AwesomeName wrote...
I love that femshep is relatively masculine. It's not over-the-top at all, and I think the voice acting strikes the perfect balance. And I actually liked that the female's animations are shared with the male's. I think it was a good idea. The only problem was when she sat in a dress . As for her walking/running animations, I think they were perfectly fine when she was in armor, but they should change those for BOTH male and females when they're not wearing armor - otherwise, keep it as is, please.
Female Shepard is pretty much the first female action hero that actually feels believable to me. There have been plenty strong female characters in various films/tv, but as far as physicality goes, the only other female character I can think of who didn't punch like Buffy/a Spice Girl was Hilary Swank in Million Dollar Baby. To me, shepard has believable physicality, gravity, strength, power, intelligence, diplomacy, charisma, etc. - all the qualities you would want from a leader who's also a soldier on the front lines. I like that her gender doesn't come into that, and that she doesn't have to conform to societal norms for how a female should behave.
I find it laughable that some people actually think that FemShep's body language should conform to feminine standards in order to not conform to a male oriented society. If anything, that perpetuates pressure to conform to gender roles.
Again this is about gender neutrality I agree it should be there. But this post just feels like its making another excuse for Bioware to give femshep clearly male animations because they didnt have time to seperate the pair in ME2. I find it odd you think its
"laughable femShep's body language should conform to feminine standards" when the simple fact is she is female and has quite an athletic/slim build. Her movements just never looked right in several situations and looked very awkward on the Normandy for example. The fact this is discussed a lot shows theres an issue and I really do feel posts justifying it (who knows what gender behaviour looks like in the future? I grown used to it, ect) is just excusing Bioware neglecting her movements in ME2. In fact you say that it
"perpetuates pressure to conform to gender roles" which is just a giant hyperbole of the situation. Im sure everyone agrees that the gender neutrality is great on the most part, but theres no getting around the fact males and females clearly do have real life differences. This wasnt displayed in ME2 and a lot of people noticed hence it being brought up a lot.
Im not asking for overly feminine or girly. But Bioware needs to spend more time on some the things she does in ME3. Afterall she is female and if we wanted lots of relatively masculine traits then we would just play maleshep.