The "I'm kind of a big deal" achievement and another one I can't remember.
#1
Posté 10 juin 2011 - 06:39
#2
Posté 10 juin 2011 - 06:55
#3
Posté 10 juin 2011 - 07:54
#4
Posté 10 juin 2011 - 08:13
Sir Pounce-a-lot wrote...
In the Brecilian Forest, there is that one spot where the demon makes everyone fall asleep except for one of your characters. If your main character falls here, does this disable the achievement?
Yes, it does. You can resist the spell and break the illusion by trying to walk away before inspecting anything in the camp, as far as I'm aware.
Modifié par bleetman, 10 juin 2011 - 08:14 .
#5
Posté 10 juin 2011 - 08:26
bleetman wrote...
I've gotten it, yes. Ironically, I achieved it at the same time as Ultimate Sacrifice.Sir Pounce-a-lot wrote...
In the Brecilian Forest, there is that one spot where the demon makes everyone fall asleep except for one of your characters. If your main character falls here, does this disable the achievement?
Yes, it does. You can resist the spell and break the illusion by trying to walk away before inspecting anything in the camp, as far as I'm aware.
The main character could always go there alone too. It's been my experience that you have no control over who remains awake. Walking away doesn't make a difference. I have another question - if you fall in battle but then reload to some point before the battle began, will the computer act as if you never fell?
#6
Posté 10 juin 2011 - 09:10
#7
Posté 10 juin 2011 - 09:11
#8
Posté 11 juin 2011 - 08:07
One solution is play as a mage and then pick up a party that only you are mage, then in the ghost camp in Brecillian Forest, all of the other companions fall down except you (only mages can stand still to fight the Greater Shade)Sir Pounce-a-lot wrote...
I was thinking of going for that. I have a question: In the Brecilian Forest, there is that one spot where the demon makes everyone fall asleep except for one of your characters. If your main character falls here, does this disable the achievement?
#9
Posté 11 juin 2011 - 08:27
#10
Posté 11 juin 2011 - 10:10
If you save often, just reload if someone dies and do your best to not die again where you seem to be having trouble. If you've played the game multiple times, you should know where the tough parts are, and you should save prior to getting to them. Not only does this help in getting the "I'm kind of a big deal" achievement, but it will make you better at keeping your companions alive, by learning how to handle certain parts of the game without dying.
You aren't required to die during the Landsmeet. Are you referring to the Ser Cauthrien fight after rescuing Anora? In short, bring a durable party, along with plenty of aoe and crowd control. Take out the archers a.s.a.p., then the mage, and then the melee fighters. Cauthrien isn't much of a threat against a tank with high defense.
Here's a strategy link for the Cauthrien fight, but usually, I just fight in the main room and ignore Cauthrien until everyone else is dead. http://dragonage.wik...hrien_(strategy)
#11
Posté 11 juin 2011 - 11:10
#12
Posté 11 juin 2011 - 06:25
The only tough part about this fight is the initial scattershot spam. As soon as you are able, get everyone to full health and try to keep them that way. Send your tank after the group of archers closest to you and have them use war cry/holy smite/two handed sweep, etc. whenever they are available. Have the mage keep using fireball or other aoe nuke on the far group of archers. The archers should start falling one by one, and by then you can take out the mage who seems to use strictly healing spells. If your party is doing enough damage, then they shouldn't be able to keep up with the healing. If the tank has good defense, then Cauthrien and co. shouldn't be connecting with many of their melee attacks.
#13
Posté 13 juin 2011 - 09:11
PS - Trying to fight all of them at once will be almost impossible.
#14
Posté 13 juin 2011 - 01:43
#15
Posté 13 juin 2011 - 01:49
Just bring high defense/armor, lots of health poultices, crowd control and any aoe you can come across. Ignore Cauthrien and focus on the archers to keep them from using scattershot. Once the archers are dealt with, the battle is basically over. Warrior enemies aren't much of a threat against a target with high defense/armor, and I usually save Cauthrien for last.
Modifié par Arthur Cousland, 13 juin 2011 - 01:51 .
#16
Posté 13 juin 2011 - 07:45
#17
Posté 13 juin 2011 - 11:29
Some of my full parties have had Alistair, Sten/Oghren, Leliana and Wynne. Wynne would use force field on Leliana a.s.a.p. because she's the most fragile member of the party and might not survive the initial scattershot wave. Then Alistair would rush the group of archers closest to him, and after using taunt, he will use warcy and holy smite when available, while Sten/Oghren uses two handed sweep to keep as many archers occupied as possible. Wynne would use fireball on the far group of archers and try to get the enemy mage caught in the blast if possible. If Wynne can handle damage and healing, then she does, otherwise, I just switch to a companion with low health and have them use a poultice. Once one archer dies, then my party moves on to the next and so on.
This battle was tough for me at first, but after a few reloads, I got the hang of it. After many playthroughs of Origins, this has become one of my favorite fights in the game, as it's one of a few that actually require me to use my brain and not just "tank and spank". The defense of Redcliffe was another fun battle, as well as the High Dragon, Flemeth and Archdemon fights.
#18
Posté 13 juin 2011 - 11:39
#19
Posté 14 juin 2011 - 01:47
#20
Posté 14 juin 2011 - 02:51
#21
Posté 14 juin 2011 - 07:49
#22
Posté 15 juin 2011 - 06:45
#23
Posté 15 juin 2011 - 06:55
ilikecookiesalot wrote...
If my character dies, but I reload an save does that still count as dying?
No, it doesn't count if you reload after a death. That's the easy way to get this achievement, and I'm sure it's the way most people do it, at least the first time. Keeping everyone alive should become easier the more you play the game, and deaths should become much less frequent.
Modifié par Arthur Cousland, 15 juin 2011 - 06:56 .
#24
Posté 15 juin 2011 - 09:02
#25
Posté 15 juin 2011 - 10:33





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