AlanC9 wrote...
Umm... what are you talking about? I haven't veered away from anything
I'd prefer not to pay for exploration. I don't care what goes into DLC. More specifically, I care only a little, since a DLC I don't like might replace a DLC I do like, but since I buy very little DLC this isn't a big concern. Your hypothetical engineer-hater could want the engineer class stripped out to DLC too. I wouldn't agree with that, but it's not somehow an illegitimate desire.
Sure, Bioware won't make a game tailored for the individual. That's the point of these threads; there's only going to be one ME3, and I'd rather it be designed the way I'd like it rather than the way you'd like it. Talking about DLC just means that I'm not interested in what other people do with their own game and on their own time
And no, I don't expect to get my way on this, not all the way. But I was pleasantly surprised by how ME2 made a lot of positive changes to the RPG model, such as no kill-XP and no inventory management, so I don't see any reason to give up hope for Bio to make further improvements.
DLC? No exploration should definitely not be some kind of DLC, it's part of the ME experience.
I'm talking about what you're avocating for. Removing exploration to some kind of DLC would really undermine it. I know Bioware almost did that with Overlord to adress those wishes, but that's why I made this thread, to try to put some solid exploration back in the game.
The point I'm trying to make here is that the wish to remove something, to further what you like isn't quite ethical. You wrote it yourself that you wouldn't agree with putting the Engineering class as some kind of DLC, but it isn't an illigitimate desire? That may be, but it is unethical. The same with exploration, it's part of the ME experience, it was there in the first game, and I must say it was quite revolutionary, since not many sci-fi RPGs let you do the same thing.
Of course what one must take into account is that if Bioware receives a lot of fan feedback regarding certain elements in the game, they might remove it or keep it. Again which is the exact purpose of this thread.
Of course we all have different values, me for one, I could never lobby for the removal of the engineering class just because I never used it, I know others do use it, and they enjoy it. Changes I could agree on, but the removal of the class, just as the removal of exploration and to limit it to DLC, no it's not right. However I believe that's for another discussion as well, this has become a derailing of the thread.
I wish I could go further in to all this DLC business but this thread isn't about that, so I won't persue it further.
Another thing, Bioware have said that for newcomers ME3 would deliver on the definite Mass Effect experience, exploration is part of that, so therefore I can only assume that it'll be in the game. Again that's why I made this thread, to discuss what kind of exploration we would want to have in ME3.
Now I believe you've made your contribution, and I appreciate that. After all we're here to discuss the exploration. I realize now that you and me, we don't agree on a lot of things. I certainly don't hope that Bioware keep making these "improvements" you're speaking of.
AlanC9 wrote...
Right. You get to the highest possible level if you do exploration. But if there's no exploration, the highest level possible is whatever you get to without doing exploration, obviously. How is this an argument in favor of exploration?
It's not necessarily an argument for exploration, it's just a proof for the those who choses to do the exploration even though they don't want to. It's the experience points they want. I realize now that you and me, we don't agree on a lot of things.