Placeholder1 wrote...
Sarevok Synder wrote...
sp0ck 06 wrote...
Because "customization options" are not what makes an RPG perhaps? Myabe things like story, character, dialogue are whats important? Rage is obviously not an rpg
I want an RPG. Not a shooter with dialog wheels. Yes, Rage is not an RPG. Yet it contains more RPG elements than ME2. What does that tell you?
To me customization options are one of the core features of an RPG things like weapon customization, squadmate/player armor customization, abilities, are all as important as story within an RPG. Hopefully this is something Bioware has taken from some of the feedback from ME2.
I hear you. We can only hope.





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