FluffyScarf wrote...
Deja vu.
6 separate classes with evolving powers that can be improved upon levelling by gaining XP. Weapon stats making a return with mods that can alter how a weapon handles. Choices impacting outcomes, however small those changes may be. Hardcore, traditional hack and slash dungeon grinding RPG? No. Doesn't matter. Still enough of a RPG to be classified as one.
Oblivious wrote...
So many people say Mass Effect isn't an RPG yet they don't even know what an RPG is. Multiple classes, experience, evolving powers, customizing your character, choices affecting outcomes, an immersive free roaming world, and each player having their own unique character with their own unique look, powers, and personality. Also side quests, collectibles, exploration, multiple enemy classes, and plot twists.
What in the world do you think an RPG is if not any of those?
The things I crossed out are things that do not define an RPG imho, they are things FPS have, Action games also have and so on just as much as anything under the banner of RPG. The only things that should be listed as an RPG defining is something that the others genres do not have which makes it seporate from those. I would cross the others out too if could think of any games that had those and was not a RPG genre lol. It's subjective though which is why I put (imho) in this.
Mass Effect series is a 3rd Person (party based) Shooter with RPG elements.
Given it's subjective no-one is going to win this argument and bringing it up was dumb in the first place.
Modifié par Dragoonlordz, 12 juin 2011 - 02:34 .