Is the Sentinel a good class?
#1
Posté 11 juin 2011 - 06:49
#2
Posté 11 juin 2011 - 07:25
#3
Posté 11 juin 2011 - 07:28
The only downside is that they are restricted to pistols and smg's until you get weapon training on the collector cruiser but i think you will have a fun time playing them.
Modifié par turian councilor Knockout, 11 juin 2011 - 07:29 .
#4
Posté 11 juin 2011 - 07:29
In ME2 I've often heard about the incredibly tech armor skill that makes the game easy. Check the mass effect wikia sentinel page for more info about the class. That's what I usually do when making new characters.
#5
Posté 11 juin 2011 - 09:06
After the fail of the ME2 vanguard compared to ME1's tank, I decided to switch to a sentinel on my second playthrough. Oh, boy, was I impressed! Seriously. If you're coming in with a level 60 ME1 Shep with all the bonuses that and being a 2nd or more play-through, then you're getting a LOT of extra help already. The sentinel ends up with near-god levels of survivability. Tech shield's cooldown is regularly 12 seconds. I had it down to about 4 by level 18. Not to mention using the "assault" variant of it at it's evolution. My shields were never down for long. Even against YMIRs I felt very, very comfortable. The swarming of geth on the Overlord dish? Psshhh! The wimps of vanguards can't even take down half of a geth prime's shield without losing their own shielding. Trust me- Sentinels are the hardest class to kill. If you can use your team's powers effectively, ammo shouldn't be a problem either.
My personal favorite build:
Heavy Warp
Assault Armor
Guardian
Heavy Stasis
Heavy throw (or leave throw alone after unlocking warp and invest in Overload)
It's a near-indestructible Shepard~!
#6
Posté 11 juin 2011 - 09:25
ME2 Vanguard was never meant to be a tank. It is awesome at killing things quickly, though. Even the ME1 Vanguard wasn't half the tank the Soldier and Infiltrator were. Immunity was far better than Barrier (many attacks bypass shields, and therefore Barrier as well).Jonathan Shepard wrote...
This is all an opinionated opinion from playing on insanity:
After the fail of the ME2 vanguard compared to ME1's tank, I decided to switch to a sentinel on my second playthrough. Oh, boy, was I impressed! Seriously. If you're coming in with a level 60 ME1 Shep with all the bonuses that and being a 2nd or more play-through, then you're getting a LOT of extra help already. The sentinel ends up with near-god levels of survivability. Tech shield's cooldown is regularly 12 seconds. I had it down to about 4 by level 18. Not to mention using the "assault" variant of it at it's evolution. My shields were never down for long. Even against YMIRs I felt very, very comfortable. The swarming of geth on the Overlord dish? Psshhh! The wimps of vanguards can't even take down half of a geth prime's shield without losing their own shielding. Trust me- Sentinels are the hardest class to kill. If you can use your team's powers effectively, ammo shouldn't be a problem either.
My personal favorite build:
Heavy Warp
Assault Armor
Guardian
Heavy Stasis
Heavy throw (or leave throw alone after unlocking warp and invest in Overload)
It's a near-indestructible Shepard~!
However, Sentinels are definitely great in ME2. Hard to kill and have a variety of powers. Also, in regards to some posters complaining that "caster class Fill-in-the-Blank is good, but lacks enough guns," that isn't the point. Gun classes (Soldier, Vanguard, and Infiltrator) rely more heavily on guns and have more guns as a result. Caster classes (Adept, Engineer, and Sentinel) rely more heavily on powers; powers the gun classes don't have. They don't need as many guns.
Finally, Sentinel was my very first class in ME2, and even though I didn't have a clue how to play the game at that point, I loved it.
#7
Posté 11 juin 2011 - 09:35
You can do everything, just not well in any specific area, and if you don't have a specific idea of how you want to play, it may seem boring and directionless. However, if you choose to play in a specific way (CQC vs. midrange, defense stripper vs. crowd controller) then it can be fun. And yeah, they're pretty overpowered as well.
#8
Posté 11 juin 2011 - 11:13
#9
Guest_iOnlySignIn_*
Posté 12 juin 2011 - 12:02
Guest_iOnlySignIn_*
In fact, if you want to get the most out of Tech Armor and Sentinel, you should:
(1) NOT have it active at the beginning of a fight;
(2) Activate it when your squad powers are in COOLDOWN, and/or when you're down to HEALTH.
This is because:
(A) Your shield is most powerful when it breaks. Immediately after it breaks (as you hear a splash sound) you have a moment of invincibility (the length of which depends on the difficulty). This is why you should NEVER activate Tech Armor when you still have shields left- it is a waste of cooldown.
(
If you keep these two in mind, ME2 Sentinel can be the invincible run-and-gunning, all-powerful legend it was in ME1. Otherwise, you'd either be a noob spamming Tech Armor since you won't have cooldown for anything else, or a different noob spamming Warp/Overload from behind cover and not making any use out of Tech Armor.
IMO this is the easiest class to play sub-optimally, because even when played sub-optimally it still dominates Insanity- albeit in a boring fashion.
Modifié par iOnlySignIn, 12 juin 2011 - 12:08 .
#10
Posté 12 juin 2011 - 04:04
Modifié par Locutus_of_BORG, 12 juin 2011 - 04:07 .
#11
Posté 13 juin 2011 - 12:12
#12
Posté 13 juin 2011 - 12:57
So yes it is an awesome class, and probably the best overall class. However a Mattock Soldier or well played Vanguard can rival it's efficiency/power.
#13
Posté 13 juin 2011 - 07:59
#14
Posté 13 juin 2011 - 08:38





Retour en haut







