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"checking in" items


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#1
KirbySkywalker

KirbySkywalker
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in multiple tutorials i see steps similar to "now check in the item"

i never select to check  ANYTHING in.  is this bad?

#2
lowrez01

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well.. eventually... you will run into the save bug... which requires you check out and check in an item to fix... or resources wont save right... "checking in" is a remnant from development by bioware (or used if you have a large team to check resources into a database everyone shares) all you really need to do is: go to the palette > right click the resource (NOT THE FILE, A RESOURCE) and then select check in and out from the drop down menu. You really wont ever need to think about stuff like this unless you are working with a large group of people.

#3
Proleric

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I think you'll find that even solo builders need to understand checking in and out.

High-level operations (such as Delete and the String Editor) only work on checked in resources.

Low-level attributes (such as Tag or Inventory) can only be changed when a resource is checked out (or on a local copy).

If you want version control (the ability to go back to an earlier version of a resource in case you screw it up), it's convenient to check resources in periodically. The Bioware devs mentioned that it's good for data base integrity, too.