Before this thread gets "too old", I'll post a link for some good laugh:
project-apollo.net/text/rpg.htmlThe text may be a little bit older, but most of points still prove to be valid in "modern" JRPGs. Hence the dislike.
There are many good ones. Here an example:
76 Magical Inequality TheoremIn the course of your travels you may find useful-sounding spells such as Petrify, Silence, and Instant Death. However, you will end up never using these spells in combat because a) all ordinary enemies can be killed with a few normal attacks, making fancy attacks unneccessary,

all bosses and other stronger-than-average monsters are immune to those effects so there's no point in using them for long fights where they'd actually come in handy, and c) the spells usually don't work anyway.
77 Magical Inequality CorollaryWhen the enemy uses Petrify, Silence, Instant Death, et cetera spells on
you, they will be effective 100% of the time.
96 I'm the NRA (Billy Lee Black Rule)Opposition to gun control is probably the only thing you could get all RPG characters to agree upon. Even deep religious faith and heartfelt pacifism can't compete with the allure of guns.
Modifié par Jean-Funk Van Damme, 10 juillet 2011 - 06:17 .