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Helmets in Mass Effect 3


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19 réponses à ce sujet

#1
Fingolfin09

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 Acording to Casey, in Me3 when u ahve a helmet on it gets taken of when you engage into a conversation, Great!
Now it would look starnge if it gets taken of with no movment of hands or anything, i mean like zap on and zap of. so here is what i think: there should be a scene were shep takes it fo by hand or presses a button making the helmet fold back, and when out of conversation make it fold back up again, i think that it would look cool and be more cinematic:) so I hope Bioware has a look into this. and for u epic fans of ME3 tell me what do u think? is it good? bad? or how can we make it beter?
thank you very much for your time guys.


Link to Casey hudson twiter statement>http://twitter.com/#!/caseydhudson

#2
nitrog100

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I'd like to be able to take helmets off. I used the Kuwashii visor in ME2 because the Kestrel helmet looked too ridiculous in conversation.

#3
SKiLLYWiLLY2

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nitrog100 wrote...

I'd like to be able to take helmets off. I used the Kuwashii visor in ME2 because the Kestrel helmet looked too ridiculous in conversation.


Lol, I did the exact same.

Kestrel helmet was just too silly.

#4
Bogsnot1

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If it were to be something like that, it would be activated via omni-tool. Do you really need a specific scene of Shep fiddling with his/her omni-tool before every conversation?

#5
SKiLLYWiLLY2

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The folding or collapsing idea could work. It already happens with weapons so it wouldn't be much of a stretch for it to happen with helmets.

Bioware would just need to give it some kind of unique flair in order to not look like a copy of Dead Space 2 or something.

#6
keekee53

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Honestly, I would like a show helmet option. I am not sure if I agree with the helmet coming off for conversations.

#7
Schneidend

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This is awesome news. Now I'm free to wear a helmet for stats without splashing my batarian ale all over it.

#8
TexasToast712

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Sentry Interface > Everything else.

#9
Eternz

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He said you can have helmets on or off or on but they are removed in conversations. There are 3 options.

#10
SennenScale

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But sometimes I want to intimidate mercs in my shiny Blood Dragon armor.

Eh, I guess this will benefit me more than not, though. Shep often went helmetless because I didn't want her eyes covered/obscured.

#11
shumworld

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As much as I like this news. I hope this doesn't affect the Collector Armor.

#12
Mr. MannlyMan

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Hey guys, just a suggestion: how about designing helmets with three different toggable states:

1. Fully-enclosed helmet.
2. Open helmet with retracted visor.
3. No helmet.

This way, if you want to wear a fully-enclosed helmet during conversations and combat, you can, but if you suddenly want to be able to see Shepard's face without unequipping the helmet, you'd just need to toggle it to set the helmet to a different state (open). This would probably be better than having two different equippable helmets (one open, one closed) available for customization that are essentially the same thing. So why not have different toggable states instead of different equippable versions?

The option for whether or not you want helmets to disappear in conversations could also be followed up by a secondary option:

Do you want helmets to be removed during conversations?

1. Yes.
2. No.


How do you want equipped helmets to be displayed during conversations?
1.
Open
2. Closed
3. No effect.


----------------------------------------------------------------------------------------------------------

Anyone else?




Modifié par Mr. MannlyMan, 12 juin 2011 - 09:41 .


#13
Warkupo

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Eh, The open helmet shows enough of Shepard's facial expressions that I never felt restricted for him wearing it. My only problem is that I think it's silly when he won't take it off when he enters a city or some other non-combat oriented area.

#14
Mr. MannlyMan

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Warkupo wrote...

Eh, The open helmet shows enough of Shepard's facial expressions that I never felt restricted for him wearing it. My only problem is that I think it's silly when he won't take it off when he enters a city or some other non-combat oriented area.


Same. What I'm saying is that people might want "Robocop" Shepard during combat, but want him to show his face during cutscenes without necessarily having the helmet disappear (for immersion's sake).

#15
Eshaye

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I'm just glad there ARE helmets.... ^_~

#16
TheBlackBaron

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I just want a helmet toggle option - having to go back to the Normandy to put it on or take it off sucked. I don't mind Shepard wearing a helmet during conversations, especially if it's during the course of a mission, but I don't like him wearing one in non-combat areas.

Modifié par TheBlackBaron, 12 juin 2011 - 10:08 .


#17
Warkupo

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Mr. MannlyMan wrote...

Warkupo wrote...

Eh, The open helmet shows enough of Shepard's facial expressions that I never felt restricted for him wearing it. My only problem is that I think it's silly when he won't take it off when he enters a city or some other non-combat oriented area.


Same. What I'm saying is that people might want "Robocop" Shepard during combat, but want him to show his face during cutscenes without necessarily having the helmet disappear (for immersion's sake).


I agree. For some reason, I'm more open to the idea of me personally toggling the helmet on and off as I see fit than to have it randomly disappearing just because Shepard decides to start speaking, even though the end result is fundamentally the same.

#18
Nab20

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So we can't keep helmet during conversations ? Meh...

#19
r.jooste

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hey guys does anyone know where I can get the kestrel helmet I am dieing to know

#20
daftPirate

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Nab20 wrote...

So we can't keep helmet during conversations ? Meh...


Yes, you can keep helmets on during conversation.

Personally, I'm fine with what they did. People wanted a helmet toggle, and they got one. Now they have to see where the helmet goes? No purpose to the narrative. I would've actually been annoyed if they had done some kind of helmets folding away thing, it would be a silly lore addition for the final game( I was skeptical enough with the implementation of the omni-blade). There are several scenes, at least in the beginning on Mars, where Shepard and Co. remove and replace their helmets as they transfer between environments.

Like one person said, it would get old to watch a remove helmet animation before every conversation.