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Play order of DLC's


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22 réponses à ce sujet

#1
78stonewobble

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I just wanted to know if there's a "cannon" order of the DLC's or if not: Which order is the most "fitting" within the overall story. Eg. before or after the suicide mission and their general order.

It's my second playthrough of the game but first with all the major mission adding DLC's. Lair of the shadow broker, Kasumi, Arrival and the cerberus stuff.

Only played LotSB so not too many spoilers please. :)

#2
Sarah_SR2

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I think it's better to do Kasumi and Zaeed's loyalties early in the game because that gives you 2 loyal squad members and their loyalty powers, plus you get the Locust SMG (the best one in the game IMO) and the Firestorm flamethrower heavy weapon. Overlord and the Firewalker pack can be done as and when and I'd always do LotSB later in the main story since there are some tough fights during it and having a well levelled up Shepard is certainly an advantage. I did Arrival before completing the main story but now that I've completed the game I can see that Arrival is intended to fit in as a mission that's done afterwards so that it bridges the time between ME2 and ME3. Ultimately though, just do these missions at the time you feel comfortable and ready to. They're all good fun and add to the richness of the game.

#3
78stonewobble

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Ah thanks for the info and tips.
Arrival was the one I was most curious about... Having "heard" things but selective hearing is a plus. Posted Image

#4
AlexMBrennan

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@Sarah: Could you please point out where, exactly, in your post you address the "'cannon' [sic] order"? What you say is true and possibly helpful but ultimately completely irrelevant to the question at hand.

Canonically, Firestorm and Overlord are completely unrelated to the ME2 plot so they could be done at any time. Lair of the Shadow Broker is also unrelated to the plot but it makes little sense to not complete initial phase of the mission ("Give Liara intel") before going on the Suicide Mission.
Stolen Memories and Price of Revenge are about recruiting additional specialists and should be done before the SM.
Arrival is also unrelated to the ME2 plot but completely undermines the ME2 plot if done before the SM.

#5
Khambilo

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Some people argue that Arrival undermines the plot of ME 2. Trust me, while epic, it does not make me question the worth of the suicide mission. But getting to the point at hand.

All the DLC contribute upgrades in some way. In Arrival you will find another Medi-gel upgrade allowing you to carry more medi-gel which is always a plus in my book. Narratively speaking, I like doing Arrival and Lair of the Shadow Broker after the suicide mission, but from a gameplay standpoint why not go into the suicide mission the best equipped you can possibly be? So if you're thinking somewhere in that vein, go ahead and do all the DLC before the suicide mission so you can put the upgrades to good use.

#6
78stonewobble

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:) Well I just wanted to know if there were any specifik story details that merited taking missions after the suicide mission. Seems to only be arrival then.

Thanks for all your replies.

#7
Fiery Phoenix

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In my opinion, and this is how I've always done it, in this order:

Normandy Crash Site > Zaeed's loyalty > Kasumi's loyalty > Firewalker > Overlord > [suicide mission and endgame] > Lair of the Shadow Broker > Arrival

As you can see, LOTSB and Arrival are the last things that take place in my game. It may not be the best order overall, but canonically it seems to make sense the most.

#8
Mr.House

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For me it's Kasumi loyalty mission > Zaeed loyalty mission > Firewalker > Overlord > Normandy crash site

*after SM* LotSB > Arrival

Modifié par Mr.House, 11 juin 2011 - 02:41 .


#9
Darkhour

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All you really need to know is that Arival is the final mission. Don't even install it until you're ready to play it as it will force itself upon you after Horizon if it is already installed. I don't know what Bioware was thinking making it force itself on you before the suicde mission. It completely trivializes the main campaign.

#10
Ace of Dawn

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Darkhour wrote...


All you really need to know is that Arival is the final mission. Don't even install it until you're ready to play it as it will force itself upon you after Horizon if it is already installed. I don't know what Bioware was thinking making it force itself on you before the suicde mission. It completely trivializes the main campaign.





No it doesn't. Checking your terminal on the Normandy does force a conversation between you and another character, but past that, you are free to do it whenever you please.

All DLC except Lair of the Shadow Broker and Arrival make sense at any time throughout the main story of Mass Effect 2, so you can pretty much do them whenever you feel most comfortable, since it won't seem out of place in the continuity.

Dialogue in LotSB makes a bit more sense post-Suicide Mission, and was intended by Bioware to be played after the Suicide Mission. Arrival is logically the last mission, because of what occurs and how it leads into ME3.

It just bugs me that you get three researchable upgrades in Arrival... at which point, you have nothing to really use them on.

#11
1upD

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 I really liked that way that ME2's DLCs can be played in any order, while the extensive library of DLC for Dragon Age: Origins had a specific order that you absolutely had to follow or you'd lose your continuity. One of my friends had the problem of trying to go backwards in time...

The order doesn't really matter, but as it's been said you should get Kasumi and Zaeed close to the beginning (Maybe even before Horizon) and definitely play Arrival after the campaign, although nothing is really lost if you play it during the campaign.  I think Lair of the Shadow Broker is actually better played during the campaign because of the benefits it gives you afterwards, but like some have said it doesn't really have anything to do with the main story.

I haven't really thought about this, but you could almost make a mini-campaign by playing all of the DLCs after the ending. It could be almost like Awakening... Did anyone do that?

Modifié par 1upD, 11 juin 2011 - 02:58 .


#12
pjotroos

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I'm always making sure my character's canon make sense, so I made myself a rough set of guidelines:

- It would make more sense to not receive Normandy Crash Site straight away, but since you do regardless, you might aswell go do it early.

- Firewalker and Overlord are typical Cerberus side missions, doesn't matter in the slightest when you do them - however,you want to at least do the first mission of FW before you start the latter.

- Zaeed and Kasumi, as everyone said, can be recruited at any point, and similarly their loyalty missions can be done at any time; but I usually keep those until everyone else's loyalties pop up, as the difficulty seems to be on par with the rest of them.

- With Lair of the Shadow Broker you want to complete all the sidequests Liara offers you on Illium first. Canon's perfectly elastical on this one, though, makes as much sense during Acts II and III as it does after main mission is complete.

- Arrival should be epilogue to the game. Anywhere else it just makes less sense.

Modifié par pjotroos, 11 juin 2011 - 03:21 .


#13
sterling_archer

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My usual order goes

-A couple of recruiting missions
-Zaeed
-Kasumi
-Horizon
-More recruiting and loyalty missions
-Suicide mission
-Overlord
-Shadow Broker
-Arrival

I like to do Overlord and LotSB after the SM because they don't really fit in the whole collector plot and it doesn't really make sense for Shepard to risk his/her life on those things while the collectors are on the loose. I feel that arrival fits better at the end of the game  because it looks like it will lead right into ME3.

#14
78stonewobble

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Good points and offerings of personal tastes here.

Hmm speaking of missions. The one with the cargo ship in the process of crashing? Slowest crash ever... Or ... Well you can put it off for days/weeks/months and it's still "crashing". Apparently the shuttle pilot pushed it into the planet when he docked... What a nub...

#15
Sarah_SR2

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@AlexMBrennan: I kind of did acknowledge the canon order of Arrival ad being after the SM of ME2 and the start of ME3 but at the time I played it I had no idea! ME2 is my first video game playthrough in about 10 years so I don't know all of the Mass Effect bac story tbh. I just bought Arrival and played it through before I did the reaper IFF mission. As i said when I finished the game I realised that Arrival was better placed to be played right at the end. I'm playing the game through again now and will probably do Arrival as the very last mission.

One advantage of doing the DLCs before the SM though is that you can pick up loads of upgrades first :)

#16
Darkhour

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Ace of Dawn wrote...

Darkhour wrote...


All you really need to know is that Arival is the final mission. Don't even install it until you're ready to play it as it will force itself upon you after Horizon if it is already installed. I don't know what Bioware was thinking making it force itself on you before the suicde mission. It completely trivializes the main campaign.





No it doesn't. Checking your terminal on the Normandy does force a conversation between you and another character, but past that, you are free to do it whenever you please.


I know. But "imminent reaper invasion" and "do it whenever you please" don't click.  It  would feel broken to get the cutscene and then wait hours upon hours and just jumpd into it out of the blue later.  

Imminenet reaper invasion = F^ck the collectors. They can wait.

#17
Darkhour

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Sarah_SR2 wrote...

One advantage of doing the DLCs before the SM though is that you can pick up loads of upgrades first :)


How easy does the game really need to be? Doesn't really mater if you get the upgrades or not because they're overkill at that point.

#18
100k

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Darkhour wrote...

Ace of Dawn wrote...

Darkhour wrote...


All you really need to know is that Arival is the final mission. Don't even install it until you're ready to play it as it will force itself upon you after Horizon if it is already installed. I don't know what Bioware was thinking making it force itself on you before the suicde mission. It completely trivializes the main campaign.





No it doesn't. Checking your terminal on the Normandy does force a conversation between you and another character, but past that, you are free to do it whenever you please.


I know. But "imminent reaper invasion" and "do it whenever you please" don't click.  It  would feel broken to get the cutscene and then wait hours upon hours and just jumpd into it out of the blue later.  

Imminenet reaper invasion = F^ck the collectors. They can wait.



Pretty much this. Why we haven't gotten a patch to fix this issue is beyond me.

#19
Markinator_123

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Is there anybody here who does all of the DLCs before the Suicide Mission? I do anyway. As far as I'm concerned the game is over after the suicide mission is complete.

#20
Spectre_907

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I prefer playing in this order:

Before Horizon:
Normandy crash site
Project Firewalker
Zaeed and Kasumi's loyalty missions
Overlord

After Horizon:
Arrival (preferably before the Collector ship mission)

After Omega-4:
Lair of the Shadow Broker

The reason is primarily gameplay motivated but I also believe it makes more sense from a storytelling point of view.

Modifié par Spectre_907, 12 juin 2011 - 05:19 .


#21
xI extremist Ix

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Recruit Kasumi
Normandy Crash site
Firewalker
Overloard
Recruit Zaeed/Mordin/Jack/Grunt
Horizon
Recruit Tali/Thane/Samara
Collector Ship
Lair of the Shadow Broker
Loyalty Missions
Reaper IFF
Legion Loyalty
Collector Attack
Suicide Mission
Arrival.

I end with Arrival because it sets up for ME3.

Modifié par xI extremist Ix, 12 juin 2011 - 05:24 .


#22
78stonewobble

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Regarding Arrival being "pushed" earlier than the suicide mission.

I have the same feeling of the "horizon" mission.

To me it makes a bit more sense (story wise) to visit the citadel, pay tribute to the old normandy, recruit zaeed, mordin, archangel and maybe recruit a few more before having to "hurry to horizon".

People not having played ME1 would also benefit from learning a bit more about protheans and seeing geth via Firewalker (plus the missions are pretty easy).

Overlord (which I just finished) I found strangely hard but then again it was "new" territory for me. It add's a bit of... hmm... extra information about cerberus, the illusive man and their way of operating.

I also wish there would have been more time to do eg. loyalty missions after the reaper IFF and before the suicide mission. Legion on the tali mission is waaay more interesting than other characters.

It seems to me there also could have been room for a few "followup/revisit missions" after the suicide mission but before arrival.

#23
Darkhour

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78stonewobble wrote...

I also wish there would have been more time to do eg. loyalty missions after the reaper IFF and before the suicide mission. Legion on the tali mission is waaay more interesting than other characters. 


Legion: One of few perks to a renegade playthrough.