Aller au contenu

Photo

I really doubt your artistic vision, Bioware


  • Ce sujet est fermé Ce sujet est fermé
612 réponses à ce sujet

#101
CroGamer002

CroGamer002
  • Members
  • 20 672 messages

marshalleck wrote...

Mesina2 wrote...

Also redesigning Ashley is unnecessary. There was nothing wrong with her ME1 and ME2 design.


The pink armor was a bit silly, although hardly important in the bigger picture...pretty much the same can be said of her new light armor.


Well recoloring armor isn't a bad thing at all.
She being blue makes sense, she's in Alliance( or at least was, before becoming a Spectre).
Hell lot more then that pink armor.


But changing her from heavy armor military style to Miranda's clothes style? Why?
At least they gave Miranda an armor with DLC later on.


A much more significant development for her character is becoming a Spectre, but funnily enough all the people who claim to care so much about the integrity of her character never even mention this at all. They just obssess over her clothes like it's some Hollywood red carpet affair.


She being a Spectre is a bad thing?

Modifié par Mesina2, 12 juin 2011 - 09:08 .


#102
Whatever42

Whatever42
  • Members
  • 3 143 messages

AngryFrozenWater wrote...

Whatever666343431431654324 wrote...

AngryFrozenWater wrote...

Casey Hudson does not agree with you.

From that quote, Casey regards Star Wars as science fiction. Star Wars has magic, glowing swords, ghosts, and the typical farm boy grows up to be hero plot. It's fantasy. Mass Effect is fantasy.

Not that fantasy doesn't have to follow its own rules too but don't expect it to be "realistic".

How convenient that you've removed that quote. Let me highlight it for you...

Casey Hudson wrote...

To me, it's a huge science fiction universe in the style of the big science fiction properties like Star Trek and Star Wars, [snip]

He is using the word "and" to designate both. That means he does not (unlike you) treat one of the two special and thus your opinion does not match his.


I removed it because I don't like massive quotes -- people can read your post just above. Star Trek is pretty fantasyish too. Seven-of-nine?

#103
FluffyScarf

FluffyScarf
  • Members
  • 948 messages
There was plenty of anger over how much of a departure M1 was from the typical BW game. You should've seen the RPG-****** rage back then. It dwarfed the reactions M2 received.

#104
LGTX

LGTX
  • Members
  • 2 590 messages
So we're arguing over even something as subjective as artistic vision now? So what's next? We dictate which shampoo Bioware employees must use? You liked something from prior games, go play the prior games. Deal with whatever Bioware has planned for ME3. Everything beyond is opinionated discussions which won't lead you anywhere. And will only make the forums look like a sack of whiners' threads. It may not be whining per se, but that's the general impression when someone peeks in here.

#105
Terror_K

Terror_K
  • Members
  • 4 362 messages

N7 Nick wrote...

I really hope you all don't lose sleep over this at night, cause it seems like some of you do...


I wouldn't go quite that far, but I really got into the Mass Effect IP with the first game, and then the next two novels from Drew K as well. To me I saw Mass Effect as being all the great stuff I loved about classic sci-fi, and really thought it was going to be the Star Wars or Star Trek of this generation and century for me (especially after The SW Prequels and Enterprise + Abrams Star Trek pretty much killed those IPs for me over the last decade or so).

Then ME2 comes along and starts messing with the formula and exhibiting the some of very factors I hate and loathe about most modern, mainstream entertainment. Sure, it may have still been about 90% classic, retro sci-fi, but that 10% of Modern Hollywood immature bullcrap that krept in severely tainted it in my eyes. Mass Effect isn't outright ruined for me or anything... but it just seems like the cracks were already starting to show and the Mass Effect Ip had barely even began! And the fact that ME3 is showing no real signs of maturing again and putting the nonsense behind it isn't encouraging. Again... BioWare don't even seem to acknowledge it as an issue whatsoever. Seems as far as they're concerned either nothing's changed or it's not worth consideration.

#106
marshalleck

marshalleck
  • Members
  • 15 645 messages

Mesina2 wrote...
She being a Spectre is a bad thing?

No, it's just a hell of a lot more significant from a character development perspective than her choice of armor

I mean come on, this is "I really don't trust the Council to have any but their own interests at heart" here.

Modifié par marshalleck, 12 juin 2011 - 09:11 .


#107
Winterfly

Winterfly
  • Members
  • 628 messages
Whoever defends the lead designer, I say, without the oldests fans, Bioware is just another mainstream company selling out to Halo playing, horny teenagers.

#108
Warkupo

Warkupo
  • Members
  • 317 messages

FluffyScarf wrote...

There was plenty of anger over how much of a departure M1 was from the typical BW game. You should've seen the RPG-****** rage back then. It dwarfed the reactions M2 received.


"I didn't get any EXP for reading this note! What the hell bioware! YOU RUINED EVERYTHING." 

#109
TheBlackBaron

TheBlackBaron
  • Members
  • 7 724 messages

FluffyScarf wrote...

There was plenty of anger over how much of a departure M1 was from the typical BW game. You should've seen the RPG-****** rage back then. It dwarfed the reactions M2 received.


Which, of course, makes it all the more ironic now that ME1 gets help up in some circles as being some holy grail of RPGs (even more so than DA:O, oddly enough, since DA:O was as close as you can get to Baldur's Gate or Neverwinter Nights/KotOR done with late 2000's AAA production values). 

#110
Whatever42

Whatever42
  • Members
  • 3 143 messages

Mesina2 wrote...

But changing her from heavy armor military style to Miranda's clothes style? Why?
At least they gave Miranda an armor with DLC later on.


Watched that video again. 

No heels. Definate armor elements on the suit. It's not a cat suit and in no way resembles Miranda's outfit.

#111
marshalleck

marshalleck
  • Members
  • 15 645 messages

Winterfly wrote...

Whoever defends the lead designer, I say, without the oldests fans, Bioware is just another mainstream company selling out to Halo playing, horny teenagers.


Do you realize that Christina Norman is a GAMEPLAY DESIGNER, not an artist?

She has literally no input into these decisions. Spamming her twitter page with hate over Ashley's new armor is completely wrong-headed.

#112
CroGamer002

CroGamer002
  • Members
  • 20 672 messages

Warkupo wrote...

Her boobs were pretty saggy. Personally, I'm glad she got a bra with some support, finally. 

Also, Titanic. 


Last time I checked she was wearing her normal clothes most of the movie.

She being naked in 1 scene made sense and emotionally engaging while Ashley having sexy outfit while fighting bad guys is cheesy and ridiculous.

#113
marshalleck

marshalleck
  • Members
  • 15 645 messages

TheBlackBaron wrote...

FluffyScarf wrote...

There was plenty of anger over how much of a departure M1 was from the typical BW game. You should've seen the RPG-****** rage back then. It dwarfed the reactions M2 received.


Which, of course, makes it all the more ironic now that ME1 gets help up in some circles as being some holy grail of RPGs (even more so than DA:O, oddly enough, since DA:O was as close as you can get to Baldur's Gate or Neverwinter Nights/KotOR done with late 2000's AAA production values). 


Heh. If you go far enough back in time (thanks Google!) you'll find people complaining that Baldur's Gate saga was a dumbed-down theme park pseudo-RPG.

#114
GodWood

GodWood
  • Members
  • 7 954 messages

TheBlackBaron wrote...

FluffyScarf wrote...
There was plenty of anger over how much of a departure M1 was from the typical BW game. You should've seen the RPG-****** rage back then. It dwarfed the reactions M2 received.

Which, of course, makes it all the more ironic now that ME1 gets help up in some circles as being some holy grail of RPGs (even more so than DA:O, oddly enough, since DA:O was as close as you can get to Baldur's Gate or Neverwinter Nights/KotOR done with late 2000's AAA production values). 

Didn't DA:O sell better than both ME games?

IMO DA:O was superior to both ME games in every way except for setting and lore.

#115
Icinix

Icinix
  • Members
  • 8 188 messages

jeweledleah wrote...

Icinix wrote...

leonia42 wrote...
(snippies!)
..... I mean, sure some of them are impractical and don't make too much sense in space but how much time did we really spend in hazardous environments looking at them?


Pretty much this. I don't like it, but the only time its an issue is when you're too busy running around doing other stuff to notice. So it almost becomes a moot point.



except when you land on a planet with Hazardous enviroment and Mordin starts talking about having to be careful as the atmosphere is toxic..... while wearing a facemask.  and the cutscenes/conversations... which are many.

and watching Miranda climb/jump over storage boxes - that got jarring enough that Miranda stopped coming to away missions.

is alternate appearance that looks like a more conventional armor and hopefuly doesn't require ceparate purchase - too much to ask for?


No, it isn't.

I was more taking aim at the virtiolic spewing from both sides of the fence.  Crying the game is ruined because of a suit is silly, crying that someone is a moron because they don't like it also silly.

I like a good debate about a game, but the way this argument runs EVERYTIME gives me a headache.

#116
GodWood

GodWood
  • Members
  • 7 954 messages

marshalleck wrote...
Heh. If you go far enough back in time (thanks Google!) you'll find people complaining that Baldur's Gate saga was a dumbed-down theme park pseudo-RPG.

Wait, aren't you also one of the haters of Bioware's recent choice of 'direction'?

#117
CroGamer002

CroGamer002
  • Members
  • 20 672 messages

Whatever666343431431654324 wrote...

Mesina2 wrote...

But changing her from heavy armor military style to Miranda's clothes style? Why?
At least they gave Miranda an armor with DLC later on.


Watched that video again. 

No heels. Definate armor elements on the suit. It's not a cat suit and in no way resembles Miranda's outfit.


I know about she not having heels, but for armor?

No, it's not an armor! It's very Miranda like outfit,


Look at Liara's armor. That's a light armor.

Also why does she wears light armor? She can wear heavy armor and prefers wearing one.
Kaidan in other hand shouldn't wear heavy armor. He's a Biotic and using Biotics is very tiresome. Reason why he wears light armor.

#118
TheBlackBaron

TheBlackBaron
  • Members
  • 7 724 messages

Terror_K wrote...

I wouldn't go quite that far, but I really got into the Mass Effect IP with the first game, and then the next two novels from Drew K as well. To me I saw Mass Effect as being all the great stuff I loved about classic sci-fi, and really thought it was going to be the Star Wars or Star Trek of this generation and century for me (especially after The SW Prequels and Enterprise + Abrams Star Trek pretty much killed those IPs for me over the last decade or so).


What I find extremely odd about this statement is that Star Wars - yes, the Original Trilogy - is pretty much the epitome of what you continually blast as the Modern Hollywood approach to entertainment. It is about as soft as science fiction can get and is quite possibly the greatest popcorn film of all time. There is nothing in Star Wars that doesn't exist for the sake of either plot or cool. 

Frankly, aside from the usual trappings of a space opera (e.g. the blue skinned space babes), ME doesn't and never had much in common with it. The level of detail put into the setting makes it readily apparant that it wants to move as far away as possible from the world of handwavium approach that other space operas like Star Wars and Trek use. 

#119
Epic777

Epic777
  • Members
  • 1 268 messages
How many pages before a mod comes in to lock this thread down? 10? 30? 50? Bets?

#120
FluffyScarf

FluffyScarf
  • Members
  • 948 messages
Heart says 10. Head says 25.

#121
CroGamer002

CroGamer002
  • Members
  • 20 672 messages

marshalleck wrote...

Mesina2 wrote...
She being a Spectre is a bad thing?

No, it's just a hell of a lot more significant from a character development perspective than her choice of armor

I mean come on, this is "I really don't trust the Council to have any but their own interests at heart" here.


Well humanity has seat on the Council this time around.

#122
Terror_K

Terror_K
  • Members
  • 4 362 messages

TheBlackBaron wrote...

What I find extremely odd about this statement is that Star Wars - yes, the Original Trilogy - is pretty much the epitome of what you continually blast as the Modern Hollywood approach to entertainment. It is about as soft as science fiction can get and is quite possibly the greatest popcorn film of all time. There is nothing in Star Wars that doesn't exist for the sake of either plot or cool. 

Frankly, aside from the usual trappings of a space opera (e.g. the blue skinned space babes), ME doesn't and never had much in common with it. The level of detail put into the setting makes it readily apparant that it wants to move as far away as possible from the world of handwavium approach that other space operas like Star Wars and Trek use. 


Uh-huh. Despite comments from Casey Hudson, Drew Karpyshyn, Mac Walters and other ME devs to the contrary. <_<

Modifié par Terror_K, 12 juin 2011 - 09:21 .


#123
TheBlackBaron

TheBlackBaron
  • Members
  • 7 724 messages

GodWood wrote...

TheBlackBaron wrote...

FluffyScarf wrote...
There was plenty of anger over how much of a departure M1 was from the typical BW game. You should've seen the RPG-****** rage back then. It dwarfed the reactions M2 received.

Which, of course, makes it all the more ironic now that ME1 gets help up in some circles as being some holy grail of RPGs (even more so than DA:O, oddly enough, since DA:O was as close as you can get to Baldur's Gate or Neverwinter Nights/KotOR done with late 2000's AAA production values). 

Didn't DA:O sell better than both ME games?

IMO DA:O was superior to both ME games in every way except for setting and lore.


In overall sales, yep, although ME1 wasn't out on the PS3 and I have my doubts ME2 was a huge seller there either. I'd have to look it the figures for the 360 and PC specifically. 

As far as traditional RPG mechanics go, though, DA:O kicks the crap out of ME1. Setting and lore are that important to the overall mix. 

Modifié par TheBlackBaron, 12 juin 2011 - 09:26 .


#124
FluffyScarf

FluffyScarf
  • Members
  • 948 messages
Don't knock M1. It's just an innocent labby pup learning to walk. :crying:

Modifié par FluffyScarf, 12 juin 2011 - 09:24 .


#125
Warkupo

Warkupo
  • Members
  • 317 messages

Mesina2 wrote...

Warkupo wrote...

Her boobs were pretty saggy. Personally, I'm glad she got a bra with some support, finally. 

Also, Titanic. 


Last time I checked she was wearing her normal clothes most of the movie.

She being naked in 1 scene made sense and emotionally engaging while Ashley having sexy outfit while fighting bad guys is cheesy and ridiculous.


You're missing the point. Everyone went to see the damn movie because she was naked and it was oh so scandelous. The actual scene was not so bad, but the overraction to it was priceless. 

Just like right now. 

The fact that you're too immature to handle the female figure doesnt' make you 'modest'. It just makes you immature. If we're really comparing notes, Ashley's suit in ME1 didn't exactly hide her assets either. It wasn't Miranda's catsuit, but neither was it trying to hide her form behind thick armor. 

If you bothered to actually look at Ashley's suit in ME3, it has quite a bit of armor to it. The major changes to her are that she unzipped her collar a bit (something a lot of women do who were born after the 1900's) let her hair down, and her breasts are no longer competing for rental space with her naval.