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I really doubt your artistic vision, Bioware


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#201
ScepticMatt

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Does anyone know a Bioware costume artist twitter name?

#202
alihou

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We are talking about a game in outer space: fighting giant robots, blue colored humanoids, visiting planets that never exist etc... And the thing that bothers you is Ashley's fighting garments? In all seriousness...Do I like it? No. But I can't see how it will ruin the realism... Miranda was even teased about it in ME2 by Nassana Dantius I believe... It's done on purpose...

#203
TornadoADV

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darknoon5 wrote...

You do know shields provide the main protection, right? Armour is just a back-up layer of protection.

Besides, I see nobody here complaining about Benezia's outfit in ME1...characters in ME have always been sexualized to an extent, unfortunately, but it's not nearly as bad as in other games, and the characters actually have personality.


Kinetic Barriers can't contain an atmosphere, that's not how they work.

#204
FluffyScarf

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Then explain without using the Wiki how they work. Only with the Codex. I'm led to believe that everything was fleshed out and elaborated on perfectly in ME1. So perfectly, that ME2 somehow ruined it.

#205
Nohvarr

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Terror_K wrote...

They want to appeal to the nerds that have been with them from the start (or at least early on) as well as the mainstream, herp-derp gamers of today, and everything inbetween.


I will get to the rest of your post later but I find this remark insulting. I'm going to refrain from using a word I've applied to to your actions in the past, just know that I consider myself a 'mainstream' gamer since I am not loyal to any particular game type (rpg, rts, fps, tps). I judge each game by one rule above all other 'was it worth the price of admission', and not if it fit a particular genre.

As I said I'll get to the rest your post later, as I have things to take care of this morning.

#206
Rogue Unit

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The PLC wrote...

Complaining about realism in a science fiction game. Yeah!


Complaining about ultra-realism in a game period.

Just as someone would suffocate in the void without a helmet, that same person would die from being shot in the head without a helmet.

But lets beat a dead horse for the next 9 months.

Modifié par Rogue Unit, 12 juin 2011 - 10:48 .


#207
sissysouthpaw

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I find this whole "artistic vision" thing rather disingenuous, considering that they're not doing art for art's sake. They are getting paid for it and I bet they've been given quite a specific set of instructions, too.

#208
Terror_K

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Whatever666343431431654324 wrote...

I'm not going to disagree with you sentiment or even your conclusions. While I do think that our squadmates are likely going to have some armor options, I seriously doubt that Bioware is going to go back stylistically to ME1. I simply believe that they are going to provide squad outfits that are a little tamer than we saw in ME2. I don't think what we saw in that trailer is equal to the Miranda catsuit, with high heels and certain body parts exposed.

I'm not at all against your sentiment, that we should see some more "realistic" outfits but I don't think we're going to go all the way back to ME1 - I just think that the best we'll see is the ME2 alt style packs. I could be wrong and I'd be fine with that.


To be honest, I would have been fine with Miranda and Samara's get-ups if they'd simply zipped up their boobs and necks and worn proper helmets when it was necessary, but they didn't: everything was still fully exposed and we got breathing masks that were just insulting to our intelligence. Even Mordin and Jacob suffered breathing-mask syndrome when they were otherwise at least properly sealed. Jack was easily the hardest one to accomodate, but many suggested an optional piece of stylised light armour with her own tattoo-esque scribblings that could have fit under the right circumstances. All these issues still don't explain where some are getting their medi-gel and kinetic barriers from, but at least they'd be sealed away from toxins, possibly radiation and general exposure (though I imagine temperature may still be an issue for Miranda, given how thin her suit it).

The only factor that didn't make them a complete farce was the overall lack of dangerous places to visit, whereby almost everywhere was conveniently a class M world. Still, we had a planet of almost pure chlorine gas and then there was The Migrant Fleet: a place where the main players in Ascension needed to go through isolation, decontamination and then wear air-tight, fully-covering suits, but yet Jack can just wander around with more skin exposed than not in ME2. <_<

#209
CroGamer002

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darknoon5 wrote...

You do know shields provide the main protection, right? Armour is just a back-up layer of protection.

Besides, I see nobody here complaining about Benezia's outfit in ME1...characters in ME have always been sexualized to an extent, unfortunately, but it's not nearly as bad as in other games, and the characters actually have personality.


I wasn't in old forums but I'm sure it was discussed.

But last time I checked people have that problem with Miranda and Samara.


And Bioware should stop doing that, unless that's in their character to not wear some armor( Jack).


Also I have problem with Kaidan.

He's a Biotic, he shouldn't wear heavy armor. Using Biotics cab get very exhausting.
Only thing they're doing is stereotypical male character with big badass armor and female character with tight "armor" that shows her boobs.

#210
CroGamer002

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Liisi wrote...

I find this whole "artistic vision" thing rather disingenuous, considering that they're not doing art for art's sake. They are getting paid for it and I bet they've been given quite a specific set of instructions, too.


Like movies!

It's an art form that has to have profit.

#211
FluffyScarf

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Or maybe they want to expand a bit and not just copy/paste the exact same dreary designs across 3 games?

#212
CroGamer002

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FluffyScarf wrote...

Or maybe they want to expand a bit and not just copy/paste the exact same dreary designs across 3 games?


Well kudos for that BUT that still doesn't change that this is not a good decision.

#213
Terror_K

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Nohvarr wrote...

Terror_K wrote...

They want to appeal to the nerds that have been with them from the start (or at least early on) as well as the mainstream, herp-derp gamers of today, and everything inbetween.


I will get to the rest of your post later but I find this remark insulting. I'm going to refrain from using a word I've applied to to your actions in the past, just know that I consider myself a 'mainstream' gamer since I am not loyal to any particular game type (rpg, rts, fps, tps). I judge each game by one rule above all other 'was it worth the price of admission', and not if it fit a particular genre.

As I said I'll get to the rest your post later, as I have things to take care of this morning.


No offense intended, but sorry that it happened. Keep in mind that was an intentional extreme though not aimed at you or even most people here, and actually aimed more at those who wouldn't generally touch Mass Effect. Hence the sentence listing one extreme, then that, and then going on to finish on "and everything inbetween." I do understand of course that that could be interpreted as basically saying that there's a scale, and those who are a little further from the side with the more positive spin on it are therefore closer to the one with the negative one. That's a little too black'n'white though. The main point is, such an audience exists. One should only be insulted by it if one fits the definition as far as I'm concerned. Again though... sorry that the blow landed where it was not intended.

Also, let me add that I too like many genres, and that my favourite game of all time is --in fact-- a pure shooter. Heck... right now I've been playing Duke Nukem Forever. That's hardly the Stephen Hawking of video games.

#214
ScepticMatt

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Mesina2 wrote...
Only thing they're doing is stereotypical male character with big badass armor and female character with tight "armor" that shows her boobs.

Yeah, I'd prefer it if Kaidan would have light armor too, because that fits his abilities. But at least he doesn't look ridiculous in hazardous environments.

#215
sissysouthpaw

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FluffyScarf wrote...

Or maybe they want to expand a bit and not just copy/paste the exact same dreary designs across 3 games?


Yea, because spaceboobs is where the real excitement's at! Sexy stereotypes FTW! But let's still keep the dudes all dreary and well-covered. :?

#216
SalsaDMA

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FluffyScarf wrote...

Or maybe they want to expand a bit and not just copy/paste the exact same dreary designs across 3 games?


Instead they choose to copy the exact same dreary designs that every other game on the block is using. yay!

:huh:

#217
Bluko

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Xewaka wrote...

I understand the point of the OP, as I had the same problem going from ME 1 to ME 2. I liked characters in combat situations looking combat ready. I liked characters in hazardous environments looking protected from said hazardous environments. Fighting in high heels and going into corrosive atmospheres with a naked chest and a rebreather is a dealbreaker for several of us.
Seeing a formerly level-headed and practical character destroy her former image makes it worse.


Bingo.

I'm glad that (though not really) that characters not wearing proper gear isn't an immersion problem for some. But for me, and others it kind of is. I was a bit perplexed as to how exactly my squad didn't need a sealed suit on the Collector Ship when supposedly the ship had lost power, turning off most life support. And yes this bothered me the very first time I played ME2. I actually purposely take Garrus and Tali with me on those mission so the game doesn't seem completely retarded. Also it appears we enter the ship via a vacuum exposed docking bay. There's also several hazardous environments side missions as well, where again squadmates don't wear full suits. I find it funny that the radiation on Haestrom is strong enough to damage shields, yet squadmates still willing expose themselves (Shepard too). Maybe they were trying to build up a good tan? 

You also have the Derelict Reaper that is floating in space, but again no need for suits apparently. You also have Legion's loyalty mission where there is "little air or gravity". You'd think the Geth could just vent sections of the station and kill off one of Shepard's squadmates if all they're wearing is a breather mask. Also what was to stop the Collectors from depressurizing parts of their station to kill our team?

I think Bioware took the value of hard-suits for granted in terms of praticality. I'm not asking for a return of ME1 Inventory here. I'm just asking squadmates wear stuff that doesn't look like it came out of a comic book, and that they wear some kind of hard-suit. I don't see why squadmates can't wear individualized hard-suits and not be cool.

More so I fail to see how Ashley wearing a hard-suit means she couldn't look "sexy" or "hot" anymore. If those of you saying "Well it's her character that matters!" what is the problem with my request? If her character is all that really matters to you why do you find the idea of Ashley wearing something else offensive?

#218
sissysouthpaw

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Mesina2 wrote...

Liisi wrote...

I find this whole "artistic vision" thing rather disingenuous, considering that they're not doing art for art's sake. They are getting paid for it and I bet they've been given quite a specific set of instructions, too.


Like movies!

It's an art form that has to have profit.


Exactly. It used to be a great, mature sci-fi movie but now it's a popcorn superhero flick.

#219
CroGamer002

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ScepticMatt wrote...

Mesina2 wrote...
Only thing they're doing is stereotypical male character with big badass armor and female character with tight "armor" that shows her boobs.

Yeah, I'd prefer it if Kaidan would have light armor too, because that fits his abilities. But at least he doesn't look ridiculous in hazardous environments.


Well we didn't saw any of those 2 in hazardous environment.

#220
sissysouthpaw

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SalsaDMA wrote...

FluffyScarf wrote...

Or maybe they want to expand a bit and not just copy/paste the exact same dreary designs across 3 games?


Instead they choose to copy the exact same dreary designs that every other game on the block is using. yay!

:huh:


QFT

#221
CroGamer002

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Liisi wrote...

Mesina2 wrote...

Liisi wrote...

I find this whole "artistic vision" thing rather disingenuous, considering that they're not doing art for art's sake. They are getting paid for it and I bet they've been given quite a specific set of instructions, too.


Like movies!

It's an art form that has to have profit.


Exactly. It used to be a great, mature sci-fi movie but now it's a popcorn superhero flick.


District 9?

#222
FluffyScarf

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Sounds like TK has a twin sister/brother. Want me to bring up the genital joke from ME1? Or do breasts from ME1 not count? I recall a giant pair belonging to a certain Asari who followed that bird/mutant frog around. Both games show off skin. Don't pretend ME1 is some pure, innocent virgin of a game.

Modifié par FluffyScarf, 12 juin 2011 - 11:02 .


#223
sissysouthpaw

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FluffyScarf wrote...

Sounds like TK has a twin sister/brother. Want me to bring up the genital joke from ME1?


You go right ahead. A joke changes nothing. This is about the general feel of the game.

#224
sissysouthpaw

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FluffyScarf wrote...

Sounds like TK has a twin sister/brother. Want me to bring up the genital joke from ME1? Or do breasts from ME1 not count? I recall a giant pair belonging to a certain Asari who followed that bird/mutant frog around. Both games show off skin. Don't pretend ME1 is some pure, innocent virgin of a game.


Um, I don't. Where did I say I'm anti-boobs? Nowhere, that's where. There's a time and a place for showing off skin and it sure as hell isn't in a vacuum.

#225
Terror_K

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FluffyScarf wrote...

Sounds like TK has a twin sister/brother. Want me to bring up the genital joke from ME1? Or do breasts from ME1 not count? I recall a giant pair belonging to a certain Asari who followed that bird/mutant frog around. Both games show off skin. Don't pretend ME1 is some pure, innocent virgin of a game.


Blade Runner had bare breasts as well. If you can't tell the difference between content and context and style, then that's not our problem. There's a difference between boobs and skin-tight outfits being present and gratitious camera shots with it in-your-face via a main character all the time while she's on screen, purposefully posing provocatively and drawing attention to her assets all the time, either directly herself or via camerawork. Subtelty, style, class and context make all the difference.

Modifié par Terror_K, 12 juin 2011 - 11:08 .