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Planning on doing the suicide mission again and "want" casualties. Suggestions?


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#1
Khambilo

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I've played through the Suicide mission enough times to know how to do it right.  However, considering the build up to the mission, it seems unlikely that the entire squad should make it out alive (narratively speaking).

So I'm doing another shot at the suicide mission with me Soldier Femshep, but I would like some causualties to see how it will affect the story in ME 3.  I've already decided that I want Legion to go, as I've seen him in the E3 gameplay and I'm contemplating offing Garrus for the same reason.  (It's not that I don't like them, It's just that I want to see how it will effect the story).

So suggestions on who should tragically lose their life in ME2's endgame?  I want to end the game with at least half the squad intact.  Also, my femshep has no love interest so that should not be considered.  

#2
Guest_Saphra Deden_*

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Easy. Give Zaeed command of the second team both times. Shepard has plenty of lore reasons to believe he's up to the task (frankly I don't see any reason he shouldn't be). People get killed that way but it looks more like bad-luck/****happens than Shepard making a poor decision.

You could also decide to skip certain loyalty missions if you want. Jacob's for example doesn't sound like something very mission critical. Samara's could be skipped because she told you originally she would put her hunt off. Besides, Shepard might think that the promise of chasing Morinth is all the motivation she needs to survive the mission.

Thus if Samara is put in charge of the biotic field that is another loss not necessarily the result of Shepard making a poor decision (at least not an obvious or indefensible one). I'd recommend having Grunt and Garrus with you on the biotic bubble part. Grunt should be the one taken, and with him and Zaeed gone you'll lose at least one person at hold the line. Two, maybe, if you take Garrus to the end battle.

Of-course if your Shepard is a Paragon you might not ever do Garrus' loyalty mission. After all, he's after revenge, blood, he wants to murder a man. Shepard can't let him go down that path, right?

Garrus gets an awesome line if he dies leading the second fire team too. One of the better deaths in the game in my opinion.

#3
Guest_thurmanator692_*

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Because 9/10 of Zaeed's stories end in "I was the only one who made it out alive"

#4
JoeLaTurkey

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Group hug. Things explode around Shepard.

#5
Sebby

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thurmanator692 wrote...

Because 9/10 of Zaeed's stories end in "I was the only one who made it out alive"


Zaeed said that when he was in the Blue Suns he lead men in battle and that Vido did the book keeping and that it "worked well"(before he was betrayed of course). So there's no reason why he shouldn't be a good fireteam leader.

#6
Guest_Saphra Deden_*

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thurmanator692 wrote...

Because 9/10 of Zaeed's stories end in "I was the only one who made it out alive"


Which makes him sound like the Butcher of Torfan, not a bad leader.

High risk missions mean high chances of losses.

#7
Moiaussi

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Or it could be that he is just really good at hiding. For some reason he thinks a burning building is a good assassination weapon against a non-incapacitated enemy. If he had simply let Shepard know his real target in advance, they could have worked out a much better plan than that, such as boobytrap the flier first to cut off escape and then take out Vido with a sniper rifle from conceilment.

#8
sterling_archer

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Well if you want to influence the story for ME3, then Garrus, Tali, Legion and Mordin would be good since they are definently confirmed for ME3. I think the devs have also mentioned that Miranda and Jack are also returning in some form or another. It's probably safe to assume that all of the Love Interests will play some role in ME3.

If you don't want to have too much of an effect on ME3, then Zaeed and Kasumi are probably good choices as they are likely going to get cameos in ME3- if anything. With Liara having a "Samara" alternate outfit, I would bet that Samara will not play a large role in ME3 (although it would be cool to have a squad uniform;)).

Modifié par sterling_archer, 10 juin 2011 - 11:36 .


#9
Labrev

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Seboist wrote...

thurmanator692 wrote...

Because 9/10 of Zaeed's stories end in "I was the only one who made it out alive"


Zaeed said that when he was in the Blue Suns he lead men in battle and that Vido did the book keeping and that it "worked well"(before he was betrayed of course). So there's no reason why he shouldn't be a good fireteam leader.


Especially if you gained his loyalty and have him put Vido behind him. It's at least more believeable than Jacob being a viable leader, someone who's only known experience is being in charge of security at a Cerberus station.


But yeah, Zaeed is a good heroic death if you're looking for that. Saph covered that one. As is sending an unloyal crew-escort.

Not upgrading the armor also adds a realistic casualty, since it stages a death that's very similar to the ones we saw in the opening (even if the best character in the game has to die because of it).

You could also try taking two of Garrus, Grunt, or Zaeed with you to the final boss and see who dies as a result of a weak hold-the-line squad.

#10
Bogsnot1

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Leave Grunt in the tank, sell Legion to Cerberus, and take Garrus and Zaeed with you on the final battle for more deathy goodness.

#11
Sebby

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Hah Yes Reapers wrote...

Seboist wrote...

thurmanator692 wrote...

Because 9/10 of Zaeed's stories end in "I was the only one who made it out alive"


Zaeed said that when he was in the Blue Suns he lead men in battle and that Vido did the book keeping and that it "worked well"(before he was betrayed of course). So there's no reason why he shouldn't be a good fireteam leader.


Especially if you gained his loyalty and have him put Vido behind him. It's at least more believeable than Jacob being a viable leader, someone who's only known experience is being in charge of security at a Cerberus station.


But yeah, Zaeed is a good heroic death if you're looking for that. Saph covered that one. As is sending an unloyal crew-escort.

Not upgrading the armor also adds a realistic casualty, since it stages a death that's very similar to the ones we saw in the opening (even if the best character in the game has to die because of it).

You could also try taking two of Garrus, Grunt, or Zaeed with you to the final boss and see who dies as a result of a weak hold-the-line squad.


Jacob being a viable squad leader is a bit baffling. He never displays any charisma or interpersonal skills and whenever you see him interacting with other characters he's either bickering with Miranda or offending them (Thane and Tali).

#12
MalcolmM

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The only one I really want to get rid of is Miranda. I either didn't do her loyalty mission or did it then supported Jack, so she's never loyal, but she never dies either. I use Tali/Garrus/Samara as specialists, and take Samara and Thane with me to the Reaper, so what would I need to change to get Miranda offed?

#13
Hallusinaatti

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I wanted to get rid of potentially dangerous companions, so I sent unloyal Legion to the tunnels, had unloyal Jack defend the gates and took Grunt to final battle.

They had outlived their usefulness.

#14
Mykel54

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Here are some house rules that i apply:

1. You can only have 2/3 of the upgrades at maximun, this means that one person has to die while reaching the collector base. You can manipulate the system to pick the ones you want to protect of course. In addition, you have to wait until the last moment for doing the upgrade. If the squadmate in question (say, Tali) is unloyal, then you can´t apply that upgrade.

2. You must choose a side in the crew conflicts (tali/legion and jack/miranda) and you can´t reconciliate with them later (If you do, it must be after the suicide mission, if that person survived). You also can´t paragon you way out of Zaeed loyalty mission.

3. When the Reaper IFF mission activates, you must inmediately go and do it. This makes the game a lot more interesting because you won´t be able to do all loyalty missions (have a perfect team) by the time the collectors take the crew. You have two options: go into the omega 4 relay with an imperfect team, or wait to have a perfect team, but lose your crew.

I hope these suggestions help,

#15
Mr. Gogeta34

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Killing everyone (including Shepard) is really hard to pull off... I tried to do it once, no dice... Shepard is just that awesome.

#16
Khambilo

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Mr. Gogeta34 wrote...

Killing everyone (including Shepard) is really hard to pull off... I tried to do it once, no dice... Shepard is just that awesome.


Indeed it is. I've got this ending though.

Currently I'm also working on getting one where everyone except for Kasumi, Morinth, and Shepard live.

But I would really like to see how losing key members (and not everyone will affect the story).  Garrus and Legion I've determined are already on the chopping block.  The suggestion about somehow losing Miranda seemed like a good idea to me as well.  Out of a squad of 12 it seems realistic that a third of them could lose their lives.  So any suggestions on the last one?

Tali perhaps?

#17
Mr. Gogeta34

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Maybe Mordin?

#18
Sebby

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MalcolmM wrote...

The only one I really want to get rid of is Miranda. I either didn't do her loyalty mission or did it then supported Jack, so she's never loyal, but she never dies either. I use Tali/Garrus/Samara as specialists, and take Samara and Thane with me to the Reaper, so what would I need to change to get Miranda offed?


You need to take an unloyal Miranda,make her second fireteam leader and then bring her to the baby reaper fight.

#19
Mr. Gogeta34

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thurmanator692 wrote...

Because 9/10 of Zaeed's stories end in "I was the only one who made it out alive"


lol ftw

#20
Senior Cinco

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I've been working on a similar playthrough of ME1 and ME2. Mission is...Everybody Dies... If it 's possible for them to get shot of blown up, well sux 2bu. Unfortunately, at lest 2 must survive in order to keep my evil Femshep alive for the ME3 import. That's where I'm at now, trying to decide on which 2.

#21
mcsupersport

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If you take Miranda along as part of the squad on the second part in the biotic bubble mission, and use a non-approved bubble holder ie unloyal Jack/Samara/Morinth or Thane or Jacob(if alive) then whoever you take as your second squadmate dies, got to love the plot armor.

I off Jacob by sending him into the vents, or you can just use Zaeed to lead the first fire team to lose your specialist.

So run Legion through the tunnel and have Zaeed lead the team......Legion gone.
Take Garrus and Miranda for the bubble and have substandard biotic(thane or Jacob) hold the bubble.........Garrus dead.
Have Zaeed lead the second fire team.....Zaeed dies.
Send Mordin back to protect the crew.....he lives.
After siding with Jack in the conflict with miranda take an unloyal Miranda and Loyal Tali(if you want her alive) to the final boss......Miranda dies.

IF Samara and Thane are loyal and Miranda and Tali are with you then you shouldn't have any more deaths at hold the line, if I read everything right.

So you would lose, Legion, Garrus, Zaeed, and Miranda. 1/4 lost crew.

#22
Senior Cinco

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Ha..Someone pulled an older thread, started up a year ago on this. "The worst playthrough..." It looks like you can only get the survivors down to one +Shep, for the ME3 import.

#23
Smilietime

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Khambilo wrote...

I've played through the Suicide mission enough times to know how to do it right.  However, considering the build up to the mission, it seems unlikely that the entire squad should make it out alive (narratively speaking).

So I'm doing another shot at the suicide mission with me Soldier Femshep, but I would like some causualties to see how it will affect the story in ME 3.  I've already decided that I want Legion to go, as I've seen him in the E3 gameplay and I'm contemplating offing Garrus for the same reason.  (It's not that I don't like them, It's just that I want to see how it will effect the story).

So suggestions on who should tragically lose their life in ME2's endgame?  I want to end the game with at least half the squad intact.  Also, my femshep has no love interest so that should not be considered.  


I would just say, who do you want to survive? Write a list, from most to least liked. I, personally only disliked a single character, felt meh about a couple, and liked the rest. I choose to kill the one who I liked in the first game, but had their character derailed, thus ruining my suspension of disbelief.

I agree that it's realistic to expect casualties. If you want to make an impact on ME3's plot with some deaths, I would reccomend Tali, because her having the most vocal fanbase means that she'll have a large presence. Liara and Jack have huge fanbases, they're just not as vocal and are less likely to throw molotov cocktails at the developer's houses... The deaths with the least impact would be Kasumi and Morinth.

And, please people! Just because we've seen those three characters in the E3 videos, doesn't mean that they are the ONLY ONES WITH ANY PLOT SIGNIFICANCE!

Modifié par Smilietime, 12 juin 2011 - 08:06 .


#24
mcsupersport

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Senior Cinco wrote...

Ha..Someone pulled an older thread, started up a year ago on this. "The worst playthrough..." It looks like you can only get the survivors down to one +Shep, for the ME3 import.


There MUST be at least 2 surviving Squadmates for Shepard to live.  The game doesn't allow you to play it with only a single squadmate on most missions so if you only have one left then Shepard dies.  So you HAVE to have two squadmates alive to import into ME3.

#25
Senior Cinco

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mcsupersport wrote...

Senior Cinco wrote...

Ha..Someone pulled an older thread, started up a year ago on this. "The worst playthrough..." It looks like you can only get the survivors down to one +Shep, for the ME3 import.


There MUST be at least 2 surviving Squadmates for Shepard to live.  The game doesn't allow you to play it with only a single squadmate on most missions so if you only have one left then Shepard dies.  So you HAVE to have two squadmates alive to import into ME3.



I know you must have at least 2 for Shep to survive the SM. So after the SM, If you only have Zman and X to survive, you smoke Zman at the end of his LM, Shep dies? I can't see that happening. Or mabe, it won't give you the opt to leave him. I haven't herd of anybody trying it with only 2 survivors from the SM.