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Will sniper rifles not be pointless in ME3??


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103 réponses à ce sujet

#51
the_one_54321

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I love sniper rifles, and though I did have a lot of fun with the sniper rifles in ME2, I would be thrilled to get more actual long distance marksmanship scenarios.

#52
Kileyan

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neubourn wrote...

Hmm...i dont really recall much trouble in ME1 when i engaged in long-range Sniping. They usually missed most of their shots at distance. The Armatures and what not were different, one hit from those were devastating, but was easy to avoid since their ball of pain was slow moving.


Yeh, I shouldn't have said many, maybe is was a couple times. I can recall doing my usual unload from Mako, order my squaddies to stay back, crouching, sneaking over the ridge and attempting my usual pick off targets in towers and such for sniper kicks. Next thing I know I am getting hammered. It wasn't armatures, pretty sure it wasnt' rockets, maybe some sort of tower placed guns, I dunno.

*For guy in following post*
As for armatures outside the mako, sniping was cheating ezmode for extra xps:) All you had to do was zoom in shoot, side step and repeat for extra xps by doing kills outside the mako.

Modifié par Kileyan, 12 juin 2011 - 01:54 .


#53
Casper DM

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I personally think there are plenty of long range scenarios, the only reason why a SR might become less useful is because enemies tend to move toward you and then stay at AR/SMG range. Having said that I don't think a SR is any more or less out of place than a shotty, you can go around the game using them as your primary but its not something I'd recommend.

#54
Mr.House

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I hope for levels like Virmire for sniping, but without the sniping aiming in ME2 for ME3

#55
the_one_54321

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Casper DM wrote...
you can go around the game using them as your primary but its not something I'd recommend.

I had an awesome time dishing out headshots at medium range with the SR. But as I mentioned above, I'd be very happy if there were more long range situations.

#56
TheShogunOfHarlem

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Legion of Grunt wrote...

I actually killed a thresher maw on foot with a sniper in ME1,I got tired of them popping up right under the Mako or within range to use their shockwave thing.The thing about being on foot is they tended to only spawn in two places and aslong as you ran like hell to avoid their acid spit it was easier.

Although a lot of people would probably call me crazy for engaging and (killing) a Thresher maw on foot while playing on Insanity...but the prize!!!

Gold Star for you then.  I've never had the desire to engage a thresher maw on foot. Maybe I'll do so on my next playthrough.

#57
AllenShepard

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Mr.House wrote...

I hope for levels like Virmire for sniping, but without the sniping aiming in ME2 for ME3


This. And also, Korlus is a lot like Virmire when it comes to sniping so I think they should look at those two levels.

#58
Pedestrial

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Yes I'm 100% with the OP on this one, was going to start my own thread about it in fact,
I always prioritized getting the sniper skill level up to 12 and took out everything with it
in ME1, turrets, Armatures, Colossus,, etc, the range was pathetic in ME2, a good example
was the bridge during Thanes recruitment (Dantius Tower) the two rocket drones at the
oposite end couldn't be reached by the SR, we're taking metres, on the trundle to Peak 15
Noveria you could watch geth fall over from what looked like half a mile away, fun times.

My hope is they'll bring back a use for full sniper rifle combat and if aspects of the weapons
can be physically changed (adding mods and parts) a powerful SR with a silencer/noise
suppressor would be ace. Now that would be steathy.

Image IPB

Modifié par Pedestrial, 12 juin 2011 - 02:49 .


#59
Sharpy33

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Play the infiltrator, use the sniper rifle (Incisor Rifle) with the cloaking ability and you will change your mind

You can quote me on that :)
(ME2)

#60
Srast

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I really had no problem with using a sniper rifle in ME2. In fact, it was my go-to weapon of choice on my soldier when I finally picked up the semi-automatic one. That sniper rifle combined with my slow-mo soldier power was quite a nice combo, and netted me lots of dead bad guys.

#61
JockBuster

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ME1 as an Infiltrator SR is GREAT! Lots of targets, lots of EXP.
ME2 as a Sentinel, nah, M5 Phalax & AP works just as well, then shotgun for bonus.

#62
TheShogunOfHarlem

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I notice a pattern here. People who take no issue with sniping in ME2 seem to assume that I (and those who agree with me) had "trouble" using sniper rifles. That isn't the point of my OP. My issue is that using a SR in ME2 is more akin to using a Scoped rifle at best. Thus the the term sniper rifle is meaningless. To me sniping was too easy for that reason.

#63
Commander Shep4rd

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Sharpy33 wrote...

Play the infiltrator, use the sniper rifle (Incisor Rifle) with the cloaking ability and you will change your mind

You can quote me on that :)
(ME2)

Yeah i only have to say the Incisor sucks,use Widow

#64
Warkupo

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TheShogunOfHarlem wrote...

When did the mako have missiles? It always had a Mass effect artillery cannon. Thankfully so since I hated the missiles on the hammerhead. 

Anyway, you do have a point to a degree, however, the same thing could be said about all combat when it comes to the mako. 


A little picky aren't we? You know all bullets are technically missiles, right? Hell, a rock from a slingshot can be considered a missile. 

My point is that a Sniper Rifle is unnecessary at the types of range where it would be useful because I have the Mako. My Assault Rifle is not going to be useful at that range. Neither is my pistol. Only the Sniper Rifle and only the Mako. The Mako is only stepping on the toes of the Sniper Rifle. 

Hell, the Mako is actually pretty terrible at ranges where weapons other than the Sniper Rifle would be viable. It's too high off the ground to hit anything right next to it, and your best course of action at that point is to either get out of the thing, or run people over and get at a range where it's weapons can start hitting things again. It also gets torn up pretty quickly when it can't safely jump over slow moving projectiles. 

Modifié par Warkupo, 12 juin 2011 - 04:15 .


#65
Guest_The Big Bad Wolf_*

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Sniper rifles were pointless before?

#66
Icinix

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It definitely looks like outside of Reaper combat, most combat is going to be short range and closer quarters.

Fingers crossed though some of the combat will be on big maps to really open up the use for the Sniper Rifle. I'm really hoping for some greater interactivity in missions, such as some of your squad is moving up through an area, and you and your two buddies are providing cover as they do it or something.

#67
Locutus_of_BORG

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Garrus' LM is the ultimate sniping mission bar none. It's the only mission where targets can spawn beyond 100m and where you can snipe them all dead before they reach 40m. Little cover to get your way also, unlike Thane's mission, though that one's not bad either. Granted, you need a combat drone user to really pull it off, but it makes for one of the most unique experiences in the game.

#68
Pedestrial

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TheShogunOfHarlem wrote...
Now I know that ME3 is a number of months away from release, but the combat footage wasn't incredibly encouraging on sniping. (and crouching for that matter) I don't want to be a Negative Nancy or a Debbie Downer because regardless of my personal worries I will buy ME3. (unless there is Multiplayer or the campaign is reduced to a linear, 5 hour format) My issue is: What is the point of having a Sniper rifle if the combat ranges are too short to effectively use a SR?


That was my concern also, when I first heard that melee combat was going to be heavily featured
my heart sank, my only hope is that showing off a game through demos has to have plenty of action
and maybe a demo of Shepard perched on a hillside or mountain top slowly picking off enemies with
a SR isn't concidered high octane action to capture gamers attentions.
Maybe ME3 will be a well rounded game incorperating both aspects, we can only hope.

But what made ME1 special to me was the freedom perch on a mountain top (with a choice of the
whole surrounding area) and pick off the enemy, Geth Incursions was one of my favourite assignments
for that very reason.

I just hope the whole game is not restricted to rooms, coridors and narrow alleys with no chance
of finding your own advantage point to use a SR effectively at long range.

#69
SuperMain

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Sharpy33 wrote...

Play the infiltrator, use the sniper rifle (Incisor Rifle) with the cloaking ability and you will change your mind

You can quote me on that :)
(ME2)


Agreed. That is exactly how I made it through on Insanity. Except I used the Widow.

Modifié par SuperMain, 12 juin 2011 - 05:10 .


#70
TeamLexana

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I loved the sniper rifle in ME2. Infiltrator/Tactical Cloak/Widow = Easy button. lol. Far from pointless.

#71
Golden Owl

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SNascimento wrote...

Sniper rifles are far from useless in ME2... actually, a infiltrator with enough sniper rifle damage can clear a area faster than any other class, just "scoping and droping' the enemys.


This^...My Shep clears a room in moments between his Widow and Cloak...though yes, I do miss the extreme ranged sniping from ME1....ME2's play did not put me off of sniping though, still awesome for precision hits.

#72
Golden Owl

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Pedestrial wrote...

TheShogunOfHarlem wrote...
Now I know that ME3 is a number of months away from release, but the combat footage wasn't incredibly encouraging on sniping. (and crouching for that matter) I don't want to be a Negative Nancy or a Debbie Downer because regardless of my personal worries I will buy ME3. (unless there is Multiplayer or the campaign is reduced to a linear, 5 hour format) My issue is: What is the point of having a Sniper rifle if the combat ranges are too short to effectively use a SR?


That was my concern also, when I first heard that melee combat was going to be heavily featured
my heart sank, my only hope is that showing off a game through demos has to have plenty of action
and maybe a demo of Shepard perched on a hillside or mountain top slowly picking off enemies with
a SR isn't concidered high octane action to capture gamers attentions.
Maybe ME3 will be a well rounded game incorperating both aspects, we can only hope.

But what made ME1 special to me was the freedom perch on a mountain top (with a choice of the
whole surrounding area) and pick off the enemy, Geth Incursions was one of my favourite assignments
for that very reason.

I just hope the whole game is not restricted to rooms, coridors and narrow alleys with no chance
of finding your own advantage point to use a SR effectively at long range.


BW's comments about there being a great deal more CQC in ME3 has me concerned....I worry us sniping lovers are going to loose a lot of opportunities.

#73
Zeevico

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I have to disagree, I found sniper rifles in ME2 to be great weapons on insanity mode, especially after you get the viper. It's the best/most efficient sniper rifle, and among the best weapons in the game.

Modifié par Zeevico, 12 juin 2011 - 06:28 .


#74
Pedestrial

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Golden Owl wrote...

BW's comments about there being a great deal more CQC in ME3 has me concerned....
I worry us sniping lovers are going to loose a lot of opportunities.


There's still a chance they may have incorporated it into the game somehow,
with the ability to climb ladders and such you may be able to find vantage points
from rooftops, that sort of thing, if this is isn't an option it would be a missed
opportunity in my opinion.

If there's no open world exploration in game I'd happily purchase a DLC that
gave us a hugh open map and a vehicle of some sort, it wouldn't need to have
a story tie-in, could be like the pinnacle station minus the tediously annoying
dialogue, have enemies spawn in varying places so you'd have to adapt each time,
find new vantage points and such, would be nice within ME3 but I'd be happy
with that.

#75
Ultimate_Kardas

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 Are you kidding? Just because there was no long range doesn't mean that snipers were useless! I was an inflitrator, and the sniper was basically the only gun I used. With the widow, I got one shot kills almost for every enemy! I don't know how I would've beaten it on insanity without my widow.