GW: wait till needed attitude?
#1
Posté 11 juin 2011 - 08:07
1 thing has been bothering me this play through which I never thought of in my previous games.
If the Grey Wardens:
1. Are such big hero’s / Dark Spawn killers
2. Keep making new Wardens to replace the old ones and increase the total numbers.
Why do the Grey Wardens only go to the deep roads when they are about to die?
Not to consider myself godly or something, but if a group of 4 can clear thaig after thaig , area after area in search for the Anvil…
Why can’t the Grey Wardens spare a few dozen of experienced Wardens to clear the deep roads either by themselves or teamed with the dwarves?
That human or elvish armies are not allowed in large numbers in the Deep Roads I consider logical, some dwarves might see that as an invasion of what belongs to them by right. But the Wardens are respected by the Dwarves and due to the taint they can sense Darkspawn which can give an edge in the battles.
However this is my personal opinion of what seems to be a lousy Warden strategy… Wait until the Dark Spawn cause a new surface blight and then become hero’s.
I wonder how many blights might not have been necessary due to this “wait until needed” attitude of the Wardens.
Correct me if I am wrong, but I don’t recall reading anything about Grey Wardens actually helping the dwarves other then when they are about to die and want a warriors death.
#2
Posté 11 juin 2011 - 08:39
But I Guess That When The Warden Is In The Deep Roads She/He Sneaks Past Most Of The Horde. Plus The Archdemon Never Saw Them So The Darkspawn Were Never Ordered To Attack, So Only The Ones Who Saw Them Attacked
#3
Posté 11 juin 2011 - 10:05
The dwarves claim to fend of constant attacks, in combination with Wardens this should be a lot easier.
#4
Posté 11 juin 2011 - 10:18
The Deep Roads are unusually empty during a blight, which is why you can penetrate so far during the game.
Remember that the Darkspawn can sense Wardens too. Travelling with one in the deep roads might be as much of a liability as a benefit. And the ability to sense darkspawn is probably pretty useless when they're pretty much everywhere.
#5
Posté 11 juin 2011 - 11:29
#6
Posté 12 juin 2011 - 02:46
The Legion of the Dead are the order that are solely dedicated to fighting the darkspawn in the Deep Roads. And yes, they are the badassest of the badass because of that fact.
Modifié par Addai67, 12 juin 2011 - 02:47 .
#7
Posté 16 juin 2011 - 10:37
Rvlion wrote...
Why do the Grey Wardens only go to the deep roads when they are about to die?
Why can’t the Grey Wardens spare a few dozen of experienced Wardens to clear the deep roads either by themselves or teamed with the dwarves?
(husband)
I would put this down to a number of different factors and issues.
1) Game mechanics and story writing are probably the biggest factor in the way of things like
tvtropes.org/pmwiki/pmwiki.php/Main/ConservationOfNinjutsu
2) Their are reasons based on previous story/ game lore
A) (Grey Wardens were originally suppose to slowly transform into darkspawn when the taint caught up with them according to "The Calling").
and as my wife already mentioned
C) Grey Wardens main duty is to stop Blights.
D) The nature of the Rite of innitiation itself (Some aspects of game lore suggest that it takes a drop of blood from an Arch Demon to do the rite. Which is a precious resource.
When you take into consideration the affects of the taint and scarcity of Arch Demon blood that does tend to put a damper on things.
I have actually thought of this issue before, but I think trying to mass grey wardens to strike the Deep Roads only makes sense if you are doing a strike specifically to kill Brood Mother's. And even doing so, you would probably need to have some kind of prior reconnaissance pin pointing their location to be worth it.
Modifié par Addai67, 16 juin 2011 - 10:39 .
#8
Posté 17 juin 2011 - 11:06
It would be nice to see the wardens or the population of Theadas do more to deal with the darkspawn BEFORE a blight actually happens, but what can you do? If Ferelden defeated the 5th blight before it truly began with a whole two wardens, then why can't the other nations who have dozens or hundreds of wardens seek them out? Even if the archdemon blood is a limited and precious resource, surely they could spare a handful of wardens.
Hopefully a future DA game will take place during the first blight, as I'd like to see what a true blight looks like, one that takes an alliance of nations to defeat, not just a pair of wardens and a handful of allies. The 5th blight seemed more like a sample size taste of what a blight could be.
#9
Posté 18 juin 2011 - 08:54
TheRgreenM wrote...
Well There Isn't Any Real Answer
But I Guess That When The Warden Is In The Deep Roads She/He Sneaks Past Most Of The Horde. Plus The Archdemon Never Saw Them So The Darkspawn Were Never Ordered To Attack, So Only The Ones Who Saw Them Attacked
#10
Posté 20 juin 2011 - 12:35
Slidell505 wrote...
TheRgreenM wrote...
Well There Isn't Any Real Answer
But I Guess That When The Warden Is In The Deep Roads She/He Sneaks Past Most Of The Horde. Plus The Archdemon Never Saw Them So The Darkspawn Were Never Ordered To Attack, So Only The Ones Who Saw Them Attacked
I lol'd





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