What would ruin ME3?
#201
Posté 12 juin 2011 - 03:26
#202
Posté 12 juin 2011 - 03:33
fiendling wrote...
Sarevok Synder
I know this is completely off topic, but how weird is it that we signed up on the exact same day and share the same views?
Dragon Age Origins, buying it was when I moved over from the old forums. Bioware won't be the first and certainly not the last victims of EA. I thought ME3 was going to be a step back to their roots, but E3 has left me with an uneasy feeling. All I saw was more, "press a button = awesome." Ah well, it was fun while it lasted
#203
Posté 12 juin 2011 - 03:45
Not to mention of late I've seen more semi-homophobic 'omg they can't be bi' than the opposite.
Oh, another one someone else posted: Yes, if one path is destined to fail. That'd suck.
#204
Posté 12 juin 2011 - 03:56
Dragon Age Origins was also the reason I signed up.Sarevok Synder wrote...
Dragon Age Origins, buying it was when I moved over from the old forums.
I wonder if RPG game developers and Bioware specifically shouldn’t inflate game prices by 30%. Then they can avoid having to turn to the likes of EA to secure a future. I, for one, won't mind paying 30% extra if I get a great quality game with a long and involving single player campaign. If you take into account that the average FPS’s single player campaign weighs in at a mediocre 7 hours, surely Bioware can charge 30% more for the 80+ hours of gameplay excellence they used to provide?Sarevok Synder wrote...
Bioware won't be the first and certainly not the last victims of EA.
Sad but true, their entire ME3 marketing campaign has been about gimmicks like Kinect and voice support (especially gimmicky since English isn't my first language and I can just guess at the frustration of trying to be understood with my accent) and more and more over the top action sequences.Sarevok Synder wrote...
I thought ME3 was going to be a step back to their roots, but E3 has left me with an uneasy feeling. All I saw was more, "press a button = awesome."
I suspect you are right but I hope you aren’t. There is no other RPG developer that comes close to the quality of the Bioware of old. CD Project Red shows promise but they aren’t there yet. Bethesda’s RPGs always leave me with the nagging feeling that something is missing. I can never quite put my finger on what it is though, lets just call it X-factor. Gearbox make RPS games (their term not mine), so who else remains?Sarevok Synder wrote...
Ah well, it was fun while it lasted
Modifié par fiendling, 12 juin 2011 - 04:05 .
#205
Posté 12 juin 2011 - 04:05
i agree right now multiplayer should be the farthest thing from bw's mind but once me3 has been released why not try a dlc multiplayer
honestly i would like to use some of my class skills against actual people
i think they should at least test it out before saying no a couple of maps for all me 3 owners to try for free if they get enough positive feedback then start selling dlc packs
if the beta testing is free for me3 owners whats the problem if you end up not liking it you didnt waste money and only alittle time
Modifié par Onilink1230, 12 juin 2011 - 04:08 .
#206
Posté 12 juin 2011 - 04:10
#207
Posté 12 juin 2011 - 04:14
Hmmmmm... since Bioware is absolutely hammering on the action aspects of ME3 and its evolution into a full TPS, why not?Onilink1230 wrote...
ok i know im a little bit off topic but i want to know peoples opinion
i agree right now multiplayer should be the farthest thing from bw's mind but once me3 has been released why not try a dlc multiplayer
honestly i would like to use some of my class skills against actual people
i think they should at least test it out before saying no a couple of maps for all me 3 owners to try for free if they get enough positive feedback then start selling dlc packs
if the beta testing is free for me3 owners whats the problem if you end up not liking it you didnt waste money and only alittle time
I just can’t think of a single successful implementation of TPS multiplayer, can you?
#208
Posté 12 juin 2011 - 04:15
fiendling wrote...
I suspect you are right but I hope you aren’t. There is no other RPG developer that comes close to the quality of the Bioware of old. CD Project Red shows promise but they aren’t there yet. Bethesda’s RPGs always leave me with the nagging feeling that something is missing. I can never quite put my finger on what it is though, lets just call it X-factor. Gearbox make RPS games (their term not mine), so who else remains?
Well, one of "Biowares" greatest RPG's, Baldurs Gate 2; wasn't made by Bioware. It was developed by BlackIsle, now Obsidian. Same for the Fallout series, it was developed by BlackIsle. New Vegas was a great game, again Obsidian. Yeah, CD Project Red are showing a lot of promise. Agreed, for the amount of work that goes into an RPG, they should charge more.
Modifié par Sarevok Synder, 12 juin 2011 - 04:19 .
#209
Posté 12 juin 2011 - 04:19
Modifié par FluffyScarf, 12 juin 2011 - 04:19 .
#210
Posté 12 juin 2011 - 04:21
- not allowing MaleShep to romance Kaidan
- no Reapers win/join the Reapers and saves your ass ending
#211
Posté 12 juin 2011 - 04:32
You are making me seriously nostalgic here. How can I forget the brilliance that was Black Isle?Sarevok Synder wrote...
Well, one of "Biowares" greatest RPG's, Baldurs Gate 2; wasn't made by Bioware. It was developed by BlackIsle, now Obsidian. Same for the Fallout series, it was developed by BlackIsle; not Bioware. New Vegas was a great game, again Obsidian. Yeah, CD Project Red are showing a lot of promise. Agreed, for the amount of work that goes into an RPG, they should charge more.
Fallout 1 and 2 (Still my favourite)
Planescape: Torment
Icewind Dale 1 and 2
and of course, last but not least the phenomenal Baldur's Gate 1 and 2
Obsidian has never quite lived up to their Black Isle legacy for me. They had quite a few games with phenomenal potential that didn’t quite live up to their predecessors: i.e. KOTOR 2 and to a lesser extent NWN 2.
I agree that New Vegas is quite good but it still didn’t quite scratch my RPG itch like a Fallout or Baldur's Gate for example.
Funny enough the Obsidian game I have enjoyed the most in the last couple of years was Alpha Protocol. I know that it isn’t a true RPG and yes it was buggy as hell but it was fun and they tried something completely different. That takes balls. Very few developers even try to push the envelope nowadays.
#212
Posté 12 juin 2011 - 04:32
Shepard dying
LIs dying
#213
Posté 12 juin 2011 - 04:32
A lot can be ****ed up.
I am not playing Mass Effect for the ****ing shoting, I want to play a Sci-fi RPG, not a ****ing Sci-fi shooter. If I want a shooter I go play Gears of War or Army of two or whatever.
#214
Posté 12 juin 2011 - 04:38
my xbox360 decided to go 3rod on me on the March 6 next year :/
#215
Posté 12 juin 2011 - 04:44
Dragon Age 2. There's plenty of ways they can ruin ME3. The first one that comes to mind is overpowering the lighsa...err...omniblade to the point that guns are all useless, which is a massive risk with the Kinect involved if they try to push that in order to show off the Kinect.
fiendling wrote...
I wonder if RPG game developers and Bioware specifically shouldn’t inflate game prices by 30%. Then they can avoid having to turn to the likes of EA to secure a future. I, for one, won't mind paying 30% extra if I get a great quality game with a long and involving single player campaign. If you take into account that the average FPS’s single player campaign weighs in at a mediocre 7 hours, surely Bioware can charge 30% more for the 80+ hours of gameplay excellence they used to provide?
Digital Distribution.
Most Studios only get around 15% of the royalties from a game, most get much less because the number goes down as the Publisher fronts money.
Digital Distribution fixes the problem, studios get something like 40-60%, three to four times more money, from Steam. That lets the studios cease being dependent on Publishers for survival, and lets them develop their own games, not some marketing department's game.
#216
Posté 12 juin 2011 - 04:57
#217
Posté 12 juin 2011 - 04:57
#218
Posté 12 juin 2011 - 05:04
#219
Posté 12 juin 2011 - 05:04
oh wait to late
#220
Posté 12 juin 2011 - 05:04
fiendling wrote...
You are making me seriously nostalgic here. How can I forget the brilliance that was Black Isle?
Fallout 1 and 2 (Still my favourite)
Planescape: Torment
Icewind Dale 1 and 2
and of course, last but not least the phenomenal Baldur's Gate 1 and 2
Obsidian has never quite lived up to their Black Isle legacy for me. They had quite a few games with phenomenal potential that didn’t quite live up to their predecessors: i.e. KOTOR 2 and to a lesser extent NWN 2.
I agree that New Vegas is quite good but it still didn’t quite scratch my RPG itch like a Fallout or Baldur's Gate for example.
Funny enough the Obsidian game I have enjoyed the most in the last couple of years was Alpha Protocol. I know that it isn’t a true RPG and yes it was buggy as hell but it was fun and they tried something completely different. That takes balls. Very few developers even try to push the envelope nowadays.
I don't know about you, but I feel with Mask of the Betrayer, Obsidian were back at their BlackIsle best. At least they are still here and we know they will continue to make true RPGs. They have the potential, so all hope is not lost. I can only hope EA will realise what Biowares strengths are, and leaves them to get on with it. Unless of course this shaky path they're on is entirely their own choice.
#221
Posté 12 juin 2011 - 05:12
#222
Posté 12 juin 2011 - 05:16
#223
Posté 12 juin 2011 - 05:18
Modifié par CuseGirl, 12 juin 2011 - 05:33 .
#224
Posté 12 juin 2011 - 05:23
Definitely. I'm all for ME MMO or maybe some multiplayer shooter in future, but end the trilogy without it.ladyvader wrote...
Multiplayer would ruin my game. It would be fine for a different Mass Effect game in the future, but a big NO when it comes to the end of Shepard's trilogy.
Kinda looks like the game's already ruined for you then...OSUP wrote...
Putting the Virmire Survivor and Liara front and center. I was fine without them in ME2.
Modifié par IsaacShep, 12 juin 2011 - 05:24 .
#225
Posté 12 juin 2011 - 05:23
- Ridiculously overcomplex boss battles with multiple phases. Double horror points if the boss can summon endless waves of henchmen out of nowhere. Triple horror points if there is only one viable strategy to defeat the boss.





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