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I really doubt your artistic vision, Bioware


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#126
marshalleck

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GodWood wrote...

marshalleck wrote...
Heh. If you go far enough back in time (thanks Google!) you'll find people complaining that Baldur's Gate saga was a dumbed-down theme park pseudo-RPG.

Wait, aren't you also one of the haters of Bioware's recent choice of 'direction'?

Hater? No. Critical, yes. At any rate, what have my opinions to do with this?

#127
Epic777

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Any more takers? 10 pages? Do I hear 35 page? How about 45 pages?

#128
FluffyScarf

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6 pages is my final bet. Jav already locked one thread. He'll be back for seconds.

Modifié par FluffyScarf, 12 juin 2011 - 09:27 .


#129
TheBlackBaron

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Terror_K wrote...

TheBlackBaron wrote...

What I find extremely odd about this statement is that Star Wars - yes, the Original Trilogy - is pretty much the epitome of what you continually blast as the Modern Hollywood approach to entertainment. It is about as soft as science fiction can get and is quite possibly the greatest popcorn film of all time. There is nothing in Star Wars that doesn't exist for the sake of either plot or cool. 

Frankly, aside from the usual trappings of a space opera (e.g. the blue skinned space babes), ME doesn't and never had much in common with it. The level of detail put into the setting makes it readily apparant that it wants to move as far away as possible from the world of handwavium approach that other space operas like Star Wars and Trek use. 


Uh-huh. Despite comments from Casey Hudson, Drew Karpyshyn, Mac Walters and other ME devs to the contrary. <_<


I just find it very odd that you're blasting ME2 for having stuff included because of rule of cool and "Modern Hollywood" and whatnot, then hold up for it to be like two franchises that basically run on those things (Trek being more rule of cool/handwavium than Modern Hollywood, of course). 

Modifié par TheBlackBaron, 12 juin 2011 - 09:30 .


#130
javierabegazo

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Hmm, dangerously close to a lock. A few bans are itching to be handed out for vulgar remarks. I've got to hit the sack, but in the morning if it's gotten anyworse looks like more punishment will have to be handed out.

Modifié par javierabegazo, 12 juin 2011 - 09:34 .


#131
FluffyScarf

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ME1 had a giant insect impale someone through the chest. But that wasn't 'very Hollywood' apparently. It also had a space battle, very much like the space battles in every sci-fi space film released. It even had dramatic forced choices on who should stay to arm the nuke. Very Terminator-ish. And lets not forget the ever so convenient 'flashback of doom' Shepard received. But I guess that isn't Hollywood at all.

And nighty night Jav. -_-

Modifié par FluffyScarf, 12 juin 2011 - 09:34 .


#132
javierabegazo

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FluffyScarf wrote...

ME1 had a giant insect impale someone through the chest. But that wasn't 'very Hollywood' apparently. It also had a space battle, very much like the space battles in every sci-fi space film released. It even had dramatic forced choices on who should stay to arm the nuke. Very Terminator-ish. And lets not forget the ever so convenient 'flashback of doom' Shepard received. But I guess that isn't Hollywood at all.

And nighty night Jav. -_-


Also, the "Dragons Teeth" impaling dead colonists to turn them into husks, that was kind of gratuitous on the verge of being silly.

#133
GodWood

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marshalleck wrote...

GodWood wrote...
Wait, aren't you also one of the haters of Bioware's recent choice of 'direction'?

Hater? No. Critical, yes. At any rate, what have my opinions to do with this?

Personal curiosity.
Thought I may have been confusing you with someone else.

#134
TaHol100

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I'm with OP in this. I'm not one shouting for realism in any game, but some things are too much: high heels, open cleavages and breathers in vacuum. Artistic vision is one thing, pure playboy-idiocy is other. This goes for Miranda, Samara and Thane as well. Thane's mask looks like he can't breath, but he has a huge hole in back of his fancy-suit. I can take DA:O's terrible magehats and outfits as artistic vision, they are not impossible. Fighting in vacuum in catsuit and breather is impossible. Yes, so are MassEffect-fields and biotics too, but I can stretch my imagination that far without problems. But I know for sure you can't go in vacuum dressing like that, and nothing can make me believe my eyes when I see it done in video game. It is a choice dev's made, but I don't have to like it. I happen to love ME2 to bits, this is only thing in that game I have been complaining over and over again.

#135
Whatever42

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Mesina2 wrote...

I know about she not having heels, but for armor?

No, it's not an armor! It's very Miranda like outfit,


Look at Liara's armor. That's a light armor.

Also why does she wears light armor? She can wear heavy armor and prefers wearing one.
Kaidan in other hand shouldn't wear heavy armor. He's a Biotic and using Biotics is very tiresome. Reason why he wears light armor.


Maybe it's just me, but I think both outfits look quite different.

Image IPB

Image IPB

Modifié par Whatever666343431431654324, 12 juin 2011 - 09:43 .


#136
Dyorgarel Inkin

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I had a dream about a sapient Justicar without boobies.

#137
ForumPortal

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FluffyScarf wrote...

6 pages is my final bet. Jav already locked one thread. He'll be back for seconds.


That was thread :mellow:

anyway, the game developer would probably have some type of input of how a specie should look 

#138
CroGamer002

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Warkupo wrote...

You're missing the point. Everyone went to see the damn movie because she was naked and it was oh so scandelous. The actual scene was not so bad, but the overraction to it was priceless. 

Just like right now.



How about you give me proof about that since I never heard anyone that loved that movie because of that one scene.

The fact that you're too immature to handle the female figure doesnt' make you 'modest'. It just makes you immature. If we're really comparing notes, Ashley's suit in ME1 didn't exactly hide her assets either. It wasn't Miranda's catsuit, but neither was it trying to hide her form behind thick armor.


So I'm immature for expecting her to have combat gear that she said she prefers in previuos game in combat?

And I'm imature for not liking Miranda going to battle in high heels and tight suit instead of in actualy combat armor.


And for Liara... No wait, she has combat gear.

If you bothered to actually look at Ashley's suit in ME3, it has quite a bit of armor to it. The major changes to her are that she unzipped her collar a bit (something a lot of women do who were born after the 1900's) let her hair down, and her breasts are no longer competing for rental space with her naval.


Armor my ass.


Besides she prefers heavy armor while Kaidan is the one who should have light armor because of his Biotics.



Also:
Image IPB

Still sexy and with long hair but still in actual combat uniform without seeing her breast.

How hard is to make that, only in heavy armor?

#139
marshalleck

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GodWood wrote...

marshalleck wrote...

GodWood wrote...
Wait, aren't you also one of the haters of Bioware's recent choice of 'direction'?

Hater? No. Critical, yes. At any rate, what have my opinions to do with this?

Personal curiosity.
Thought I may have been confusing you with someone else.

Well I only meant that as commentary on the wilingness over time to forgive slights and put products up on a pedestal of perfection. 

Personally I don't agree with "Baldur's Gate is a dumbed-down theme park pseudo-RPG" sentiment circa 2001. Although I do find it hilarious that essentially the exact same accusations have been made about pretty much every RPG ever since the earliest days of computer gaming. I'd guess some people had the same rage over Ultima, the SSI gold box series, Wizardry, etc. etc. 

#140
Terror_K

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TheBlackBaron wrote...

I just find it very odd that you're blasting ME2 for having stuff included because of rule of cool and "Modern Hollywood" and whatnot, then hold up for it to be like two franchises that basically run on those things (Trek being more rule of cool/handwavium than Modern Hollywood, of course). 


Star Trek is hardly "rule of cool" at all. It's generally known as a cult, nerdy IP and nerdy/geeky stuff is almost never "rule of cool" at all. The only Star Trek that was ever really guilty of that was --funnily enough-- J.J. Abrams' reboot movie. There's a difference between something having cool, action-packed factors and falling victim to rule of cool. After all, much of sci-fi overall has a certain amount of a "cool" factor when it comes to its technology, aliens, etc. "Rule of cool" is when all sense, logic and consistency is thrown aside for the sake of something cool to appeal to the most basic human senses. Similarly, Star Wars had a lot of "cool" factors, but knew how to tell a story, pace things, etc. and didn't suddenly just toss everything aside for the sake of "being cool" and that's the difference: things that are "rule of cool" tend to go out of their way to just be "awesome!!1" in very unsubtle, over-the-top ways.

#141
FluffyScarf

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But but but, her hair is down! And showing a bit of neck is now considered showing too much skin and cleavage? Have we gone back in time again?

Modifié par FluffyScarf, 12 juin 2011 - 09:45 .


#142
Nohvarr

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GodWood wrote...
]Didn't DA:O sell better than both ME games?
.


According the VGchartz, yes, but only because of the PS3 which ME 2 wasn't out on originally.

PS3 accounts for 1.26 million in total sales. Without the PS3, Dragon Age made 2.48 Million across the Xbox and PC

Mass Effect 2 made 2.59 across PC and Xbox.

Modifié par Nohvarr, 12 juin 2011 - 10:11 .


#143
Warkupo

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Yeah, except she wasn't wearing a camo jacket and a beret. The outfit she mentioned that she liked was the standard issue, pink and white form-fitting space armor.

The fact that she's still wearing form fitting space armor shouldn't surprise anyone. Especially someone who is suddenly claiming to be as 'lore conscious' as you are.

*Titanic had a lot of media outrage due to that one scene. I doubt anyone fell in love from that one scene. That still isn't my point. My point is that people heard of a movie with a naked girl in it, and they freaked out. Once they movie actually aired, everyone realized how silly their concern was and that what they initially thought wasn't anywhere near as vulgar as what they'd imagined.

I won't even get into the trouble Mass Effect itself got from the media for its' little sex scene. That overreaction was priceless.

#144
Guest_ChookAttack_*

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TaHol100 wrote...

I'm with OP in this. I'm not one shouting for realism in any game, but some things are too much: high heels, open cleavages and breathers in vacuum. Artistic vision is one thing, pure playboy-idiocy is other. This goes for Miranda, Samara and Thane as well. Thane's mask looks like he can't breath, but he has a huge hole in back of his fancy-suit. I can take DA:O's terrible magehats and outfits as artistic vision, they are not impossible. Fighting in vacuum in catsuit and breather is impossible. Yes, so are MassEffect-fields and biotics too, but I can stretch my imagination that far without problems. But I know for sure you can't go in vacuum dressing like that, and nothing can make me believe my eyes when I see it done in video game. It is a choice dev's made, but I don't have to like it. I happen to love ME2 to bits, this is only thing in that game I have been complaining over and over again.


It's been a while since I played either ME1 or ME2, but I don't recall anyone wearing a breathing mask in vacuum.  Every location I remember was either a planet with atmosphere or a pressurised vessel.  The atmosphere may have been unsuitable to breathe (hence the breathing mask), but it wasn't vacuum.  And as far as armour goes, many special forces forgo personal heavy armour in battle because of the inherent restrictions on movement and environmental awareness.

Given the minimal protection that armour seems to give the enemies that I kill by the truckload in the games, it seems to me that sheilding is of more importance than armour.  Take down an enemies sheilding and they usually last seconds, regardless of armour.  I have no problem with an elite group of soldiers wearing combat gear that allows freedom of movement and environmental awareness in battle.

#145
FluffyScarf

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Mass Erect. Oh the good times. :D

Modifié par FluffyScarf, 12 juin 2011 - 09:49 .


#146
Ziggy

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 I'm not a fan of the lack of armour in me2, but could tolerate it so some extent because it made some vague sense with their characters and I didn't really like them anyway.


Having Ashley not wear armour and have her hair in her face crosses the line. Independent, practical, soldier to the core Ashley who made fun of said combat outfits is now sporting one of her own? Total sell out bioware :pinched: not cool. Not cool at all. :crying::huh:

Modifié par Em23, 12 juin 2011 - 09:50 .


#147
CroGamer002

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Whatever666343431431654324 wrote...

Mesina2 wrote...

I know about she not having heels, but for armor?

No, it's not an armor! It's very Miranda like outfit,


Look at Liara's armor. That's a light armor.

Also why does she wears light armor? She can wear heavy armor and prefers wearing one.
Kaidan in other hand shouldn't wear heavy armor. He's a Biotic and using Biotics is very tiresome. Reason why he wears light armor.


Maybe it's just me, but I think both outfits look quite different.

Image IPB

Image IPB





Image IPB



Now look at Liara's outfit.

Image IPB

Why not repeat the same thing with Ashley if you really want to swamp Kaidan's and Ashley's armor of choice?

#148
AngryFrozenWater

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Whatever666343431431654324 wrote...

AngryFrozenWater wrote...

Whatever666343431431654324 wrote...

AngryFrozenWater wrote...

Casey Hudson does not agree with you.

From that quote, Casey regards Star Wars as science fiction. Star Wars has magic, glowing swords, ghosts, and the typical farm boy grows up to be hero plot. It's fantasy. Mass Effect is fantasy.

Not that fantasy doesn't have to follow its own rules too but don't expect it to be "realistic".

How convenient that you've removed that quote. Let me highlight it for you...

Casey Hudson wrote...

To me, it's a huge science fiction universe in the style of the big science fiction properties like Star Trek and Star Wars, [snip]

He is using the word "and" to designate both. That means he does not (unlike you) treat one of the two special and thus your opinion does not match his.

I removed it because I don't like massive quotes -- people can read your post just above. Star Trek is pretty fantasyish too. Seven-of-nine?

What about her? She looks cute. Assume that she does not fit in her fictional universe. That does not tell anything about another fictional universe. I hope that you are aware that I agree about science fiction not being all that realistic. I don't want realism. Like said I am happy with the illusion of it. The issues pointed out by the OP don't give me that illusion.

It is clear what my opinion is about the matter and it is clear that you don't like it. Whatever your opinion is, it is just as good or bad as mine. What's your problem?

Modifié par AngryFrozenWater, 12 juin 2011 - 09:51 .


#149
Akizora

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GodWood wrote...

Akizora wrote...
Earth is a hazardous environment? Really? You haven't seen Ashley in a hazardous environment yet, you haven't even seen her anywhere but in the gameplay walkthrough where she picks up Shepard.

Past design choices (Miranda, Samara) and recent Dev quotes lead us to believe this will be her armour.

I'd love to be wrong but I'm pretty confident I'm not.



That doesn't hold any water since past design choices in ME1 dictated the same for ME2, it's not like they're following a trend. They had one game with "realistic armor" and one with "catsuits", they have no pattern - we have yet to see what really fits in ME3.

#150
SalsaDMA

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leonia42 wrote...

SilentNukee wrote...

As she puts it:

truffle Christina Norman
Tip for fans: embrace change, previous games don't go away but new games bring new possibilities.

^ This. So very true.


Mhm.
Any video game fan should embrace these words because change is just
part of the industry, whether you like it or not. Adapt or get left
behind, basically.


On the contrary. There is very
little change in the industry at this point. It's all the same stuff
being bottled on 'new' bottles with new labels.

The
oversexualized stuff is just trying to divert the attention form this,
while ironically also being part of the cliche of videogames at the same
time... Kinda funny if it wasn't so sad. [smilie]../../../images/forum/emoticons/blushing.png[/smilie]