a-lot wrote...

In the Brecilian Forest, there is that one spot where the demon makes everyone fall asleep except for one of your characters. If your main character falls here, does this disable the achievement?


Yes, it does. You can resist the spell and break the illusion by trying to walk away before inspecting anything in the camp, as far as I'm aware.


The main character could always go there alone too.  It's been my experience that you have no control over who remains awake.  Walking away doesn't make a difference.  I have another question - if you fall in battle but then reload to some point before the battle began, will the computer act as if you never fell?

#6
ilikecookiesalot

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Dang it that must have been one of like the three times my character died! Well it guess like its my 5th new game! Also when does the landsmeet technically start because apparently I died during that too but I want to get that acheivment. I have tons of saves so I'm sure I can find one but does anyone know when it starts?

#7
ilikecookiesalot

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Also sorry another question. I want the ring of dusk from the Brecillian forest trap, but if my character dies how can I get it. Is it even possible?

#8
lionalio87

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Sir Pounce-a-lot wrote...

I was thinking of going for that. I have a question: In the Brecilian Forest, there is that one spot where the demon makes everyone fall asleep except for one of your characters. If your main character falls here, does this disable the achievement?

One solution is play as a mage and then pick up a party that only you are mage, then in the ghost camp in Brecillian Forest, all of the other companions fall down except you (only mages can stand still to fight the Greater Shade)

#9
TheBigMatt90

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Or play as anything, only inspect one thing (search for the quest on the wiki the details are there) and then walk away

#10
Arthur Cousland

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In the Brecilian Forest, don't let your party fall asleep. I believe it's the first option that lets your party try to walk away, and you get attacked by the shade without anyone dying. If your party "takes a nap", it's the person with the highest willpower who stays awake, not necessarily the mage. Since mages are usually the ones with the highest willpower, it tends to be them, but it could be a warrior or rogue.

If you save often, just reload if someone dies and do your best to not die again where you seem to be having trouble. If you've played the game multiple times, you should know where the tough parts are, and you should save prior to getting to them. Not only does this help in getting the "I'm kind of a big deal" achievement, but it will make you better at keeping your companions alive, by learning how to handle certain parts of the game without dying.

You aren't required to die during the Landsmeet. Are you referring to the Ser Cauthrien fight after rescuing Anora? In short, bring a durable party, along with plenty of aoe and crowd control. Take out the archers a.s.a.p., then the mage, and then the melee fighters. Cauthrien isn't much of a threat against a tank with high defense.

Here's a strategy link for the Cauthrien fight, but usually, I just fight in the main room and ignore Cauthrien until everyone else is dead. http://dragonage.wik...hrien_(strategy)

#11
Tirfan

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Or, just surrender to Cauthrien if you can't beat the fight.

#12
Arthur Cousland

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Bah! My wardens don't know the meaning of surrender.

The only tough part about this fight is the initial scattershot spam. As soon as you are able, get everyone to full health and try to keep them that way. Send your tank after the group of archers closest to you and have them use war cry/holy smite/two handed sweep, etc. whenever they are available. Have the mage keep using fireball or other aoe nuke on the far group of archers. The archers should start falling one by one, and by then you can take out the mage who seems to use strictly healing spells. If your party is doing enough damage, then they shouldn't be able to keep up with the healing. If the tank has good defense, then Cauthrien and co. shouldn't be connecting with many of their melee attacks.

#13
Sir Pounce-a-lot

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To win the fight with Ser Cauthrien, have all your party members immediately retreat down the hall and into the first room on the right (to their right - not Anora's room). Defeat her and the small handful of troops with her. The bulk of the archers and the mage will stay put by the front door, so you can eliminate them at your leisure after Ser Cauthrien is defeated. Primal nukes work great - they just stand there and burn, freeze, or get electrocuted.

PS - Trying to fight all of them at once will be almost impossible.

#14
TheBigMatt90

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PPS - it isnt almost impossible, my DW warrior simply ran in, and with a bit of CC from Scattershot, and my 2 mages, stabbed the poo out of everything with a pulse. I would focus on their mages first with the rest of the party, while my warrior warden schooled Cautherien on swordsmanship, then just mop up the rest. Was easier than I expected it to be tbh.

#15
Arthur Cousland

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Fighting them all at once isn't impossible, as that's how I do this fight every time, even on hard/nightmare difficulty. That includes my solo arcane warrior.

Just bring high defense/armor, lots of health poultices, crowd control and any aoe you can come across. Ignore Cauthrien and focus on the archers to keep them from using scattershot. Once the archers are dealt with, the battle is basically over. Warrior enemies aren't much of a threat against a target with high defense/armor, and I usually save Cauthrien for last.

Modifié par Arthur Cousland, 13 juin 2011 - 01:51 .


#16
Sir Pounce-a-lot

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Wow. It sounds like the full-frontal assault against Ser Cauthrien is common. I had no idea. I just figured that my approach is a better tactic. In my most recent playthrough, my main PC was a form-centric shapeshifter, and the other 3 in the party were Alistair, Leliana and Morrigan. Leliana was a ranger, but she didn't summon an animal until we got into the room at the end of the hallway, since getting through the door while retreating is harder with too many active characters. Morrigan is a spirit healer, so she can heal. I have the "dog as 5th companion" mod. No one was an arcane warrior or a blood mage.

#17
Arthur Cousland

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I'm not sure how common fighting in the main room is, though it helps to have a durable party and have the means to handle several enemies at once.

Some of my full parties have had Alistair, Sten/Oghren, Leliana and Wynne. Wynne would use force field on Leliana a.s.a.p. because she's the most fragile member of the party and might not survive the initial scattershot wave. Then Alistair would rush the group of archers closest to him, and after using taunt, he will use warcy and holy smite when available, while Sten/Oghren uses two handed sweep to keep as many archers occupied as possible. Wynne would use fireball on the far group of archers and try to get the enemy mage caught in the blast if possible. If Wynne can handle damage and healing, then she does, otherwise, I just switch to a companion with low health and have them use a poultice. Once one archer dies, then my party moves on to the next and so on.

This battle was tough for me at first, but after a few reloads, I got the hang of it. After many playthroughs of Origins, this has become one of my favorite fights in the game, as it's one of a few that actually require me to use my brain and not just "tank and spank". The defense of Redcliffe was another fun battle, as well as the High Dragon, Flemeth and Archdemon fights.

#18
ilikecookiesalot

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Wait to get the acheivment does not one single person in your party have to die? I thought only the main character didn't have to die.

#19
Zaxares

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No, only the main character must not die once throughout the game to get the achievement. My mage got this achievement on my first playthrough, even though party members were often falling around him left, right and center. (I maaay have been a bit indiscriminate with the AoE spells. XD)

#20
ilikecookiesalot

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Oh ok. Thanks! If no one had to die, that would be super tough.

#21
Bryy_Miller

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I cheated to get this acheev, but it was so worth it. It was my fifth playthrough, so cheating was acceptable. Best named acheev in the game.

#22
ilikecookiesalot

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If my character dies, but I reload an save does that still count as dying?

#23
Arthur Cousland

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ilikecookiesalot wrote...

If my character dies, but I reload an save does that still count as dying?


No, it doesn't count if you reload after a death.  That's the easy way to get this achievement, and I'm sure it's the way most people do it, at least the first time.  Keeping everyone alive should become easier the more you play the game, and deaths should become much less frequent.

Modifié par Arthur Cousland, 15 juin 2011 - 06:56 .


#24
Sir Pounce-a-lot

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I imagine that this would be a lot easier for archers and ranged players.

#25
DWSmiley

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I only ever achieved it by reloading when I died. I may try for a legitimate play with a dex/str dual-wielding rogue. High defense, stealth and enough str to wear Evon’s. Plus a second pair of daggers loaded with dweomer runes when a dangerous mage is around. Wynne would be in the group, of course, and Alistair with Taunt and Morrigan for crowd control and emergency healing.