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Do you miss the epic feeling that origins had?


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#101
Bio-Age

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Next time try breathing before your post and then tell us Mr. Eye Basher what float's your boat.

#102
eye basher

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''Breathes''Or maybe that feeling where i have to talk to the statues in my camp oh and don't forget give them stuff so they can get a some feeble stat up which does nothing cause anything they can do the warden can do better.Or that feeling when i have to keep either throwing stuff in the garbage or selling it off cause they keep giving me crap i don't really need.

#103
Ryllen Laerth Kriel

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Jerrybnsn wrote...

Moon Elf13 wrote...

The Minority wrote...

Alistairlover94 wrote...

Mr.House wrote...

Akka le Vil wrote...

I miss the epic feeling that Baldur's Gate II had.
DA:O was good, but it didn't really felt as epic - I blame the egregious level scaling and overall "too much mechanisms, not enough immersion".

This.


^That.

^^Those


^^^These :D


Them There


Those'uns.

Yes, I agree. While some might see having a hero against a nearly overwhelming force of evil as a "generic plot line." I do not. I sadly do not get to save a country from evil Hordes during a standard day of my existance. DA:O did a pretty good job of giving an epic, heroic feel on several occaisions while giving a unique twist. DA:O was filled with fairly epic heroic moments. I wasn't expecting Baldur's Gate, but something close so my expectations were not tossed off a cliff when I played the game. DA 2...was a bit more disappointing, it had so little in common with the feel of DA:O and even less with Baldur's Gate. They should of left of the "2."

#104
Bio-Age

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eye basher wrote...

''Breathes''Or maybe that feeling where i have to talk to the statues in my camp oh and don't forget give them stuff so they can get a some feeble stat up which does nothing cause anything they can do the warden can do better.Or that feeling when i have to keep either throwing stuff in the garbage or selling it off cause they keep giving me crap i don't really need.


Try forming a coherent thought now that you have some oxygen feeding the brain, instead of rambling on and on. And tell us what floats your boat.  

#105
A Crusty Knight Of Colour

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Epic - Big scale, lots and lots of everything thrown in? Big save the world? No.

Epic - Every decision you make has such an impact, it feels like the endgame becomes a culmination of the choices you've made? Hell yes.

Modifié par mrcrusty, 12 juin 2011 - 01:47 .


#106
Serpieri Nei

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eye basher wrote...

''Breathes''Or maybe that feeling where i have to talk to the statues in my camp oh and don't forget give them stuff so they can get a some feeble stat up which does nothing cause anything they can do the warden can do better.Or that feeling when i have to keep either throwing stuff in the garbage or selling it off cause they keep giving me crap i don't really need.


I don't remember any Tevinter statues in camp or throwing away gear that my companions or my warden was able to use. Now In Dragon Age 2, yes the Companions were very much like the Tevinter statues only speaking when they felt like it and the amount of drops I had to sell because the companions were restricted and Hawke wasn't the right class for it. Just Mind-Boggling.

Modifié par Serpieri Nei, 12 juin 2011 - 01:56 .


#107
Alereith

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Was Dragon Age Epic?  Yes.  
Could it have been better?  Of course.
Did Dragon Age 2 surpass it like a sequel should? No.

What do I want from EA / Bioware?
A peice of work that has a storyline / purpose to your playing and reason for your character to be there.
One that was properly polished before release date.  

We can defend DA2 all we want, (lord knows I want to) but it doesnt change the fact that it was a rushed peice of crap.
Moderators, designers, engineers, etc. can get all kinds of ticked off about my saying that, but its still true, its not my fault it turned out that way.  
I can't determine which is a greater disgrace, the fact that it came from Bioware, or that it had EA's resources backing it and still came out so poorly.

Jerrybnsn wrote...

The definition of epic is something on a grand scale. Origins was on a grand scale on the amount of places, quests, the characters, decisions that effect the ending of the game,....I don't think that publishers will ever be able to take the time to make a game like that again. Origins will go down in gaming history as one of the best.


That would be a glorious reason to give up gaming entirely.

If that was the best one of the biggest game companies in the world has to offer, then why bother going on?
Especially when pc owners keep shelling out all kinds of time and money on making a better system to play something that belongs on an xbox.

Yeah, its a rant.
I'm still ticked off I blew the money on DA2.  
The seeming lack of effort in storyline, graphics (before patches were released AFTER the ship date,) plot, terrain, encounters, etc. especially in comparison to a game that they released years before it; is nothing more than a slap in the face.

If I made this game, I would be very proud of myself.  Because I'm just 1 man, if I could pull something like DA2 off by myself, that would be something.  But it wasnt made by me.  It was made by a group thats supposed to be one of the best, and this kinda quality from one of the best is intolerable.

Hopefully EA / Bioware learned a very important lesson from this, because Mass Effect 3 is about to release and neither EA / Bioware, or the buyer need this kind of embarassment again.

Modifié par Alereith, 12 juin 2011 - 02:24 .


#108
TEWR

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Sidney wrote...

The Ethereal Writer Redux wrote...

b00mQQ wrote...

Whatsupnewyork wrote...

For example: The Battle of Ostagar was more epic than anything in Dragon Age 2.


I agree that The Battle of Ostagar was great content. Better than the rest of Dragon Age: Origins combined, but why are we comparing DLC from Dragon Age: Origins to the core game in DragonA ge II? DLC is almost always better and more engaging because as they release more and more DLC they find out what the game is really capliable of.


The Battle of Ostagar is not the same as the DLC Return to Ostagar.


Yes but I do so wish that someone would bother to explain just a teeny tiny bit about battles so that the battle scenes don't look so stupid. Instead of being sucked into the battle I was trying to figure out why they're not shooting arrows as soon as the spawn are in range (wait, wait, wait), why there are no field fortifications and so on.


The plot is strong with this one. And Loghain probably purposely did that.


Honestly if it was me I would've had a row of crossbowmen to fire straight ahead at the first line, then pick up bows with archers behind them firing into the sky continuously from behind fortifications.

I would've brought catapults with me if Ferelden even has that. They have ballistae and yet they didn't use them. They just let them sit on the battlefield! I would've used them.
 
I would've immediately ordered that the lower chambers to the Tower of Ishal be sealed.

I would've demanded that the Chantry bring more Circle Mages and not be so idiotic because of their stupid fear of them and their idiotic interpretation of the Chant of Light (well not like that. I'd just say "This is a Blight. We need everything we've got. Get off your ass!").

I would've employed poisons and bombs and laid traps all along the edge of the Wilds.

Those are only some of the things I would've done. Honestly, I just blame Loghain. He purposely didn't set up anything that could've helped win that battle. Had he taken his troops in they would've won because the screen shows thousands, maybe tens of thousands, of men all moving to the right of the screen.

Modifié par The Ethereal Writer Redux, 12 juin 2011 - 02:53 .


#109
LobselVith8

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The Ethereal Writer Redux wrote...

If by "epic" you mean "Save the world" then meh. I enjoy those stories when done right. Origins did it right imo.


There's also the issue of The Warden's proactive actions as compared to Hawke's reactive nature.

The Ethereal Writer Redux wrote...

But for DA2 there wasn't a sense of choices mattering, whether real or as an illusion. There wasn't a sense of a true rise to power. A lot of the Act 1 quests really could've helped you feel like you rose to claiming back your estate (Magistrate Vanard, The Amaranthine Conspirators, etc..) along with building up connections.


I agree with this, absolutely.

The Ethereal Writer Redux wrote...

Act 2 could've been set up so that you did something more than just become a mass murderer at the end.

Act 3 was rushed.

I'm trying to keep this as spoiler free as possible. If by epic you meant just plain epic, than I do miss that feeling. Because DA2 failed to deliver that promise of a Rise to Power.


The promise made that Hawke's every choice would shape Kirkwall over the course of ten years turned out to be a fiction, unfortunately.

#110
Guest_simfamUP_*

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Alereith wrote...

Was Dragon Age Epic?  Yes.  
Could it have been better?  Of course.
Did Dragon Age 2 surpass it like a sequel should? No.

What do I want from EA / Bioware?
A peice of work that has a storyline / purpose to your playing and reason for your character to be there.
One that was properly polished before release date.  

We can defend DA2 all we want, (lord knows I want to) but it doesnt change the fact that it was a rushed peice of crap.
Moderators, designers, engineers, etc. can get all kinds of ticked off about my saying that, but its still true, its not my fault it turned out that way.  
I can't determine which is a greater disgrace, the fact that it came from Bioware, or that it had EA's resources backing it and still came out so poorly.

Jerrybnsn wrote...

The definition of epic is something on a grand scale. Origins was on a grand scale on the amount of places, quests, the characters, decisions that effect the ending of the game,....I don't think that publishers will ever be able to take the time to make a game like that again. Origins will go down in gaming history as one of the best.


That would be a glorious reason to give up gaming entirely.

If that was the best one of the biggest game companies in the world has to offer, then why bother going on?
Especially when pc owners keep shelling out all kinds of time and money on making a better system to play something that belongs on an xbox.

Yeah, its a rant.
I'm still ticked off I blew the money on DA2.  
The seeming lack of effort in storyline, graphics (before patches were released AFTER the ship date,) plot, terrain, encounters, etc. especially in comparison to a game that they released years before it; is nothing more than a slap in the face.

If I made this game, I would be very proud of myself.  Because I'm just 1 man, if I could pull something like DA2 off by myself, that would be something.  But it wasnt made by me.  It was made by a group thats supposed to be one of the best, and this kinda quality from one of the best is intolerable.

Hopefully EA / Bioware learned a very important lesson from this, because Mass Effect 3 is about to release and neither EA / Bioware, or the buyer need this kind of embarassment again.




If TOR is a a success then we have two ways:

1) Bioware uses that unlimited income to fund other ips and make great games.
2) Bioware forget all about other ips and focus on TOR. The other two studios would just merge.

I'm hoping for the former.

#111
TEWR

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LobselVith8 wrote...

The Ethereal Writer Redux wrote...

If by "epic" you mean "Save the world" then meh. I enjoy those stories when done right. Origins did it right imo.


There's also the issue of The Warden's proactive actions as compared to Hawke's reactive nature.

The Ethereal Writer Redux wrote...

But for DA2 there wasn't a sense of choices mattering, whether real or as an illusion. There wasn't a sense of a true rise to power. A lot of the Act 1 quests really could've helped you feel like you rose to claiming back your estate (Magistrate Vanard, The Amaranthine Conspirators, etc..) along with building up connections.


I agree with this, absolutely.

The Ethereal Writer Redux wrote...

Act 2 could've been set up so that you did something more than just become a mass murderer at the end.

Act 3 was rushed.

I'm trying to keep this as spoiler free as possible. If by epic you meant just plain epic, than I do miss that feeling. Because DA2 failed to deliver that promise of a Rise to Power.


The promise made that Hawke's every choice would shape Kirkwall over the course of ten years turned out to be a fiction, unfortunately.



It's funny, some of what the Warden did was actually just being an errand boy, but he did it on a proactive level as well. He went to the Dwarves to get them to help with the Blight, and ended up being Bhelen's/Harrowmont's lackey. But he was able to make important decisions during those errand boy quests (Anvil of the Void).

And even funnier is that when I get around to writing my fanfic of Hawke's real Rise to Power, that'll be the canon story.

#112
Cutlass Jack

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jollyorigins wrote...

DA:O: "Before us stands the might of the Darkspawn Horde! gaze upon them now, but fear them not! The man standing beside me is a native of Ferelden, now risen to the ranks of the Grey Wardens! He is proof that glory is within reach of us all! He has survived despite the odds, and without him, none of us would be here! Today we save Denerim! Today we avenge the death of my brother King Cailan! But most of all, today we show the Grey Wardens we remember and honor their sacrifice! For Ferelden! FOR THE GREY WARDENS!!!"

DA2: "So, this is it. Some of you are worried. Maybe I am too but I'm not staying long enough to find out. What I know, is that I don't like being cornered, and I can fight harder scared than they can angry. We're getting out...and I'm buying when we do."

Yes, I do miss the epic feel of DA:O.


The first one never felt epic to me because I was standing there completely silent with a blank look on my face.

The second one had my blood pumping a little more because I was the one doing the speechmaking. Also there was beer involved.
Image IPB

#113
TEWR

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shouldn't a pirate enjoy rum more than plain old beer?

#114
_Aine_

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Cutlass Jack wrote...

The first one never felt epic to me because I was standing there completely silent with a blank look on my face.

Image IPB


Ok, now *that* part I do not miss.  Especially when you chose a witty line and everyone ...just...stood...there.  

I do not miss that.  No sir, I do not.  

#115
lobi

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shantisands wrote...

Cutlass Jack wrote...

The first one never felt epic to me because I was standing there completely silent with a blank look on my face.

Image IPB


Ok, now *that* part I do not miss.  Especially when you chose a witty line and everyone ...just...stood...there.  

I do not miss that.  No sir, I do not.  

Thats because the only person thinking the warden was being witty was the warden.Image IPB

#116
LobselVith8

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The Ethereal Writer Redux wrote...

It's funny, some of what the Warden did was actually just being an errand boy, but he did it on a proactive level as well. He went to the Dwarves to get them to help with the Blight, and ended up being Bhelen's/Harrowmont's lackey. But he was able to make important decisions during those errand boy quests (Anvil of the Void).


Not to mention the statue The Warden can demand be made of his likeness from the new King of Orzammar. I'm certain there's a Surana Warden staute over the remains of what was once the home of Lord Harrowmont.

The Ethereal Writer Redux wrote...

And even funnier is that when I get around to writing my fanfic of Hawke's real Rise to Power, that'll be the canon story.


There's also the potential factor of aiding Renvil. I found it interesting, story wise, that The Warden could be an ally to one family and Hawke could be one to an opposing one.

#117
TEWR

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LobselVith8 wrote...


Not to mention the statue The Warden can demand be made of his likeness from the new King of Orzammar. I'm certain there's a Surana Warden staute over the remains of what was once the home of Lord Harrowmont.


I would hope there's one of the Warden somewhere (DN and DC don't count. they get made a Paragon and thus get one anyway). But I got the impression from Bhelen's response he won't do anything to make it happen.

There's also the potential factor of aiding Renvil. I found it interesting, story wise, that The Warden could be an ally to one family and Hawke could be one to an opposing one.


Well, my Xanthos Aeducan fanfic will have him take the crown when he returns. Bhelen's gonna have to decide where he wants to be. Alive and serving the crown...... or dead and food for the darkspawn.

But I'll have Xanthos send Renvil as an emissary to Kal-SharokImage IPB

#118
LobselVith8

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The Ethereal Writer Redux wrote...

LobselVith8 wrote...

Not to mention the statue The Warden can demand be made of his likeness from the new King of Orzammar. I'm certain there's a Surana Warden staute over the remains of what was once the home of Lord Harrowmont.


I would hope there's one of the Warden somewhere (DN and DC don't count. they get made a Paragon and thus get one anyway). But I got the impression from Bhelen's response he won't do anything to make it happen.


Bhelen seems less enthused about the idea than Harrowmont, certainly, but considering that The Warden is welcome in celebration after the discovery of Kal-Hirol and Bhelen suggests that House Dace seek out the assistance of The Warden for Amgarrak, I'd imagine it happened.

The Ethereal Writer Redux wrote...

LobselVith8 wrote...

There's also the potential factor of aiding Renvil. I found it interesting, story wise, that The Warden could be an ally to one family and Hawke could be one to an opposing one.


Well, my Xanthos Aeducan fanfic will have him take the crown when he returns. Bhelen's gonna have to decide where he wants to be. Alive and serving the crown...... or dead and food for the darkspawn.

But I'll have Xanthos send Renvil as an emissary to Kal-SharokImage IPB


I get the feeling that's the impression The Warden gives Bhelen when discussing his statue...

#119
TEWR

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True. I should've been able to ask Jerrik if that ever happened.

"Did they ever erect a statue of me yet?"
"Nope."
"Those bastards!"



and it did sound like a threat to Bhelen judging by his reaction. That's why you don't mess with the Warden. He has Samuel L. Jackson working for him.


Samuel: What does the Warden look like?
Person: What?
*Samuel knocks over a table*
Samuel: What country are you from?
Person: What? What? Wh--
Samuel: What ain't no country I ever heard of. They speak English in What?!
Person: What?
Samuel: English, motherf*cker, do you speak it?!
Person: Yes, yes!
Samuel: Then you know what I'm saying!
Person: Yes!
Samuel: Describe... what the Warden... looks like!
Person: What?
*Samuel holds a knife to the person's throat*
Samuel: Say what again! Say what again! I dare you! I double dare you motherf*cker! Say what one more Maker damn time!

#120
Agamo45

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Several moments in DA:O stand out in my mind, like that part before the final battle when you say your farewells to all your companions. DA2 was pretty forgettable by comparison.

#121
Yuqi

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Hmmn I do not miss the silent warden,nor the combat. Everything else yes (Except isolde..oh how Ihated her)

#122
Ryllen Laerth Kriel

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The Ethereal Writer Redux wrote...

shouldn't a pirate enjoy rum more than plain old beer?


A true pirate enjoys any plunder when it's availible and it versatile in their consumption of alcohol. Image IPB

#123
Cutlasskiwi

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Alereith wrote...

Was Dragon Age Epic?  Yes.  
Could it have been better?  Of course.
Did Dragon Age 2 surpass it like a sequel should? No.

What do I want from EA / Bioware?
A peice of work that has a storyline / purpose to your playing and reason for your character to be there.
One that was properly polished before release date.  

We can defend DA2 all we want, (lord knows I want to) but it doesnt change the fact that it was a rushed peice of crap.
Moderators, designers, engineers, etc. can get all kinds of ticked off about my saying that, but its still true, its not my fault it turned out that way.  
I can't determine which is a greater disgrace, the fact that it came from Bioware, or that it had EA's resources backing it and still came out so poorly.


I must have missed the meeting where it was decided that DA2 would be viewed as a universal piece of crap.  

#124
Cutlass Jack

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Ryllen Laerth Kriel wrote...

The Ethereal Writer Redux wrote...

shouldn't a pirate enjoy rum more than plain old beer?


A true pirate enjoys any plunder when it's availible and it versatile in their consumption of alcohol. Image IPB


Indeed this. Besides, the cat keeps drinking all the rum.

#125
Perles75

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I don't really miss the epic; you can have a good story without the usual now-let's-go-and-save-the-world. It's actually refreshing.
I still find the DA2 storyline faulty, though.