ME3 wishlist/expectations
Débuté par
P912
, juin 12 2011 08:11
#1
Posté 12 juin 2011 - 08:11
This is just a forum where people can talk about what they want and/or expect to be in Mass Effect 3. Personally I'd say I hope there are tons of major choices that have far reaching effects, at least one every two missions. I also want to be able to talk to characters that aren't in my squad kind of like with Liara in ME2 and TO ACTUALLY SEE TALI'S FACE THIS TIME.
#2
Posté 12 juin 2011 - 08:14
Return of Warp Ammo.
Grunt as full time squadmate if he survived.
Timer removed from all Shield boosting powers. Not just Tech Armor.
Grunt as full time squadmate if he survived.
Timer removed from all Shield boosting powers. Not just Tech Armor.
#3
Posté 12 juin 2011 - 08:16
- "Reapers win" ending
- friendship dialogues with non-romanced characters
- Kaidan as s/s romance option for MaleShep
- more hub-like level structure like in ME1 compared to linearish ME2
- Extensive ending in general, not a 5 second scene of the Normandy flying in space with pompous music in the background
- Rachani Queen decision having major impact on the story
- friendship dialogues with non-romanced characters
- Kaidan as s/s romance option for MaleShep
- more hub-like level structure like in ME1 compared to linearish ME2
- Extensive ending in general, not a 5 second scene of the Normandy flying in space with pompous music in the background
- Rachani Queen decision having major impact on the story
#4
Posté 12 juin 2011 - 09:16
-Joker and Kaidan to be a Romance option,.. Kaidan for my MaleShep:P
-To have better or more dance moves ( My FemShep was a good dancer in ME 1, now in the 2nd she just does this rocking side to side move... Boooo)
-2nd most of all! The old Romance scenes from ME 1, They drew me more into the Story, & ending with a Headbump from Garrus was So very Disappointing.
-And Finally! Most of all!! Female Aliens ( And if your artists don't know what to do, check http://www.deviantart.com/ for refrences, I Don't Care! Make it happen!
+Related to the previous, I want to see a Garrus's sister & Sick Mother.. I really Really want to save her
:whistle:Also want to meet his Dad!
-To have better or more dance moves ( My FemShep was a good dancer in ME 1, now in the 2nd she just does this rocking side to side move... Boooo)
-2nd most of all! The old Romance scenes from ME 1, They drew me more into the Story, & ending with a Headbump from Garrus was So very Disappointing.
-And Finally! Most of all!! Female Aliens ( And if your artists don't know what to do, check http://www.deviantart.com/ for refrences, I Don't Care! Make it happen!
+Related to the previous, I want to see a Garrus's sister & Sick Mother.. I really Really want to save her
#5
Posté 12 juin 2011 - 09:29
I'd like armor mods in addition to the armor pieces. I'd also like the ability to remove helmets in conversation. Seeing a Quarian without the suit would be nice...I'd also like some of the choices that were less clear to have a less door closing effect (like reprogramming or destroying the Heretic Geth). It should just present with a different mission set to gain their support instead of making them unavailable as allies.
#6
Posté 12 juin 2011 - 09:32
Seriously, some of the fan concept art is just as professional (if not more lol) than the official assets, have you seen this of male Asari? When I first saw it I though it was an official concept, the design is so good. Won't even mention Patryk's artGood Chaos7 wrote...
-And Finally! Most of all!! Female Aliens ( And if your artists don't know what to do, check http://www.deviantart.com/ for refrences, I Don't Care! Make it happen!
Modifié par IsaacShep, 12 juin 2011 - 09:33 .
#7
Posté 12 juin 2011 - 09:52
No helmet in non-mission areas on all armor.
A female Krogan.
A reapers win ending..... with a hidden auto save to the critical decision that allowed it so you can return to it after experiencing this.
A Shepard dies ending with both winning the battle or losing it.
A Shepard lives ending. I'm alone in assuming there will be a ME4.
I read about there will be a time limit on conversation decisions -- I'd like the option to turn this off or at least to pause the game -- I know the way out is to go to dashboard which reverts to the previous save game. Telephones do ring, people come to the door, dinner is ready, potty break, real life does happen.
Female Turians.... make them not look like mammals w/ scales, or at least have Garrus point one out.
A bigger role for Dr. Chakwas.
Claudia Black in a major voice role. I hope Jennifer Hale is back as the femshep. I guess Tricia Helfer will be back as EDI.
A female Krogan.
A reapers win ending..... with a hidden auto save to the critical decision that allowed it so you can return to it after experiencing this.
A Shepard dies ending with both winning the battle or losing it.
A Shepard lives ending. I'm alone in assuming there will be a ME4.
I read about there will be a time limit on conversation decisions -- I'd like the option to turn this off or at least to pause the game -- I know the way out is to go to dashboard which reverts to the previous save game. Telephones do ring, people come to the door, dinner is ready, potty break, real life does happen.
Female Turians.... make them not look like mammals w/ scales, or at least have Garrus point one out.
A bigger role for Dr. Chakwas.
Claudia Black in a major voice role. I hope Jennifer Hale is back as the femshep. I guess Tricia Helfer will be back as EDI.
#8
Posté 12 juin 2011 - 10:07
- lots of dialogue with squadmates.
- ability to not have a heavy weapon
- multiple endings.
- paragon and renegade choices past, present and future treated equally.
- better balanced guns. aside from the class specifics (revenant, claymore ect.) they should be roughly equal in effectiveness.
- lots of meaningful side stuff to explore without time penalties.
- LI's have many convos and scenes even if not a full squadmate, not being reduced to a cameo.
- the annoying holograms on the guns when ammo powers are active are gone, just put an icon next to the ammo counter or something please.
- no character retcons, personality-wise, sexuality-wise, style-wise. character development is great, but dont make character bi for the sake of having another bi romance. or dont make wild personality changes without a believable explanation.
- no single choice should make a super significant difference, it should be the sum of your choices. that way theres no "right or wrong" choice metagaming-wise. example : the rachni being saved proves to be a major help and people that killed it get screwed. or the reverse of that, killing the rachni being a super good choice since they all get indoctrinated. make things sorta equal but very different.
- classes to each have multiple play-styles within them. sniper infiltrator and CQC assassin infiltrator, charge spam vanguard and a medium range specialized vanguard, ect. ect. ect. dont shoehorn each class into a super specific playstyle. i'd like there to be multiple good builds per class instead of one painfully obvious optimized build and everything else is subpar.
- quarians not to be super human looking / sexy. i dont want a "naavi" type deal from them. give them a creepy maw or something. make them interesting looking. aliens that look too human are boring looking.
- ability to not have a heavy weapon
- multiple endings.
- paragon and renegade choices past, present and future treated equally.
- better balanced guns. aside from the class specifics (revenant, claymore ect.) they should be roughly equal in effectiveness.
- lots of meaningful side stuff to explore without time penalties.
- LI's have many convos and scenes even if not a full squadmate, not being reduced to a cameo.
- the annoying holograms on the guns when ammo powers are active are gone, just put an icon next to the ammo counter or something please.
- no character retcons, personality-wise, sexuality-wise, style-wise. character development is great, but dont make character bi for the sake of having another bi romance. or dont make wild personality changes without a believable explanation.
- no single choice should make a super significant difference, it should be the sum of your choices. that way theres no "right or wrong" choice metagaming-wise. example : the rachni being saved proves to be a major help and people that killed it get screwed. or the reverse of that, killing the rachni being a super good choice since they all get indoctrinated. make things sorta equal but very different.
- classes to each have multiple play-styles within them. sniper infiltrator and CQC assassin infiltrator, charge spam vanguard and a medium range specialized vanguard, ect. ect. ect. dont shoehorn each class into a super specific playstyle. i'd like there to be multiple good builds per class instead of one painfully obvious optimized build and everything else is subpar.
- quarians not to be super human looking / sexy. i dont want a "naavi" type deal from them. give them a creepy maw or something. make them interesting looking. aliens that look too human are boring looking.
#9
Posté 13 juin 2011 - 01:19
I think the stealth mechanic could significantly add to the verity of combat. However I think the most important thing is the impact of your story choices. When I replay the game I want to see some different stuff.





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