Helmets in Mass Effect 3
#1
Posté 12 juin 2011 - 07:56
Now it would look starnge if it gets taken of with no movment of hands or anything, i mean like zap on and zap of. so here is what i think: there should be a scene were shep takes it fo by hand or presses a button making the helmet fold back, and when out of conversation make it fold back up again, i think that it would look cool and be more cinematic:) so I hope Bioware has a look into this. and for u epic fans of ME3 tell me what do u think? is it good? bad? or how can we make it beter?
thank you very much for your time guys.
Link to Casey hudson twiter statement>http://twitter.com/#!/caseydhudson
#2
Posté 12 juin 2011 - 07:59
#3
Posté 12 juin 2011 - 08:03
nitrog100 wrote...
I'd like to be able to take helmets off. I used the Kuwashii visor in ME2 because the Kestrel helmet looked too ridiculous in conversation.
Lol, I did the exact same.
Kestrel helmet was just too silly.
#4
Posté 12 juin 2011 - 08:05
#5
Posté 12 juin 2011 - 08:08
Bioware would just need to give it some kind of unique flair in order to not look like a copy of Dead Space 2 or something.
#6
Posté 12 juin 2011 - 08:14
#7
Posté 12 juin 2011 - 08:24
#8
Posté 12 juin 2011 - 08:25
#9
Posté 12 juin 2011 - 08:26
#10
Posté 12 juin 2011 - 08:32
Eh, I guess this will benefit me more than not, though. Shep often went helmetless because I didn't want her eyes covered/obscured.
#11
Posté 12 juin 2011 - 08:38
#12
Posté 12 juin 2011 - 09:39
1. Fully-enclosed helmet.
2. Open helmet with retracted visor.
3. No helmet.
This way, if you want to wear a fully-enclosed helmet during conversations and combat, you can, but if you suddenly want to be able to see Shepard's face without unequipping the helmet, you'd just need to toggle it to set the helmet to a different state (open). This would probably be better than having two different equippable helmets (one open, one closed) available for customization that are essentially the same thing. So why not have different toggable states instead of different equippable versions?
The option for whether or not you want helmets to disappear in conversations could also be followed up by a secondary option:
Do you want helmets to be removed during conversations?
1. Yes.
2. No.
How do you want equipped helmets to be displayed during conversations?
1. Open
2. Closed
3. No effect.
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Anyone else?
Modifié par Mr. MannlyMan, 12 juin 2011 - 09:41 .
#13
Posté 12 juin 2011 - 09:49
#14
Posté 12 juin 2011 - 09:55
Warkupo wrote...
Eh, The open helmet shows enough of Shepard's facial expressions that I never felt restricted for him wearing it. My only problem is that I think it's silly when he won't take it off when he enters a city or some other non-combat oriented area.
Same. What I'm saying is that people might want "Robocop" Shepard during combat, but want him to show his face during cutscenes without necessarily having the helmet disappear (for immersion's sake).
#15
Posté 12 juin 2011 - 09:56
#16
Posté 12 juin 2011 - 10:08
Modifié par TheBlackBaron, 12 juin 2011 - 10:08 .
#17
Posté 12 juin 2011 - 10:11
Mr. MannlyMan wrote...
Warkupo wrote...
Eh, The open helmet shows enough of Shepard's facial expressions that I never felt restricted for him wearing it. My only problem is that I think it's silly when he won't take it off when he enters a city or some other non-combat oriented area.
Same. What I'm saying is that people might want "Robocop" Shepard during combat, but want him to show his face during cutscenes without necessarily having the helmet disappear (for immersion's sake).
I agree. For some reason, I'm more open to the idea of me personally toggling the helmet on and off as I see fit than to have it randomly disappearing just because Shepard decides to start speaking, even though the end result is fundamentally the same.
#18
Posté 12 juin 2011 - 10:26
#19
Posté 15 mars 2012 - 07:02
#20
Posté 15 mars 2012 - 07:13
Nab20 wrote...
So we can't keep helmet during conversations ? Meh...
Yes, you can keep helmets on during conversation.
Personally, I'm fine with what they did. People wanted a helmet toggle, and they got one. Now they have to see where the helmet goes? No purpose to the narrative. I would've actually been annoyed if they had done some kind of helmets folding away thing, it would be a silly lore addition for the final game( I was skeptical enough with the implementation of the omni-blade). There are several scenes, at least in the beginning on Mars, where Shepard and Co. remove and replace their helmets as they transfer between environments.
Like one person said, it would get old to watch a remove helmet animation before every conversation.





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