various Optics to provide a small accuracy boost
Scopes, such as ACOG for basic zoom, Thermal for advanced/specialized functions (I think this is a great idea...you'd make it easier to pick out humanoid enemies but it would make seeing Geth impossible), etc etc.
Silencers
FMJ would be handy, increase bullet penetration which could allow guns to pierce cover (sure beats waiting 203857230 minutes for that last guy to pop out of cover)
Grips/Stocks for increased accuracy
Extended Magazines (self-explanatory)
Dual Mags (see Black Ops attachment, taped mags to speed reload half the time...might be my favorite BO attachment actually)
Shotguns (underbarrel shotguns on Assault Rifles. Low stopping power and ammo count to compensate for CQB flexibility, though I doubt enough key-mappings are available for this)
Grenade Launchers (underbarrel attachment, but have low, specialized ammo such as Inferno Grenades or something as a way to diversify arsenal rather than reducing Shepard into becoming a noobtuber).
Those are at first glance what I would think of including. Not sure if Shotguns and Grenade Launchers are viable mostly because of key-mapping issues (360 can't come up with new buttons fast enough).
Modifié par ezrafetch, 14 juin 2011 - 01:51 .





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