So it's starting too look like...
#101
Posté 12 juin 2011 - 02:11
#102
Posté 12 juin 2011 - 02:12
Hellbound555 wrote...
Mah Gawd, imagine seeing a playthrough where the player intentionally made the worst choices since me1? The lols to be had.
I'm looking forward to YouTubing a year from now. Lol
#103
Posté 12 juin 2011 - 02:15
#104
Posté 12 juin 2011 - 02:16
Akizora wrote...
I don't see how saving the cure for the genophage will cause thousands or millions of Krogans to be born, raised and ready in 2 months...Yeah...
ME3 takes place 6-12months after lol.
#105
Posté 12 juin 2011 - 02:17
#106
Posté 12 juin 2011 - 02:19
Do we know how quickly Krogan mature?
#107
Posté 12 juin 2011 - 02:20
JetsoverEverything wrote...
Akizora wrote...
I don't see how saving the cure for the genophage will cause thousands or millions of Krogans to be born, raised and ready in 2 months...Yeah...
ME3 takes place 6-12months after lol.
I remember it being stated it takes place about 2-3 months after the events in Arrival, but could be wrong. Still, krogan mature and become adult and battleready in 6-12 months?
#108
Posté 12 juin 2011 - 02:23
Or something like that...
#109
Posté 12 juin 2011 - 02:26
Well the one says his possible kid is a few years away from the rite, so it takes at least a couple years to become an adultMedhia Nox wrote...
Destroy every last Reaper in the galaxy... of course.
Do we know how quickly Krogan mature?
#110
Posté 12 juin 2011 - 02:28
That's sick... I'm not buying ME 3... that's an outrage. Baby turtle-people fighting cuttlefish robo-ships... just sick.
#111
Posté 12 juin 2011 - 02:31
Medhia Nox wrote...
You mean we're going to send Krogan babies against the Reapers!!!
That's sick... I'm not buying ME 3... that's an outrage. Baby turtle-people fighting cuttlefish robo-ships... just sick.
Maybe they're really big babies...with guns!
#112
Posté 12 juin 2011 - 02:39
===
A bit more on topic - you know, as a paragon... I didn't get glowing eyes and cool glowing scars.
Paragons got screwed!
#113
Posté 12 juin 2011 - 02:44
http://social.biowar...5/index/7260647
aimlessgun wrote...
Amidst
leaving David at Overlord, killing Shiala, and letting refinery workers
burn, true renegades will make decisions that award them little blue
points.
-The true renegade never cuts off the Council. There is a
tiny chance of being rewarded for your politeness, and the true
renegade will gladly sacrifice a bit of time for that chance. True
renegades seek victory at any cost, including the cost of being nice to
those they despise. [EDIT] I think some people interpreted this as
saving the council. I'm just talking about the briefings. The Destiny
Ascension burns.
-The true renegade saves the Rachni Queen,
because the true renegade never throws away a weapon, no matter how
risky. Just like the Collector Base, saving the Queen is a worthwhile
gamble in such a dire situation.
-The true renegade is not rude
or disrespectful to their squadmates or crew: they are your tools, and
your tools must be cared for so you can best use them in the coming
battles. Harshness is only appropriate if it increases the effectiveness
of a crewmember.
-The true renegade rewrites the Geth after continuing project Overlord.
-The true renegade keeps the genophage cure data, so they can use it as leverage against the council races.
-The
true renegade makes Anderson the councilor over Udina, because while
Udina may be a better politician, he doesn't truly believe in the
Reapers. Anderson is also easier to influence and manipulate than Udina.
-The true renegade takes back their Spectre status. No advantage is turned down, no matter how small.
-The true renegade doesn't punch Al-Jilani. The true renegade never sacrifices long term harm for short term pleasure.
-The
true renegade is different than a Renegon. A renegon makes some paragon
decisions for paragon reasons. The true renegade makes paragon
decisions for renegade reasons.
I'm probably missing some.
#114
Posté 12 juin 2011 - 02:46
And I have a perfect paragon score... suh-weet!
#115
Posté 12 juin 2011 - 02:47
#116
Posté 12 juin 2011 - 02:49
#117
Posté 12 juin 2011 - 02:50
Destroy Raiden wrote...
Rens are the jerks of the galaxy who run old ladies over with their cars and laugh why wouldn't you expect to have more negatives to your list of experiences?
I don't run em over, that scratches the car and leaves stains that don't wash off so easily...Not to mention the smell...No I much prefer to blast em into nothing with plasma.
#118
Posté 12 juin 2011 - 02:54
#119
Posté 12 juin 2011 - 02:55
Only - seemingly unlike the Renegades... my Paragon Sheps not gonna cry about unfairness. He's gonna get the job done.
#120
Posté 12 juin 2011 - 03:03
No one forced the Renegades to kill the Rachni Queen or anyone else. No one forced them to kill other people/beings or to alienate them. That was their choice as Renegades - to be the lone wolf or whatever personality/psychology it is that Renegades attach to their characters. If you want to be the lone wolf or be independent and count on no one but humanity or your own wits, well, isn't this to be expected? I wouldn't call it being punished; I'd call it making your bed and lying in it. You make choices and accept the consequences of your actions - good or bad.
#121
Posté 12 juin 2011 - 03:14
1. Killed the rachni queen - No being backstabbed by a huge horde of rachni sometime.
2. Let the Citadel Council die - The cold war / arms race between humanity and the turians will result in both forces having larger and superior fleets.
3. Destroyed the genophage data. - I agree here, there will be limited aid from the krogan. No risk of the krogan repeating their past actions in the future however.
4. Destroyed the heretic geth - No being backstabbed by a large force of geth, the heretics also supposedly represented a relatively small portion of the geth.
5. Sell Legion to Cerberus - Reversed tech can possibly aid in a restarted Project Overlord.
6. Presented the truth at Tali's trial - Regardless of what the quarians want to do, they will have to fight if they hope to survive. The quality of the quarian fleet means they will be of limited use beyond cannon fodder anyway.
#122
Posté 12 juin 2011 - 03:15
#123
Posté 12 juin 2011 - 05:07
A true Renegade calls the Admiralty Board out on their BS, and earns the respect and loyalty of all their crew members.
#124
Posté 12 juin 2011 - 05:27
I think renegade will be a faster approach to the problems. Paragon will be far more diplomatic and dicey. Also, brutal tactics will be unavailable like blowing up a star to wipe out a fleet of reapers or something.
#125
Posté 12 juin 2011 - 05:33
It's always seemed pretty obvious to me that the Rachni were indoctrinated and that the new Queen is painfully aware of the dangers the Reapers present, and would most likely not put herself in a situation where there is a strong chance of being reindoctrinated, such as stationing a research team on a derelict Reaper. Which would also mean a Rachni Shep would've have been unlikely to destroy the Collector Base. Makes the Rachni, by this line of thinking, a potentially solid ally, and unlikely to be a rival in the short term at least.
The other interesting thing about this set of choices for me is that the Rachni and Krogan represent a similar type of threat - both breed quickly, are innately physically dangerous, and unpredictable. You could almost suggest they would likely cancel one another out if fighting on opposite sides, all other things being equal, which doesn't strike me as coincidental.





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