Idea: Tali/Liara/Garrus gets indoctrinated and betrays Shepard to the Reapers.
#26
Posté 11 juin 2011 - 10:40
#27
Posté 11 juin 2011 - 10:42
Someone With Mass wrote...
And what would this add besides forced drama?
Forced NERDRAEG D:
#28
Posté 11 juin 2011 - 10:43
Someone With Mass wrote...
And what would this add besides forced drama?
People love drama. That's why the Daily Mail is more popular than the Economist.
#29
Posté 11 juin 2011 - 10:43
#30
Posté 11 juin 2011 - 10:44
#31
Posté 11 juin 2011 - 10:45
KainrycKarr wrote...
There should be no unavoidable scripted deaths for any of the LI's, or squadmates. If they die, it should strictly be as a result of something the player does.
Well, they could make it so that you can either leave the indoctrinated squadmate to be, or shoot him/her out of mercy, since indoctrination can't be cured, after all.
#32
Posté 11 juin 2011 - 10:47
XX55XX wrote...
KainrycKarr wrote...
There should be no unavoidable scripted deaths for any of the LI's, or squadmates. If they die, it should strictly be as a result of something the player does.
Well, they could make it so that you can either leave the indoctrinated squadmate to be, or shoot him/her out of mercy, since indoctrination can't be cured, after all.
No.
#33
Posté 11 juin 2011 - 10:47
Modifié par dm3565, 11 juin 2011 - 10:49 .
#34
Posté 11 juin 2011 - 10:49
going limp
#35
Posté 11 juin 2011 - 10:49
It adds nothing to the story but aggravation and an "LOL your favorite character got owned!".
#36
Posté 11 juin 2011 - 10:52
azerSheppard wrote...
I AM ASSUMING DIRECT CONTROL OF YOUR LOVE INTEREST DURING INTERCOURSE.
going limp
Talk dirty to me harby.
#37
Posté 11 juin 2011 - 10:53
@KainrycKarr - I suppose you play games to feel like you have some control over life yah?
#38
Posté 11 juin 2011 - 10:56
Modifié par hhh89, 11 juin 2011 - 10:57 .
#39
Posté 11 juin 2011 - 10:56
KainrycKarr wrote...
XX55XX wrote...
KainrycKarr wrote...
There should be no unavoidable scripted deaths for any of the LI's, or squadmates. If they die, it should strictly be as a result of something the player does.
Well, they could make it so that you can either leave the indoctrinated squadmate to be, or shoot him/her out of mercy, since indoctrination can't be cured, after all.
No.
KainrycKarr wrote...
It wouldn't add anything to the story
for me. It wouldn't be "dramatic" or gut-wrenching. It would just ******
me off and feel like Bioware trolled me.
It adds nothing to the story but aggravation and an "LOL your favorite character got owned!".
I completely agree with you KainrycKarr.
Modifié par Rip504, 11 juin 2011 - 10:57 .
#40
Posté 11 juin 2011 - 10:57
Medhia Nox wrote...
The only non-forced drama is the drama happening in your own life. Somehow - that drama always seems to real and relevant. Even though to me it's likely trite and "forced".
@KainrycKarr - I suppose you play games to feel like you have some control over life yah?
No, I play RPG's to feel like the choices I make matter.
The first time I play an RPG like Mass Effect, I don't know what's going to happen. I like that.
I like having a situation where I have to make a decision, and either something good happens...or something bad.
Basically, I'd be okay with this....if there were some decision you make during the course of the game that leads to death/indoctrination. That's a real decision. The first time I play it, it's going to be hard as hell for me because I won't know what will happen.
But if it's scripted...then who gives a crap what I do?
Aside from that, if we did what OP did, then what? Because Tali/Garrus/Liara is my favorite LI/character, I don't get a happy ending?
Garbage.
In a game based on player-choice, the only forced deaths should be things like the virmire situation, or Pressly.
#41
Posté 11 juin 2011 - 10:58
#42
Posté 11 juin 2011 - 10:58
#43
Posté 11 juin 2011 - 10:59
Siansonea II wrote...
Indoctrination has been done to death. Anything but indoctrination.
Another good point. Indoctrination is almost at "Wizard Did It" level.
#44
Guest_m14567_*
Posté 11 juin 2011 - 10:59
Guest_m14567_*
Modifié par m14567, 11 juin 2011 - 11:00 .
#45
Posté 11 juin 2011 - 11:00
hhh89 wrote...
While I don't think that the Reapers are going to indotcrinate some of our companions, I think that someone who Shepard cares about should die in ME3. Victory should came with a cost. I can't believe that every major characters will survive in ME3 .
No, they shouldn't. But, who dies and who lives should be a result of how the player plays the game.
#46
Posté 11 juin 2011 - 11:04
Rip504 wrote...
KainrycKarr wrote...
XX55XX wrote...
KainrycKarr wrote...
There should be no unavoidable scripted deaths for any of the LI's, or squadmates. If they die, it should strictly be as a result of something the player does.
Well, they could make it so that you can either leave the indoctrinated squadmate to be, or shoot him/her out of mercy, since indoctrination can't be cured, after all.
No.KainrycKarr wrote...
It wouldn't add anything to the story
for me. It wouldn't be "dramatic" or gut-wrenching. It would just ******
me off and feel like Bioware trolled me.
It adds nothing to the story but aggravation and an "LOL your favorite character got owned!".
I completely agree with you KainrycKarr.
Same here.
#47
Posté 11 juin 2011 - 11:04
#48
Posté 11 juin 2011 - 11:07
KainrycKarr wrote...
hhh89 wrote...
While I don't think that the Reapers are going to indotcrinate some of our companions, I think that someone who Shepard cares about should die in ME3. Victory should came with a cost. I can't believe that every major characters will survive in ME3 .
No, they shouldn't. But, who dies and who lives should be a result of how the player plays the game.
I agree.
#49
Posté 11 juin 2011 - 11:10
hhh89 wrote...
While I don't think that the Reapers are going to indotcrinate some of our companions, I think that someone who Shepard cares about should die in ME3. Victory should came with a cost. I can't believe that every major characters will survive in ME3 .
Victory comes with a cost, eh?
Well, considering that the Reapers are relentlessly killing people all over the galaxy, like the whole Alliance fleet, the turian military stronghold on their homeworld and that they're turning several species into husks and the likes, I'd say that price is pretty overpaid.
#50
Posté 11 juin 2011 - 11:16
Someone With Mass wrote...
hhh89 wrote...
While I don't think that the Reapers are going to indotcrinate some of our companions, I think that someone who Shepard cares about should die in ME3. Victory should came with a cost. I can't believe that every major characters will survive in ME3 .
Victory comes with a cost, eh?
Well, considering that the Reapers are relentlessly killing people all over the galaxy, like the whole Alliance fleet, the turian military stronghold on their homeworld and that they're turning several species into husks and the likes, I'd say that price is pretty overpaid.
I know that . But I said "major characters".
EDIT: It's not that I want someone to die. Outside Udina and few NPC, I don't hate any ME characters, and none of them is one of the ME-ME2 squadmate. But I want that some of our choices in ME3 can lead to death of some characters that Shepard (and I) cares about . But I don't want a SM 2.0 (It was so easy that I avoid any killing in the first time, without knowing anything).
Modifié par hhh89, 11 juin 2011 - 11:20 .





Retour en haut






