DragonOfWhiteThunder wrote...
I think kamal_ was asking what your Charisma was, which is the stat that determines how high of a Spell Level you can cast and how many bonus spells you get per day as a Favored Soul.
I didn't see any Favored Soul listings for them, but other Epic-level spellcasters can obtain Epic Spells with high enough Spellcraft. Of them, Vampiric Feast is by and far the best, but the others are pretty fun and can be flavorful - Damnation is a save-or-die with DC 25 + Casting Stat mod, Hellball does 10d6 damage each of fire, electricity, acid, and cold damage that ignores Evasion and Improved Evasion (but is sadly easily mitigated by energy resistances/immunities), Epic Gate summons a Balor for 40 rounds with no need to cast Protection from Evil and summons a new one if it manages to die before the spell expires, Entropic Husk is another save-or-die that turns the target into a berserker before it dies, and Mass Fowl turns all Small or Medium hostiles in its radius into chickens. So you can get more spells, they're just harder to get and can only be cast once a day.
I actually haven't played much in the way of community content. I played most of the way through Harp and Chrysanthemum, and have been having my rear handed to me in Subtlety of Thay (I suck at this game...) but I'd recommend either in a heartbeat, and I'm sure some other members can recommend good hack & slash mods.
Also, if you like supporter characters, I would definitely try a Bard at some point. Inspirations rock, and they get some of the best buffs in the game. Plus, you know, gish-in-a-can that works as a skill monkey if that appeals.
Ah ok - I followed an online guide so my starting STR and CHA were at 18, so I think my base CHA is around 22 or 23 now - only stat I've been pumping
I played a bard for the first time a few months ago, through the OC. Loved it, but I dont understand why they get shields at all - I mean if they're going to get spell failure from it, why bother, but that's just me. I know there are shields in the OC that bypass this but I never liked over-reliance on gear as far as character development goes.
As of now Vampiric Feast is the only spell available to my FS - I vaguely remember Hellball from a wizard I played. It also just occured to me that, as a FS, why do I care what my WIS score is if I want to multiclass Paladin now (can do all the same spells but better, and likely Turn Undead like a beast and great saving throw bonuses to boot) Plus would get Divine Might and such (?) Would still have to re-roll though (?) start Pal at lvl 21 I would assume. Plus she's a human (wanted 3 skills which I don't think I would have gotten with the same stats as Aasimar)
Thing is, if I'm going to play a Paladin, I want to play a
Paladin. Let's face it, when you do that Aasimar build with Epic Divine Might and such, they're just absolute beasts. Plus I like being able to use whatever cool weapons they come across, rather than specializing like a fighter. Never did any weapon focus on one - maybe I haven't been optimizing, but I prefer to take exotic weps so I can play around with about any toy I come across. Buffs seem to take care of the rest.
Modifié par Roniziwa, 12 juin 2011 - 04:51 .