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Better facegen


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49 réponses à ce sujet

#26
SennenScale

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More hairstyles, hair that doesn't look like plastic, multiple lighting options, rotation, facegen before the unskippable cutscene, and two or three high resolution presets. Including one for Femshep.

#27
Weiser_Cain

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I actually like the way I look irl, It'd be nice if we could auto-generate our own faces using two pics like I remember the actual facegen can do or using kinect for you xboxers out there.
Other than that, it'd be nice if we could be scarred in-game. We'd get injured, have it heal over time and have the scar stick but not as a scripted event.

#28
ParadoxAu

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There's alot of things that could be done to improve the Mass Effect Character Creation tools in my opinion. Some of the more important improvements i'd like to see are:
  • 360° Camera Angles and Multiple Lighting Options
  • Improved flexability when modifying Facial Sliders
  • Improved Complexion & Skin Tone Sliders
  • More Facial Feature Options including but not limited too: Eyes, Nose, Mouth, Facial Hair, Hair.
  • Higher quality of Hairstyles.

Modifié par ParadoxAu, 13 juin 2011 - 08:47 .


#29
zeoduos

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Use Kinect to face-scan us so Shepard = You.

#30
Wulfram

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zeoduos wrote...

Use Kinect to face-scan us so Shepard = You.


But Shepard is supposed to be good looking...

#31
eldav

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Dont worry i send a pic of me.

#32
Nezzer

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I'd love if I could edit the face of my imported character without reseting it.

#33
Whatever42

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lazuli wrote...

Another problem with the face generator, at least in ME2, is that it can only be reached after viewing a lengthy cutscene.


Yeah, this is seriously annoying. Fortunately, I learned how to use gibbed to experiment with face changes without restarting the game.

But mostly what bugs me about the facegen is that the textures of default Shepard (at least mshep) are so superiour to the textures for the facegen. In comparison, generated faces look a little plasticy and the hair is simply awful.

Modifié par Whatever666343431431654324, 13 juin 2011 - 02:52 .


#34
Juha81FIN

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Nezzer wrote...

I'd love if I could edit the face of my imported character without reseting it.


You should see the face code undearth all other options in face gen, write it down to piece of paper and recreate it when ever you like it.

#35
JetsoverEverything

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oh back at hair can we please have one similar to default shepard?

#36
Calamity Abounds

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lazuli wrote...

Another problem with the face generator, at least in ME2, is that it can only be reached after viewing a lengthy cutscene.


How true! I can't tell you how many times I would make a Shep, write down the facecode just in case and start it up only to be unsatisfied and have to sit through that cutscene again and again. I'm terrible with eyes. In the generator I get them to look like this, -_- but it comes out like this \\ _ / . Basically they look straight and then once in game they become slanted. I would like to have a zoom to the specified portion of the face you are modifying as a way to correct such a minor mistake. Whomever mentioned a "test cutscene" it was a great suggestion.

#37
mopotter

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lazuli wrote...

Another problem with the face generator, at least in ME2, is that it can only be reached after viewing a lengthy cutscene.


Also had this problem in ME1.  I would spend time making Shepard look the way I thought I wanted, get to Eden Prime, see what she really looked like and start over.  I didn't have quite that much problem in ME2, but once in awhile I wondered what went wrong.

#38
SilentK

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I want the DA2 mirror from the black emporium. For those of you who haven't played DA2 it gave you the opportunity to fix your Hawkes face at anytime in the game. Then I could start the game and play around in it, tweak my Hawke a few times and then it was done. Perfect! I only fix around until I'm done then I leave her be, usually sometime during Act 1.

When I start a new Shepard the usual process is to start the game, go get some tea while the intro is running. Fix a face and take screens of what choices I have made, play a little and take some screens in game. Turn of game and look at it. "Hmm... she looks really strange from the side. Oh well, I'll make a new try tomorrow". Start the process over again. Version 4 is usually good, then I have tweaked around enough to make her the way I wanted her to be. It isn't really that much fun. My hubby has a lot of fun with me sitting there fixing the perfect Shep and then starting the game. After having played 3 FemSheps through ME2, I have seen the intro quite a few times.

#39
ReallyRue

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The ability to move Shepard around properly so you can see the angles, and better lighting. My Sheps have a habit of turning out paler than I want.

#40
flexxdk

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Demigod wrote...

The best one I have used was Oblivions I once spent two days and made a face that was almost mine. Very easy to use too.

Ugh, I hated Oblivion's face generator tool.

If you moved one slider, others would follow. If it were only simpler, like DAO / DA2's face generator tool...

On top of that, the faces I created were automatically "altered" by the game: they looked older than I had made them.

#41
Shelondias

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Say NO to ducklips and Witherspoon chins!

#42
Nezzer

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Juha81FIN wrote...

Nezzer wrote...

I'd love if I could edit the face of my imported character without reseting it.


You should see the face code undearth all other options in face gen, write it down to piece of paper and recreate it when ever you like it.

I've already tried that several times and I got a wrong random face. Doesn't work.

#43
00_Gundam

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The face generator should offer more options such as more hairstyles and hair colors for both males and females and also offer the possibility of adding accessories such as earings or even pendant for both sexes.
The test in cutscenes and in game would also be a nice plus

#44
Shiakazee

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I dont think it needs much work.  I made this face and it came out pretty well: Image IPB I think for the most part, the screen where youre editing the character needs better lighting and maybe the option to move the camera around the character.  Id like to see more hairstyles too, but i guess the whole, im in the marines thing kind of limits us to the military type haircuts.

Modifié par Shiakazee, 13 juin 2011 - 10:39 .


#45
Eternal Dust

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Wulfram wrote...

zeoduos wrote...

Use Kinect to face-scan us so Shepard = You.


But Shepard is supposed to be good looking...

Ugly Shepard says Hi.

Image IPB

#46
Gill Kaiser

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Demigod wrote...

The best one I have used was Oblivions I once spent two days and made a face that was almost mine. Very easy to use too.

You cannot be serious. Oblivion's facegen system was a travesty. Insanely powerful, but in ALL THE WRONG WAYS.

It was possible to make a good looking character after hours upon hours of tweaking, but only after researching the mechanics and intricacies of human aesthetic attraction, and even then you still had to look at the ugly faces of every NPC.

Modifié par Gill Kaiser, 13 juin 2011 - 10:41 .


#47
Weiser_Cain

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So put that in an 'advanced' tab and put a friendlier version for the unwashed masses up front.

#48
Guest_Legion of Grunt_*

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I just want the option to change my Shepard's hair/facial hair without having to attempt to completely recreate their face...

#49
StowyMcStowstow

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Mand0l1n wrote...

How about full 360 head rotation so we can see how those cheekbones will really look in-game. I never got them quite right despite repeated attempts.

/thread.

I got my Shepard looking pretty darn good. After an hour and a half of watching the same unskippable cutscene over and over and over and over and over and over and over. 

#50
Guest_lightsnow13_*

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Mand0l1n wrote...

How about full 360 head rotation so we can see how those cheekbones will really look in-game. I never got them quite right despite repeated attempts.


Lol.....

This.