What cool gun attachments do you want?
#51
Posté 13 juin 2011 - 05:54
#52
Posté 13 juin 2011 - 05:58
- 4x scope.
- Laser like the M5 Phalanx pistol had.
- Enhanced thermal clips (more shots before reload)
Some other upgrades mirroring what you had access to in ME1.
#53
Posté 13 juin 2011 - 05:59
#54
Posté 13 juin 2011 - 06:04
- Grenades
- Flamethrower
- Napalm Support!
- A katana to cut the husks down.
#55
Posté 13 juin 2011 - 06:05
Modifié par shadowreflexion, 13 juin 2011 - 06:09 .
#56
Posté 13 juin 2011 - 06:10
Mini-Nuke grenade launcher
#57
Posté 13 juin 2011 - 06:18
#58
Posté 13 juin 2011 - 06:32
ReconTeam wrote...
- HE ammunition, but in modified form. (You can say it doesn't make sense from a lore perspective, but the first game had it.)
- 4x scope.
- Laser like the M5 Phalanx pistol had.
- Enhanced thermal clips (more shots before reload)
Some other upgrades mirroring what you had access to in ME1.
This, pretty much.
#59
Posté 13 juin 2011 - 06:36
#60
Posté 13 juin 2011 - 06:55
Yeah, something like that.
#61
Posté 13 juin 2011 - 07:01
#62
Posté 13 juin 2011 - 07:19
I want a grip attachment that allowes you to shoot while running.
and an masterkey shotgun. we need a masterkey shotgun.
#63
Posté 13 juin 2011 - 07:20
Alien Swarm! good times...bleetman wrote...
A flashlight. I don't care how useless it is, if you can attach flashlights to your guns, I'm going to attach flashlight to my guns.
Ah, I suddenly want to play Alien Swarm again. No, I will not use freeze grenades, damnit. Flashlight.
#64
Posté 13 juin 2011 - 07:24
#65
Posté 13 juin 2011 - 07:35
Integrated Fire Control Radar. (Improves accuracy)
Under barrel "Carnage" launcher.
Under barrel Mini-Arc launcher. (Stun weapon, minor shield damage)
Under barrel grenade launcher. (Airburst grenades)
Foregrip. (Increased stability)
Laser sight.
Stock with internal recoil reduction system. (Increased stability)
High capacity heat sinks (i.e. extended magazine).
Bose-Einstein Condensate Injector (provides one additional magazine if weapon is empty during combat, 40 second interval between uses).
#66
Posté 13 juin 2011 - 07:58
#67
Posté 13 juin 2011 - 08:11
-Bayonet
-Flashbang launcher
-tear gas grenade launcher
-2x scope/2x thermal
-4x scope/4x thermal
-10x scope/10x thermal
-laser sight
-grenade launcher
-incendiary grenade launcher
#68
Posté 13 juin 2011 - 09:09
#69
Posté 13 juin 2011 - 09:20
#70
Posté 13 juin 2011 - 09:21
#71
Posté 13 juin 2011 - 09:21
Hahaha, that would be awesome.Warheadz wrote...
I want a mechanical arm- attachment to my shotgun. It extends, grabs enemies and brings them in the front of my shotgun.
#72
Posté 13 juin 2011 - 09:29
#73
Posté 13 juin 2011 - 09:32
And a targeting computer display that marks enemys and can calculate how far my target is, what their combat behavior is, what kind of weapon they are using and their weak spots.
Modifié par Fixers0, 13 juin 2011 - 09:37 .
#74
Posté 13 juin 2011 - 09:40
TexasToast712 wrote...
Its been explained by people far more intelligent than me that the laws of physics prevent ME weapons from being silenced. Something about the speed at which the projectiles are fired are way too fast to ever possibley be suppressed.Warkupo wrote...
Perhaps a silencer. Since we can do Stealth kills now.
Probably. But it's an easy fix. Just one line of dialog. 'Thank God we invented the, you know, whatever device.'
#75
Posté 13 juin 2011 - 10:15
Shepard Lives wrote...
A grenade launcher attachment that shoots hamsters. Rabid hamsters.
"slike a wee angry bullet wit' teeth, son."





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