Aller au contenu

Photo

What would ruin ME3?


  • Veuillez vous connecter pour répondre
293 réponses à ce sujet

#151
Whyp_2

Whyp_2
  • Members
  • 241 messages

Cyberwarren wrote...
Or Dragon Age 2.


Really? People are still saying stuff like this?

#152
Sailears

Sailears
  • Members
  • 7 077 messages
Only thing I can think of that will potentially tarnish it is a weak ending(s) and the build up to the ending(s).

Modifié par Curunen, 12 juin 2011 - 12:52 .


#153
Whyp_2

Whyp_2
  • Members
  • 241 messages

Dannyboy9876 wrote...
Mass Effect 1 was awesome.
Mass Effect 2 was more awesome.
Mass Effect 3 will be even more awesome.


fix'd

#154
fiendling

fiendling
  • Members
  • 37 messages

Varus Praetor wrote...

My favorite squad mates being relegated to a simple cameo, not being able to have a significant impact on events (*cough DA2 cough*), having BW complete the transformation and the last game in the trilogy to become a shooter rather than the hybrid RPG/shooter that ME2 tried to be.

Pursuit of the "CoD dollars" will be the death of BW as a AAA developer.


I agree 100%!

#155
Bluko

Bluko
  • Members
  • 1 737 messages

Dannyboy9876 wrote...

If you complain so much, you actually don't deserve to be heard. Why do whiners get such a loud voice, while the majority of the people who played these games and love them are largely ignored on these forums?


Forums are for discussion. If you want a topic that's all about why ME3 will be Great! make one? Or should players only offer positive criticism? As great as the games have been, they aren't "perfect". There's plenty of room for improvment and the best way Bioware can make the game better is by finding out what players like and don't like. Right?

Also how are the people who play and enjoy the games being ignored? Are the moderators locking topics that say nice things about Mass Effect? Or do you just think anything remotely negative should be locked right away? Kind of limits what can be discussed then.


Anyways, on topic. I don't think anything in particular could ruin ME3 for me unless the ending turns out to be utter non-sense i.e. it was all just a dream! What a twist! Also I feel it'd be silly if our fleets could beat the Reapers. Far more preferential that the plot actually enabling us some means to do so other then sheer military might.

#156
C9316

C9316
  • Members
  • 5 638 messages
Things that would ruin ME3 huh? Let's see
Co-Op
Every LI being BI
Crappy DLC Outfit packs
Immersion breaking elements (ex: squadmates in catsuits in warzones)

#157
Dannyboy9876

Dannyboy9876
  • Members
  • 331 messages

Bluko wrote...

Forums are for discussion. If you want a topic that's all about why ME3 will be Great! make one? Or should players only offer positive criticism? As great as the games have been, they aren't "perfect". There's plenty of room for improvment and the best way Bioware can make the game better is by finding out what players like and don't like. Right?

Rather than players being all like "BioWare will fail, they are lacking creativity, it'd be nicer to see "You guys should think about this, or do this, it would make it better." It's hard to know what to improve upon when people are stating that they lack creativity and their games are nonsensical. 

Actually, I think I will make a thread. Not now, though, when some of the rage smoke has been cleared.


Are the moderators locking topics that say nice things about Mass Effect?

No, because nearly all threads on these forums are nitpicking, hardly any praise the games (except ME1 worshippers).

Or do you just think anything remotely negative should be locked right away? Kind of limits what can be discussed then.

It's just that some of these threads generate the least acceptable criticism. Accusing BioWare of lacking artistic creativity is the latest one. You can't disagree that some of these threads complaints are outright ridiculous.



#158
The Elder King

The Elder King
  • Members
  • 19 630 messages

C9316 wrote...

Things that would ruin ME3 huh? Let's see
Co-Op
Every LI being BI
Crappy DLC Outfit packs
Immersion breaking elements (ex: squadmates in catsuits in warzones)


One of that is already confirmed in the N7 Collector's Edition. For now I think that the only one that could be excluded is your 2nd point (or so I understand).

#159
Dannyboy9876

Dannyboy9876
  • Members
  • 331 messages

Whyp_2 wrote...

Dannyboy9876 wrote...
Mass Effect 1 was awesome.
Mass Effect 2 was more awesome.
Mass Effect 3 will be even more awesome.


fix'd


Good fix, as it's true.

#160
agn25

agn25
  • Members
  • 73 messages
I really can't see ME3 disappointing.When you think about all the plot threads that will be addressed from ME1&ME2 this game can be nothing other than awesome.Well OK if Ash dies and I have no option to prevent it,I WILL BE PISSED.

#161
HiddenKING

HiddenKING
  • Members
  • 2 135 messages
If the brought back the Mako crappy handling and all, and got rid of planet mining.

#162
fiendling

fiendling
  • Members
  • 37 messages

zakahir wrote...

right, now for what would ruin it for me, the continuation of being more shooter then rpg,. maybe i'm one of the only ones who liked the inventory system, and the skill based shooting aspect. removing more rpg parts, it felt so constrained in mass effect 2, hell at least in mass effect one even if they didn't have a choice that was exactly what i wanted i had something close to it, in mass effect 2 there was multiple times that the answer i wanted was not on the screen and none of the choices were not even close to what i wanted

basically i'm tired of them alienating the core audience to try and get some of the fps fanboys who need to go back to bashing rocks on their heads because they don't have an iq high enough to understand the idiocy of doing that.


Spot on! This is my biggest fear as well.

I did enjoy Mass Effect 2, but it was already quite far removed from a true RPG. Now with Bioware focussing even more on the action aspects I fear that there will very little resembling an RPG in Mass Effect 3.

Don't get me wrong, it will probably be an awesome TPS with a great story, but I don't think we will find much depth in the RPG elements.

*Nostalgic sigh* I miss the old Bioware, you know, the one that used to make RPGs...

#163
Cosmar

Cosmar
  • Members
  • 593 messages
An overly simple and/or predictable method for defeating the Reapers.
Please, no "kill all reapers" button or Independence Day style virus.
But ALSO, please, no just "blam blam pewpew, yay Reapers blowed up with our inferior weapons and we're still okay even though their tech and weapons outpace ours by billions of years" ending either.
Seriously, to the Reapers, organic species are basically just rows of cornstalks or potatoes to be harvested. If we can just blow them all up, I'll be really disappointed.

#164
mortons4ck

mortons4ck
  • Members
  • 218 messages
Boring, linear level design.

Believe it or not, I enjoyed the ARRPEEJEE elements of Feros and Noveria. Getting the water up and running, breaking into synthetic insights, or getting the Mira's core primed may have been MacGuffins, but they made for a fairly interesting experience. I also liked how mini-sidequests broke up the action in the levels, instead of the "cutscene-convo-shooting gallery" copypasta they had for the majority of the second game. Honestly, most of the N7 missions had more going for them than the main missions.

I'd like to return to the ME1 school of thought on main-mission level design.

#165
fiendling

fiendling
  • Members
  • 37 messages

The JoeMan wrote...

Yeah.  RPG fans are WAY smarter than shooter fans.  Get over yourself.


You cannot be serious!

Bioware dumbed down the inventory and skill trees in ME 2 just to cater for the FPS market segment who complained that it was too complex in ME 1! Hell, even the dialogue options were dumbed down to an almost smiley face/frowny face level so that the minimum of thought was required from the gamer in between the action sequences.

What about these requested changes support your theory that FPS gamers have any need for cognition whatsoever? In case you are wondering where I am heading with this, there is a direct correlation between a need for cognition (thought) and intelligence.

There is usually a reason why people prefer not to think, it is the same reason very obese people don’t like running. They aren’t very good at it!

#166
zakahir

zakahir
  • Members
  • 79 messages

mortons4ck wrote...

Boring, linear level design.

Believe it or not, I enjoyed the ARRPEEJEE elements of Feros and Noveria. Getting the water up and running, breaking into synthetic insights, or getting the Mira's core primed may have been MacGuffins, but they made for a fairly interesting experience. I also liked how mini-sidequests broke up the action in the levels, instead of the "cutscene-convo-shooting gallery" copypasta they had for the majority of the second game. Honestly, most of the N7 missions had more going for them than the main missions.

I'd like to return to the ME1 school of thought on main-mission level design.

i'd agree but then i'd just be a mass effect 1 fanboy and that would upset dannyboy...screw it, dang right.

#167
Commander Shep4rd

Commander Shep4rd
  • Members
  • 390 messages

fiendling wrote...

The JoeMan wrote...

Yeah.  RPG fans are WAY smarter than shooter fans.  Get over yourself.


You cannot be serious!

Bioware dumbed down the inventory and skill trees in ME 2 just to cater for the FPS market segment who complained that it was too complex in ME 1! Hell, even the dialogue options were dumbed down to an almost smiley face/frowny face level so that the minimum of thought was required from the gamer in between the action sequences.

What about these requested changes support your theory that FPS gamers have any need for cognition whatsoever? In case you are wondering where I am heading with this, there is a direct correlation between a need for cognition (thought) and intelligence.

There is usually a reason why people prefer not to think, it is the same reason very obese people don’t like running. They aren’t very good at it!

QFT

#168
Sarevok Synder

Sarevok Synder
  • Members
  • 967 messages
Well, for me at least; this is Biowares last chance. With the RPG elements stripped from ME2, then the insult that was DA2. How ME3 turns out will determine if I ever purchase another one of their games again. There are plenty of shooters, many of which are superior, to choose from already, I don't want one with a dialog wheel.

Modifié par Sarevok Synder, 12 juin 2011 - 01:48 .


#169
Guest_Trust_*

Guest_Trust_*
  • Guests
Can't really say since my expectations are very low.

Modifié par AwesomeEffect2, 12 juin 2011 - 02:19 .


#170
TheCrakFox

TheCrakFox
  • Members
  • 743 messages
A deus ex machina to beat the Reapers would really annoy me, but apart from cheap plot twists there's pretty much nothing they can do to ruin this game for me.

#171
T-0pel

T-0pel
  • Members
  • 306 messages
reused areas as in ME1

#172
Perfecti0nist

Perfecti0nist
  • Members
  • 218 messages
ME2 squadmates reduced to pathetic cameos.

Choices not impacting anything.

TIM being just another villain.

ME2's romances ignored.

Everyone being bisexual.

RPG elements toned down for the COD crowd.

#173
Someone With Mass

Someone With Mass
  • Members
  • 38 560 messages

C9316 wrote...

Things that would ruin ME3 huh? Let's see
Co-Op
Every LI being BI
Crappy DLC Outfit packs
Immersion breaking elements (ex: squadmates in catsuits in warzones)


Two of those are already there. 

Must really suck for you.

#174
The_Illusive

The_Illusive
  • Members
  • 396 messages
There are many factors that could ruin ME3. You just have to use your imagination.

#175
FluffyScarf

FluffyScarf
  • Members
  • 948 messages
If the disc imprinting plant catches fire, we're all screwed. Except for Steam users. :D

Modifié par FluffyScarf, 12 juin 2011 - 02:03 .